Files
wnsrc/lua/entities/ent_mannable_airboatgun.lua

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2024-08-04 23:54:45 +03:00
--[[
| This file was obtained through the combined efforts
| of Madbluntz & Plymouth Antiquarian Society.
|
| Credits: lifestorm, Gregory Wayne Rossel JR.,
| Maloy, DrPepper10 @ RIP, Atle!
|
| Visit for more: https://plymouth.thetwilightzone.ru/
--]]
AddCSLuaFile()
ENT.Base = "ent_mannable_bakubase"
ENT.PrintName = "Airboat gun"
ENT.Category = "Jakub Baku Emplacements"
ENT.Spawnable = true
ENT.AdminOnly = false
if(SERVER) then
function ENT:DoInit()
self:BakuRegisterMannable()
self.__ShootSound = nil
self.ShootDelay = 0.075
self._HideGunModel = true
end
function ENT:OnStartShooting()
self.__ShootSound = CreateSound(self, "Airboat.FireGunLoop")
self.__ShootSound:Play()
end
function ENT:OnStopShooting()
if(self.__ShootSound) then
self.__ShootSound:Stop()
end
self:EmitSound("Airboat.FireGunRevDown")
end
function ENT:DoRemove()
if(self.__ShootSound) then
self.__ShootSound:Stop()
end
end
function ENT:DoImpactEffect(tr, _dmg)
local ef = EffectData()
ef:SetOrigin(tr.HitPos + tr.HitNormal * 2)
ef:SetNormal(tr.HitNormal)
ef:SetScale(1)
util.Effect("AR2Impact", ef)
return true
end
function ENT:DoShoot(dest)
local bullet = {
TracerName = "AR2Tracer",
Damage = 26,
Force = 5,
Spread = Vector(1, 1, 0) * 0.02,
Src = self:GetAttachment(1).Pos,
Dir = dest,
Num = math.random(1,4),
Attacker = self._User,
Inflictor = self,
Callback = function(_att, _tr, _dmg)
if(_tr.Entity:IsPlayer() or _tr.Entity:IsVehicle()) then
_dmg:SetDamage(8)
end
_dmg:SetDamageType(DMG_AIRBOAT)
end
}
self:FireBullets(bullet)
local ef = EffectData()
ef:SetEntity(self)
ef:SetAttachment(1)
util.Effect("AirboatMuzzleFlash", ef)
end
else
function ENT:DoInit()
self:SetupCustomModel("models/airboatgun.mdl")
local mat = Matrix()
mat:Rotate(Angle(0, 90, 90))
self._GunModelMatrix = mat
end
end