--[[
| This file was obtained through the combined efforts
| of Madbluntz & Plymouth Antiquarian Society.
|
| Credits: lifestorm, Gregory Wayne Rossel JR.,
| 	Maloy, DrPepper10 @ RIP, Atle!
|
| Visit for more: https://plymouth.thetwilightzone.ru/
--]]

att.PrintName = "L15 'Lighthouse' Suppressor" -- fictional
att.AbbrevName = "Lighthouse Suppressor"

att.Icon = Material("entities/att/acwatt_uc_muzzle_supp_lighthouse.png", "mips smooth")
att.Description = "Traps propellant gas from the muzzle, reducing visual and audible report.\nImproves close range stopping power slightly due to redirection of gas pressure."
att.Desc_Neutrals = {"uc.exclusive.rifle", "uc.supptail"}

att.AutoStats = true
att.Slot = {"muzzle"}

att.SortOrder = 150

att.Model = "models/weapons/arccw/atts/ud_silencer_light.mdl"
att.ModelOffset = Vector(-0.25, 0, 0)
att.OffsetAng = Angle(0, 180, 0)

att.Silencer = true
att.Override_MuzzleEffect = "muzzleflash_suppressed"
att.IsMuzzleDevice = true

att.Mult_ShootPitch = 1.1
att.Mult_ShootVol = 0.75
att.Mult_Range = 0.85
att.Mult_RangeMin = 1.75

att.Add_BarrelLength = 5
att.Mult_SightTime = 1.1
att.Mult_Sway = 1.15

att.AttachSound = "arccw_uc/common/gunsmith/suppressor_thread.ogg"

att.Hook_Compatible = function(wep,data)
    if !ArcCW.UC.RifleAmmoTypes[wep:GetBuff_Override("Override_Ammo", wep.Primary.Ammo)] then
        return false
    end
end

att.Hook_GetDistantShootSound = function(wep, distancesound)
    if wep:GetBuff("PhysBulletMuzzleVelocity") < ArcCW.UC.SubsonicThreshold then
        return false
    end
end