mirror of
https://github.com/lifestorm/wnsrc.git
synced 2025-12-17 21:53:46 +03:00
60 lines
3.2 KiB
Lua
60 lines
3.2 KiB
Lua
|
|
--[[
|
||
|
|
| This file was obtained through the combined efforts
|
||
|
|
| of Madbluntz & Plymouth Antiquarian Society.
|
||
|
|
|
|
||
|
|
| Credits: lifestorm, Gregory Wayne Rossel JR.,
|
||
|
|
| Maloy, DrPepper10 @ RIP, Atle!
|
||
|
|
|
|
||
|
|
| Visit for more: https://plymouth.thetwilightzone.ru/
|
||
|
|
--]]
|
||
|
|
|
||
|
|
AddCSLuaFile("shared.lua")
|
||
|
|
include("shared.lua")
|
||
|
|
/*-----------------------------------------------
|
||
|
|
*** Copyright (c) 2012-2020 by Mayhem, All rights reserved. ***
|
||
|
|
No parts of this code or any of its contents may be reproduced, copied, modified or adapted,
|
||
|
|
without the prior written consent of the author, unless otherwise indicated for stand-alone materials.
|
||
|
|
-----------------------------------------------*/
|
||
|
|
ENT.Model = {"models/spitball_medium.mdl"} -- The models it should spawn with | Picks a random one from the table
|
||
|
|
ENT.DoesRadiusDamage = true -- Should it do a blast damage when it hits something?
|
||
|
|
ENT.RadiusDamageRadius = 100 -- How far the damage go? The farther away it's from its enemy, the less damage it will do | Counted in world units
|
||
|
|
ENT.RadiusDamage = 15 -- How much damage should it deal? Remember this is a radius damage, therefore it will do less damage the farther away the entity is from its enemy
|
||
|
|
ENT.RadiusDamageUseRealisticRadius = true -- Should the damage decrease the farther away the enemy is from the position that the projectile hit?
|
||
|
|
ENT.RadiusDamageType = DMG_SLASH -- Damage type
|
||
|
|
//ENT.DecalTbl_DeathDecals = {"BeerSplash"}
|
||
|
|
ENT.SoundTbl_Startup = {
|
||
|
|
"npc/creatures/antlion_ranged/poison_projectile_01.mp3",
|
||
|
|
"npc/creatures/antlion_ranged/poison_projectile_02.mp3",
|
||
|
|
"npc/creatures/antlion_ranged/poison_projectile_03.mp3",
|
||
|
|
"npc/creatures/antlion_ranged/poison_projectile_04.mp3",
|
||
|
|
"npc/creatures/antlion_ranged/poison_projectile_05.mp3",
|
||
|
|
"npc/creatures/antlion_ranged/poison_projectile_06.mp3",
|
||
|
|
}
|
||
|
|
ENT.SoundTbl_Idle = {
|
||
|
|
"npc/creatures/antlion_ranged/poison_projectile_loop.wav"
|
||
|
|
}
|
||
|
|
ENT.SoundTbl_OnCollide = {
|
||
|
|
"npc/creatures/antlion_ranged/poison_projectile_explode_01.mp3",
|
||
|
|
"npc/creatures/antlion_ranged/poison_projectile_explode_02.mp3",
|
||
|
|
"npc/creatures/antlion_ranged/poison_projectile_explode_03.mp3",
|
||
|
|
}
|
||
|
|
---------------------------------------------------------------------------------------------------------------------------------------------
|
||
|
|
function ENT:CustomPhysicsObjectOnInitialize(phys)
|
||
|
|
phys:Wake()
|
||
|
|
phys:EnableDrag(false)
|
||
|
|
phys:SetBuoyancyRatio(0)
|
||
|
|
end
|
||
|
|
---------------------------------------------------------------------------------------------------------------------------------------------
|
||
|
|
function ENT:CustomOnInitialize()
|
||
|
|
self:SetNoDraw(true)
|
||
|
|
ParticleEffectAttach("spit_trail_blue", PATTACH_ABSORIGIN_FOLLOW, self, 0)
|
||
|
|
end
|
||
|
|
---------------------------------------------------------------------------------------------------------------------------------------------
|
||
|
|
function ENT:DeathEffects(data,phys)
|
||
|
|
ParticleEffect("splat_blue", data.HitPos, Angle(0,0,0), nil)
|
||
|
|
end
|
||
|
|
/*-----------------------------------------------
|
||
|
|
*** Copyright (c) 2012-2020 by Mayhem, All rights reserved. ***
|
||
|
|
No parts of this code or any of its contents may be reproduced, copied, modified or adapted,
|
||
|
|
without the prior written consent of the author, unless otherwise indicated for stand-alone materials.
|
||
|
|
-----------------------------------------------*/
|