mirror of
https://github.com/lifestorm/wnsrc.git
synced 2025-12-17 13:53:45 +03:00
289 lines
16 KiB
Plaintext
289 lines
16 KiB
Plaintext
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[13:02:03 ]Mango has connected.
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[13:02:48 ]Mango loaded the character 'Gulanga'
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[13:02:56 ]Gulanga entered observer.
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[13:03:04 ][IC] Gulanga: A.
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[13:03:05 ]Gulanga exited observer at their location.
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[13:03:08 ]Gulanga entered observer.
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[13:03:09 ]Gulanga has fired a toolgun with the name: remover
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[13:03:10 ]Gulanga has fired a toolgun with the name: remover
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[13:03:26 ]Gulanga exited observer at their location.
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[13:03:27 ]Gulanga entered observer.
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[13:03:27 ]Gulanga exited observer at their location.
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[13:06:28 ][IC] Gulanga: A.
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[13:06:32 ]Gulanga used command '/MapRestart 1'.
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[13:09:28 ]Mango has connected.
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[13:10:12 ]Mango loaded the character 'Gulanga'
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[13:10:17 ]Gulanga is fully healed.
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[13:10:22 ]Gulanga entered observer.
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[13:10:26 ][IC] Gulanga: A.
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[13:10:32 ]Gulanga has spawned a 'Entity [426][ix_teleporter]'.
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[13:10:40 ][IC] Gulanga: A.
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[13:10:40 ][IC] Gulanga: A.
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[13:10:49 ]Gulanga has spawned a 'Entity [427][ix_teleporter]'.
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[13:11:13 ]Gulanga exited observer at their location.
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[13:11:14 ]Gulanga has warped from Default to Default.
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[13:11:19 ]Gulanga entered observer.
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[13:16:42 ]Gulanga has gone afk.
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[13:17:37 ]Gulanga is no longer afk. Total time spent AFK: 350
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[13:17:42 ]Mango (STEAM_0:0:544539350) has disconnected.
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[20:26:58 ]Votton has connected.
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[20:28:21 ]Votton loaded the character 'Votton'
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[20:28:26 ]Votton is fully healed.
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[20:29:37 ]Votton created the character 'teasasdasad'
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[20:29:37 ]Votton loaded the character 'teasasdasad'
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[20:30:56 ]teasasdasad has spawned a 'NPC [427][npc_zombie]'.
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[20:30:58 ]teasasdasad has taken 10 damage from npc_zombie.
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[20:31:35 ]teasasdasad entered observer.
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[20:31:40 ]teasasdasad exited observer at their location.
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[20:31:41 ]teasasdasad entered observer.
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[20:31:44 ]teasasdasad exited observer at their location.
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[20:32:21 ]teasasdasad has gained level 50 in the Vortessence skill.
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[20:32:21 ]teasasdasad used command '/CharSkillSet tea vortessence 50'.
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[20:32:54 ]teasasdasad has spawned a 'NPC [427][npc_zombie]'.
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[20:33:03 ]teasasdasad has used a context menu option with the name: rb655_make_friendly
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[20:34:18 ]teasasdasad used command '/CharGiveItem tea ix_vortstun 1'.
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[20:34:41 ]Bot01 has connected.
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[20:34:41 ]Bot01 loaded the character 'Bot01'
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[20:34:44 ]teasasdasad entered observer.
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[20:34:54 ]teasasdasad exited observer at their location.
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[20:36:09 ]teasasdasad entered observer.
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[20:36:26 ]teasasdasad exited observer at their location.
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[20:36:48 ]teasasdasad used command '/CharSetModel bot models/breen.mdl'.
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[20:38:11 ]teasasdasad used command '/CharSetModel bot models/Zombie/Classic.mdl'.
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[20:38:44 ]Bot02 has connected.
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[20:38:44 ]Bot02 loaded the character 'Bot02'
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[20:38:48 ]teasasdasad entered observer.
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[20:38:49 ]teasasdasad exited observer at their location.
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[20:38:53 ]teasasdasad entered observer.
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[20:38:54 ]teasasdasad exited observer at their location.
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[20:39:57 ]apathy is death has connected.
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[20:40:40 ]Bot03 has connected.
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[20:40:40 ]Bot03 loaded the character 'Bot03'
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[20:40:41 ]Bot04 has connected.
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[20:40:41 ]Bot04 loaded the character 'Bot04'
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[20:40:42 ]Bot05 has connected.
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[20:40:42 ]Bot05 loaded the character 'Bot05'
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[20:41:00 ]apathy is death created the character 'asdsaasd asdasd'
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[20:41:00 ]apathy is death loaded the character 'asdsaasd asdasd'
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[20:41:00 ]asdsaasd asdasd has gained a 'Suitcase' #1650107.
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[20:41:00 ]asdsaasd asdasd has gained a '#64363's Identity Card' #1650108.
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[20:41:09 ]teasasdasad entered observer.
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[20:41:11 ]teasasdasad exited observer at their location.
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[20:41:14 ][IC] asdsaasd asdasd: Galunga.
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[20:41:16 ][IC] asdsaasd asdasd: Give me vort whitelist.
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[20:41:25 ]teasasdasad used command '/PlyWhitelist asd vortigaunt'.
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[20:41:33 ][OOC] teasasdasad: Try it on this one for instance
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[20:41:45 ][OOC] teasasdasad: Also gave the whitelist
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[20:41:54 ][IC] asdsaasd asdasd: Dont have it.
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[20:42:06 ][IC] teasasdasad: Odd.
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[20:42:22 ]teasasdasad entered observer.
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[20:42:23 ]teasasdasad exited observer at their location.
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[20:42:32 ]teasasdasad used command '/PlyWhitelist asd vortigaunt'.
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[20:42:41 ][OOC] teasasdasad: Ah it's due to my name
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[20:42:44 ][OOC] teasasdasad: Targetting me
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[20:42:45 ]teasasdasad entered observer.
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[20:42:55 ]teasasdasad used command '/PlyWhitelist asdsaasd vortigaunt'.
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[20:42:58 ][OOC] teasasdasad: There we go
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[20:42:59 ]teasasdasad exited observer at their location.
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[20:43:02 ][OOC] teasasdasad: Check now
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[20:43:22 ][OOC] asdsaasd asdasd: creating characters too fast
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[20:43:33 ][OOC] asdsaasd asdasd: lmao
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[20:43:37 ][OOC] teasasdasad: rip
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[20:43:44 ]teasasdasad ran SAM command 'menu' with arguments: ''
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[20:43:58 ]teasasdasad entered observer.
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[20:43:59 ]teasasdasad exited observer at their location.
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[20:44:02 ][OOC] asdsaasd asdasd: try to regularly stun citizens then and see what happens
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[20:44:10 ][OOC] teasasdasad: Well come have a look
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[20:44:29 ][OOC] teasasdasad: It's a little finnicky but let me try again
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[20:44:46 ][IC] asdsaasd asdasd: Aight.
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[20:44:46 ][IC] asdsaasd asdasd: Next.
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[20:45:00 ][IC] asdsaasd asdasd: Oh.
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[20:45:02 ][IC] asdsaasd asdasd: The error one.
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[20:45:04 ][IC] asdsaasd asdasd: Rip.
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[20:45:15 ][IC] teasasdasad: It's not producing any errors but the animation or so gets stuck yeah.
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[20:45:24 ]Bot01 has taken 40 damage from teasasdasad.
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[20:45:24 ]asdsaasd asdasd has taken 40 damage from teasasdasad.
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[20:45:24 ]Bot04 has taken 40 damage from teasasdasad.
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[20:45:24 ]Bot05 has taken 40 damage from teasasdasad.
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[20:45:29 ][IC] asdsaasd asdasd: Ouch.
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[20:45:45 ][IC] asdsaasd asdasd: Aight.
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[20:45:46 ][IC] teasasdasad: It resets when use a other wep.
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[20:45:59 ][IC] teasasdasad: Like not locked anymore with the animation or so.
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[20:46:01 ][IC] asdsaasd asdasd: It doesnt gets stuck.
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[20:46:05 ][IC] teasasdasad: Oh?
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[20:46:06 ][IC] asdsaasd asdasd: It cant be.
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[20:46:08 ][IC] asdsaasd asdasd: Probably.
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[20:46:17 ][IC] teasasdasad: Oh it happens every time I try to do it twice in a row.
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[20:46:19 ][IC] teasasdasad: I think.
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[20:46:25 ][IC] asdsaasd asdasd: Hm.
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[20:46:43 ]apathy is death created the character 'vortivort'
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[20:46:43 ]apathy is death loaded the character 'vortivort'
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[20:46:56 ][IC] vortivort: Gimme.
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[20:46:58 ][IC] vortivort: Vortstun.
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[20:47:00 ][IC] vortivort: .!give.
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[20:47:32 ][IC] teasasdasad: God the targetting a pain.
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[20:47:41 ][IC] vortivort: Arent you uh.
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[20:47:44 ][IC] vortivort: Can just use sam.
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[20:47:48 ]teasasdasad ran SAM command 'menu' with arguments: ''
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[20:48:01 ][IC] vortivort: Or its broken on dev?
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[20:48:04 ]teasasdasad ran SAM command 'give' with arguments: '#3' 'ix_vortstun'
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[20:48:14 ][IC] teasasdasad: Did you get it?
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[20:48:26 ][IC] vortivort: Yeap.
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[20:48:40 ][IC] vortivort: Yeap.
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[20:48:43 ][IC] vortivort: It gets broken.
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[20:49:02 ]teasasdasad is fully healed.
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[20:49:03 ][IC] vortivort: Well.
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[20:49:41 ][IC] vortivort: Can you give me.
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[20:49:42 ][IC] teasasdasad: Yeah not working at all for me when trying to target this NPC atm.
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[20:49:44 ][IC] vortivort: Advanced vortibeam.
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[20:49:45 ][IC] vortivort: Andd.
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[20:49:49 ]teasasdasad ran SAM command 'menu' with arguments: ''
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[20:49:49 ][IC] vortivort: Run this in server console..
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[20:49:51 ]teasasdasad ran SAM command 'give' with arguments: '#3' 'ix_vortadvancedbeam'
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[20:50:31 ][IC] vortivort: . Lua_run for k, v in pairs(player.GetAll()) do if v:Name() == "vortivort" then v:AddVortalEnergy(100) end end.
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[20:50:48 ][IC] vortivort: L should be lowercase.
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[20:51:07 ][IC] teasasdasad: Ran it now I think.
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[20:51:22 ][IC] vortivort: And.
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[20:51:26 ][IC] vortivort: Run it agaaain.
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[20:51:34 ][IC] teasasdasad: Done!
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[20:51:49 ]Bot04 has taken 51 damage from vortivort.
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[20:51:57 ]teasasdasad has taken 40 damage from vortivort.
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[20:51:57 ]Bot01 has taken 40 damage from vortivort.
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[20:51:57 ]Bot02 has taken 40 damage from vortivort.
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[20:51:57 ]Bot03 has taken 40 damage from vortivort.
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[20:51:57 ]Bot04 was knocked unconscious and is bleeding out.
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[20:51:57 ]Bot05 has taken 40 damage from vortivort.
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[20:52:01 ]teasasdasad has taken 40 damage from vortivort.
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[20:52:01 ]Bot01 was knocked unconscious and is bleeding out.
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[20:52:01 ]Bot02 has taken 40 damage from vortivort.
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[20:52:01 ]Bot03 has taken 40 damage from vortivort.
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[20:52:01 ]Bot04 was killed while bleeding out.
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[20:52:01 ]vortivort has killed Bot04 with ix_vortslam.
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[20:52:01 ]Bot05 was knocked unconscious and is bleeding out.
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[20:52:09 ][IC] vortivort: The fuck.
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[20:52:14 ][IC] vortivort: Everything WORKS absolutely fine.
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[20:52:18 ][IC] vortivort: But not the uh.
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[20:52:21 ][IC] vortivort: Stun.
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[20:52:25 ][IC] teasasdasad: Yeah it's strange.
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[20:52:29 ][IC] teasasdasad: But the stun seems to work sometimes though.
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[20:52:34 ][IC] vortivort: Yeah.
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[20:52:43 ][IC] vortivort: It doesnt runs server side code.
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[20:52:47 ][IC] vortivort: For some reason.
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[20:52:57 ][IC] teasasdasad: Yeah it's pain to the ass when it doesn't error or anything either.
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[20:53:12 ][IC] teasasdasad: Not much to go off by.
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[20:53:15 ][IC] teasasdasad: Than guess.
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[20:53:22 ][IC] vortivort: Well i think.
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[20:53:31 ][IC] vortivort: Vorts dont really need any stun arent they.
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[20:53:32 ][IC] vortivort: Lmao.
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[20:53:56 ][IC] teasasdasad: Probably not, still cool feature but wish understood why it's having problems.
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[20:54:15 ][IC] vortivort: Yeap but.
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[20:54:25 ][IC] vortivort: I can't understand why is this happening.
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[20:54:33 ][IC] vortivort: Could be related to prediction but.
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[20:54:41 ][IC] vortivort: Other sweps working fine.
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[20:54:43 ][IC] vortivort: Absolutely.
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[20:54:45 ][IC] teasasdasad: Yeah the others work fine.
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[20:55:24 ]vortivort used command '/EnterMeditation'.
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[20:55:27 ]vortivort used command '/ActSit'.
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[20:55:36 ]vortivort used command '/ExitAct'.
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[20:55:41 ]vortivort used command '/ActSit'.
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[20:55:53 ][IC] vortivort: ./entermeditation btw!!
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[20:55:57 ]teasasdasad used command '/EnterMeditation'.
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[20:55:57 ][IC] vortivort: Afk gaming.
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[20:56:33 ][IC] vortivort: Oh.
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[20:56:34 ][IC] vortivort: I HAVE.
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[20:56:36 ][IC] vortivort: AN IDEA.
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[20:56:40 ]teasasdasad used command '/EnterMeditation'.
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[20:56:42 ][IC] teasasdasad: Yeah?
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[20:56:46 ][IC] vortivort: Simply implement vort stun via command.
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[20:56:47 ][IC] vortivort: Not swep.
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[20:56:48 ][IC] vortivort: Lol.
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[20:56:52 ]vortivort used command '/EnterMeditation'.
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[20:56:52 ]vortivort used command '/ExitAct'.
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[20:56:53 ][IC] teasasdasad: To be honest might as well lmao.
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[20:57:05 ][IC] vortivort: Yeah.
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[20:57:06 ][IC] teasasdasad: Saves the headache too.
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[20:57:09 ][IC] vortivort: So i'll be on that then.
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[20:57:21 ][IC] teasasdasad: That's how the OTA stun works anyways.
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[20:57:24 ][IC] teasasdasad: The OTA punch.
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[20:57:59 ]Bot01 was killed while bleeding out.
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[20:57:59 ]teasasdasad has killed Bot01 with ix_vortbeam.
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[20:57:59 ]Bot02 was knocked unconscious and is bleeding out.
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[20:57:59 ]Bot03 was knocked unconscious and is bleeding out.
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[20:58:07 ]Bot02 was killed while bleeding out.
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[20:58:07 ]vortivort has killed Bot02 with ix_vortbeam.
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[20:58:07 ]Bot03 was killed while bleeding out.
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[20:58:07 ]vortivort has killed Bot03 with ix_vortbeam.
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[20:58:32 ]teasasdasad has taken 40 damage from vortivort.
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[20:58:32 ]Bot05 was killed while bleeding out.
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[20:58:32 ]vortivort has killed Bot05 with ix_vortslam.
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[20:58:35 ]teasasdasad has taken 40 damage from vortivort.
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[20:59:28 ]teasasdasad has fired a toolgun with the name: remover
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[20:59:29 ]teasasdasad has fired a toolgun with the name: remover
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[20:59:30 ]Container 'File Cabinet' removed (inv #76188; model: models/props_lab/filecabinet02.mdl) with 0 chips and items: hoseItemName (#1649874); applicatorItemName (#1649873);
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[20:59:50 ][IC] teasasdasad: It's funny that the toolgun plays the same animation as well.
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[20:59:55 ][IC] vortivort: Yeap.
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[21:00:13 ][IC] vortivort: Well.
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[21:00:17 ][IC] vortivort: So.
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[21:00:21 ][IC] vortivort: Only things left IS.
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[21:00:31 ][IC] vortivort: Stun fix.
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[21:00:34 ][IC] vortivort: And.
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[21:00:41 ][IC] vortivort: Collar stuff that denuke requested.
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[21:00:44 ][IC] teasasdasad: Pog.
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[21:00:49 ][IC] teasasdasad: Not much then.
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[21:00:53 ][IC] vortivort: Well.
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[21:01:00 ][IC] teasasdasad: The stun logic exists in the ota punch probably as well either way.
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[21:01:04 ][IC] vortivort: Probably it'll be some fuckery with collars.
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[21:01:09 ][IC] teasasdasad: Yeah somewhat.
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[21:01:13 ][IC] vortivort: There's some.
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[21:01:17 ][IC] vortivort: Specific requests lol.
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[21:01:23 ][IC] vortivort: Probably vorts wont have their own datafiles.
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[21:01:36 ][IC] teasasdasad: Yeah seems so.
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[21:02:00 ][IC] vortivort: Also!!
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[21:02:13 ][IC] vortivort: Helix force sequence is a cursed thing too.
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[21:02:23 ][IC] vortivort: Gotta push a fix in future......
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[21:02:38 ][IC] vortivort: It have some strange stuff like.
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[21:02:43 ][IC] vortivort: The faster you move.
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[21:02:50 ][IC] vortivort: The faster animation is being on start.
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[21:03:13 ][IC] vortivort: Its related to specific movetype somehow lol.
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[21:03:18 ][IC] vortivort: And a few other things.
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[21:03:25 ][IC] teasasdasad: Mysterious stuff.
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[21:03:47 ][IC] vortivort: I was doing takedown system for my star wars local game session and i did it work right somehow.
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[21:04:01 ]teasasdasad has taken 40 damage from vortivort.
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[21:04:06 ]teasasdasad was knocked unconscious and is bleeding out.
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[21:04:09 ][IC] vortivort: Whoops.
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[21:04:12 ]teasasdasad ran SAM command 'hp' with arguments: 'tea' '200'
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[21:04:16 ]teasasdasad used command '/CharStopBleedout tea'.
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[21:05:15 ][IC] vortivort: Vorts can do a lot of parkour actually lulw.
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[21:05:24 ][IC] teasasdasad: Yeah the jump was increased a bit.
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[21:05:36 ][IC] vortivort: After vort update i'm going to do character sequences btw!!!!!!!1.
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[21:05:37 ]teasasdasad set jumpPower to '249'.
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[21:05:41 ][IC] vortivort: Have you seen scene stuff from WN7.
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[21:05:45 ]teasasdasad set jumpPower to '400'.
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[21:05:53 ][IC] teasasdasad: I've seen them yeah.
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[21:06:02 ][IC] teasasdasad: Apparently wanted to make them that can do them in-game than the manual way.
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[21:06:50 ][IC] vortivort: Its going to be something similar but for character creation and other specific events. It's still going to be hard-coded because it needs some really accurate stuff that is very hard to be correctly done in simple editors so yep.
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[21:07:15 ][IC] vortivort: Also me and legaz working on scene plugin that have in-game editor!!
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[21:07:40 ][IC] vortivort: With its own cursed stuff like blender dope sheet.
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[21:07:49 ][IC] vortivort: If you ever used blender!!
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[21:08:07 ][IC] teasasdasad: Yeah I've used blender a bit but not as much though.
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[21:08:39 ][IC] vortivort: Idk when its going to be polished enough and make it into testing stage BUT anyway!!!!!!!!!!!!
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[21:08:44 ][IC] vortivort: Also we're doing some cursed nextbots.
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[21:08:50 ][IC] vortivort: Not the ones with obunga.png.
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[21:09:05 ][IC] teasasdasad: Yeah I remember there was some talks about making a nextbot base for Willard for instance.
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[21:09:22 ][IC] teasasdasad: As would be really handy to replace the current systems and not be as reliant on the maps themselves then either.
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[21:09:43 ][IC] vortivort: Its for the same sw local game session actually but can be implemented for willard too!!!!!!
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[21:10:12 ][IC] teasasdasad: Looking forward to see that, just heard that many of the existing ones struggle with performance or have other issues in general.
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[21:10:25 ][IC] teasasdasad: It's generally hard to find anything proper with nextbots due to the mems.
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[21:10:42 ][IC] vortivort: There's literally two usable bases on the entire workshop.
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[21:10:46 ][IC] vortivort: Drg and iv04.
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[21:11:08 ][IC] teasasdasad: That pretty much explains it then that forced to use one or the other.
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[21:11:27 ][IC] teasasdasad: Anyways I'll pop off Gmod now.
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[21:11:31 ][IC] vortivort: Aight!!!!!!
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[21:11:34 ]Votton (STEAM_0:1:46230933) has disconnected.
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[21:11:39 ]apathy is death (STEAM_0:1:210259346) has disconnected.
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[21:11:39 ]Bot01 (BOT) has disconnected.
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[21:11:39 ]Bot02 (BOT) has disconnected.
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[21:11:39 ]Bot03 (BOT) has disconnected.
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[21:11:39 ]Bot04 (BOT) has disconnected.
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[21:11:39 ]Bot05 (BOT) has disconnected.
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