--[[
| This file was obtained through the combined efforts
| of Madbluntz & Plymouth Antiquarian Society.
|
| Credits: lifestorm, Gregory Wayne Rossel JR.,
| 	Maloy, DrPepper10 @ RIP, Atle!
|
| Visit for more: https://plymouth.thetwilightzone.ru/
--]]

att.PrintName = "Glock .380 ACP Conversion"
att.AbbrevName = ".380 ACP"

if !GetConVar("arccw_truenames"):GetBool() then
    att.PrintName = "GEN3 .380 ACP Conversion"
end

att.SortOrder = 50
att.Icon = Material("entities/att/uc_bullets/380acp.png", "smooth mips")
att.Description = "An old and smaller pistol caliber that is somewhat obsolete.\nHas lower recoil and reduced effective range."
att.Desc_Pros = {
}
att.Desc_Cons = {
}
att.Desc_Neutrals = {
}
att.Slot = "ud_glock_caliber"

att.AutoStats = true

att.Override_Trivia_Calibre = ".380 ACP"


att.Mult_Damage = ArcCW.UC.CalConv("9mm", "380acp", "max")
att.Mult_DamageMin = ArcCW.UC.CalConv("9mm", "380acp", "min")
att.Mult_Penetration = ArcCW.UC.CalConv("9mm", "380acp", "pen")

att.Mult_Recoil = 0.65
att.Override_PhysBulletMuzzleVelocity = 310

att.Override_ShellModel = "models/weapons/arccw/uc_shells/357sig.mdl"
att.Override_ShellScale = 1

local path = ")weapons/arccw_ud/glock/"
local common = ")/arccw_uc/common/"
local tail = common .. "357sig/"
local fire380 = "weapons/arccw_ud/glock/fire_380.ogg"
local fire380sup = { "weapons/arccw_ud/glock/fire_supp_380.ogg" }
local fire380dist = { "weapons/arccw_ud/glock/fire_dist_380.ogg" }
local fire380distint = {common .. "fire-dist-int-pistol-light-01.ogg",common .. "fire-dist-int-pistol-light-02.ogg",common .. "fire-dist-int-pistol-light-03.ogg",common .. "fire-dist-int-pistol-light-04.ogg",common .. "fire-dist-int-pistol-light-05.ogg",common .. "fire-dist-int-pistol-light-06.ogg"}

att.Hook_GetShootSound = function(wep, sound)
    if wep:GetBuff_Override("Silencer") then
        return fire380sup
    else
        return fire380
    end
end

att.Hook_GetDistantShootSoundOutdoors = function(wep, distancesound)
    if wep:GetBuff_Override("Silencer") then
        -- fallback to script
    else
        return fire380dist
    end
end


att.Hook_GetDistantShootSoundIndoors = function(wep, distancesound)
    if wep:GetBuff_Override("Silencer") then
        -- fallback to script
    else
        return fire380distint
    end
end

att.GivesFlags = {"cal_subsonic"}
att.ExcludeFlags = {"powder_subsonic"}
