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wnsrc/lua/lvs_framework/autorun/lvs_damagenotify.lua

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2024-08-05 18:40:29 +03:00
--[[
| This file was obtained through the combined efforts
| of Madbluntz & Plymouth Antiquarian Society.
|
| Credits: lifestorm, Gregory Wayne Rossel JR.,
| Maloy, DrPepper10 @ RIP, Atle!
|
| Visit for more: https://plymouth.thetwilightzone.ru/
--]]
if CLIENT then
net.Receive( "lvs_hurtmarker", function( len )
if not LVS.ShowHitMarker then return end
local ply = LocalPlayer()
local vehicle = ply:lvsGetVehicle()
if not IsValid( vehicle ) then return end
vehicle:HurtMarker( net.ReadFloat() )
end )
net.Receive( "lvs_hitmarker", function( len )
if not LVS.ShowHitMarker then return end
local ply = LocalPlayer()
local vehicle = ply:lvsGetVehicle()
if not IsValid( vehicle ) then return end
if net.ReadBool() then
vehicle:CritMarker()
else
vehicle:HitMarker()
end
end )
net.Receive( "lvs_killmarker", function( len )
if not LVS.ShowHitMarker then return end
local ply = LocalPlayer()
local vehicle = ply:lvsGetVehicle()
if not IsValid( vehicle ) then return end
vehicle:KillMarker()
end )
net.Receive( "lvs_armormarker", function( len )
if not LVS.ShowHitMarker then return end
local ply = LocalPlayer()
local vehicle = ply:lvsGetVehicle()
if not IsValid( vehicle ) then return end
vehicle:ArmorMarker( net.ReadBool() )
end )
return
end
util.AddNetworkString( "lvs_hitmarker" )
util.AddNetworkString( "lvs_hurtmarker" )
util.AddNetworkString( "lvs_killmarker" )
util.AddNetworkString( "lvs_armormarker" )