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wnsrc/gamemodes/terrortown/gamemode/vgui/sb_row.lua

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2024-08-04 23:54:45 +03:00
--[[
| This file was obtained through the combined efforts
| of Madbluntz & Plymouth Antiquarian Society.
|
| Credits: lifestorm, Gregory Wayne Rossel JR.,
| Maloy, DrPepper10 @ RIP, Atle!
|
| Visit for more: https://plymouth.thetwilightzone.ru/
--]]
---- Scoreboard player score row, based on sandbox version
include("sb_info.lua")
local GetTranslation = LANG.GetTranslation
local GetPTranslation = LANG.GetParamTranslation
SB_ROW_HEIGHT = 24 --16
local PANEL = {}
function PANEL:Init()
-- cannot create info card until player state is known
self.info = nil
self.open = false
self.cols = {}
self:AddColumn( GetTranslation("sb_ping"), function(ply) return ply:Ping() end )
self:AddColumn( GetTranslation("sb_deaths"), function(ply) return ply:Deaths() end )
self:AddColumn( GetTranslation("sb_score"), function(ply) return ply:Frags() end )
if KARMA.IsEnabled() then
self:AddColumn( GetTranslation("sb_karma"), function(ply) return math.Round(ply:GetBaseKarma()) end )
end
-- Let hooks add their custom columns
hook.Call("TTTScoreboardColumns", nil, self)
for _, c in ipairs(self.cols) do
c:SetMouseInputEnabled(false)
end
self.tag = vgui.Create("DLabel", self)
self.tag:SetText("")
self.tag:SetMouseInputEnabled(false)
self.sresult = vgui.Create("DImage", self)
self.sresult:SetSize(16,16)
self.sresult:SetMouseInputEnabled(false)
self.avatar = vgui.Create( "AvatarImage", self )
self.avatar:SetSize(SB_ROW_HEIGHT, SB_ROW_HEIGHT)
self.avatar:SetMouseInputEnabled(false)
self.nick = vgui.Create("DLabel", self)
self.nick:SetMouseInputEnabled(false)
self.voice = vgui.Create("DImageButton", self)
self.voice:SetSize(16,16)
self:SetCursor( "hand" )
end
function PANEL:AddColumn( label, func, width, _, _ )
local lbl = vgui.Create( "DLabel", self )
lbl.GetPlayerText = func
lbl.IsHeading = false
lbl.Width = width or 50 -- Retain compatibility with existing code
table.insert( self.cols, lbl )
return lbl
end
-- Mirror sb_main, of which it and this file both call using the
-- TTTScoreboardColumns hook, but it is useless in this file
-- Exists only so the hook wont return an error if it tries to
-- use the AddFakeColumn function of `sb_main`, which would
-- cause this file to raise a `function not found` error or others
function PANEL:AddFakeColumn() end
local namecolor = {
default = COLOR_WHITE,
admin = Color(220, 180, 0, 255),
dev = Color(100, 240, 105, 255)
}
local rolecolor = {
default = Color(0, 0, 0, 0),
traitor = Color(255, 0, 0, 30),
detective = Color(0, 0, 255, 30)
}
function GM:TTTScoreboardColorForPlayer(ply)
if not IsValid(ply) then return namecolor.default end
if ply:SteamID() == "STEAM_0:0:1963640" then
return namecolor.dev
elseif ply:IsAdmin() and GetGlobalBool("ttt_highlight_admins", true) then
return namecolor.admin
end
return namecolor.default
end
function GM:TTTScoreboardRowColorForPlayer(ply)
if not IsValid(ply) then return rolecolor.default end
if ply:IsTraitor() then
return rolecolor.traitor
elseif ply:IsDetective() then
return rolecolor.detective
end
return rolecolor.default
end
local function ColorForPlayer(ply)
if IsValid(ply) then
local c = hook.Call("TTTScoreboardColorForPlayer", GAMEMODE, ply)
-- verify that we got a proper color
if c and istable(c) and c.r and c.b and c.g and c.a then
return c
else
ErrorNoHalt("TTTScoreboardColorForPlayer hook returned something that isn't a color!\n")
end
end
return namecolor.default
end
function PANEL:Paint(width, height)
if not IsValid(self.Player) then return end
-- if ( self.Player:GetFriendStatus() == "friend" ) then
-- color = Color( 236, 181, 113, 255 )
-- end
local ply = self.Player
local c = hook.Call("TTTScoreboardRowColorForPlayer", GAMEMODE, ply)
surface.SetDrawColor(c)
surface.DrawRect(0, 0, width, SB_ROW_HEIGHT)
if ply == LocalPlayer() then
surface.SetDrawColor( 200, 200, 200, math.Clamp(math.sin(RealTime() * 2) * 50, 0, 100))
surface.DrawRect(0, 0, width, SB_ROW_HEIGHT )
end
return true
end
function PANEL:SetPlayer(ply)
self.Player = ply
self.avatar:SetPlayer(ply)
if not self.info then
local g = ScoreGroup(ply)
if g == GROUP_TERROR and ply != LocalPlayer() then
self.info = vgui.Create("TTTScorePlayerInfoTags", self)
self.info:SetPlayer(ply)
self:InvalidateLayout()
elseif g == GROUP_FOUND or g == GROUP_NOTFOUND then
self.info = vgui.Create("TTTScorePlayerInfoSearch", self)
self.info:SetPlayer(ply)
self:InvalidateLayout()
end
else
self.info:SetPlayer(ply)
self:InvalidateLayout()
end
self.voice.DoClick = function()
if IsValid(ply) and ply != LocalPlayer() then
ply:SetMuted(not ply:IsMuted())
end
end
self.voice.DoRightClick = function()
if IsValid(ply) and ply != LocalPlayer() then
self:ShowMicVolumeSlider()
end
end
self:UpdatePlayerData()
end
function PANEL:GetPlayer() return self.Player end
function PANEL:UpdatePlayerData()
if not IsValid(self.Player) then return end
local ply = self.Player
for i=1,#self.cols do
-- Set text from function, passing the label along so stuff like text
-- color can be changed
self.cols[i]:SetText( self.cols[i].GetPlayerText(ply, self.cols[i]) )
end
self.nick:SetText(ply:Nick())
self.nick:SizeToContents()
self.nick:SetTextColor(ColorForPlayer(ply))
local ptag = ply.sb_tag
if ScoreGroup(ply) != GROUP_TERROR then
ptag = nil
end
self.tag:SetText(ptag and GetTranslation(ptag.txt) or "")
self.tag:SetTextColor(ptag and ptag.color or COLOR_WHITE)
self.sresult:SetVisible(ply.search_result != nil)
-- more blue if a detective searched them
if ply.search_result and (LocalPlayer():IsDetective() or (not ply.search_result.show)) then
self.sresult:SetImageColor(Color(200, 200, 255))
end
-- cols are likely to need re-centering
self:LayoutColumns()
if self.info then
self.info:UpdatePlayerData()
end
if self.Player != LocalPlayer() then
local muted = self.Player:IsMuted()
self.voice:SetImage(muted and "icon16/sound_mute.png" or "icon16/sound.png")
else
self.voice:Hide()
end
end
function PANEL:ApplySchemeSettings()
for k,v in pairs(self.cols) do
v:SetFont("treb_small")
v:SetTextColor(COLOR_WHITE)
end
self.nick:SetFont("treb_small")
self.nick:SetTextColor(ColorForPlayer(self.Player))
local ptag = self.Player and self.Player.sb_tag
self.tag:SetTextColor(ptag and ptag.color or COLOR_WHITE)
self.tag:SetFont("treb_small")
self.sresult:SetImage("icon16/magnifier.png")
self.sresult:SetImageColor(Color(170, 170, 170, 150))
end
function PANEL:LayoutColumns()
local cx = self:GetWide()
for k,v in ipairs(self.cols) do
v:SizeToContents()
cx = cx - v.Width
v:SetPos(cx - v:GetWide()/2, (SB_ROW_HEIGHT - v:GetTall()) / 2)
end
self.tag:SizeToContents()
cx = cx - 90
self.tag:SetPos(cx - self.tag:GetWide()/2, (SB_ROW_HEIGHT - self.tag:GetTall()) / 2)
self.sresult:SetPos(cx - 8, (SB_ROW_HEIGHT - 16) / 2)
end
function PANEL:PerformLayout()
self.avatar:SetPos(0,0)
self.avatar:SetSize(SB_ROW_HEIGHT,SB_ROW_HEIGHT)
local fw = sboard_panel.ply_frame:GetWide()
self:SetWide( sboard_panel.ply_frame.scroll.Enabled and fw-16 or fw )
if not self.open then
self:SetSize(self:GetWide(), SB_ROW_HEIGHT)
if self.info then self.info:SetVisible(false) end
elseif self.info then
self:SetSize(self:GetWide(), 100 + SB_ROW_HEIGHT)
self.info:SetVisible(true)
self.info:SetPos(5, SB_ROW_HEIGHT + 5)
self.info:SetSize(self:GetWide(), 100)
self.info:PerformLayout()
self:SetSize(self:GetWide(), SB_ROW_HEIGHT + self.info:GetTall())
end
self.nick:SizeToContents()
self.nick:SetPos(SB_ROW_HEIGHT + 10, (SB_ROW_HEIGHT - self.nick:GetTall()) / 2)
self:LayoutColumns()
self.voice:SetVisible(not self.open)
self.voice:SetSize(16, 16)
self.voice:DockMargin(4, 4, 4, 4)
self.voice:Dock(RIGHT)
end
function PANEL:DoClick(x, y)
self:SetOpen(not self.open)
end
function PANEL:SetOpen(o)
if self.open then
surface.PlaySound("ui/buttonclickrelease.wav")
else
surface.PlaySound("ui/buttonclick.wav")
end
self.open = o
self:PerformLayout()
self:GetParent():PerformLayout()
sboard_panel:PerformLayout()
end
function PANEL:DoRightClick()
local menu = DermaMenu()
menu.Player = self:GetPlayer()
local close = hook.Call( "TTTScoreboardMenu", nil, menu )
if close then menu:Remove() return end
menu:Open()
end
function PANEL:ShowMicVolumeSlider()
local width = 300
local height = 50
local padding = 10
local sliderHeight = 16
local sliderDisplayHeight = 8
local x = math.max(gui.MouseX() - width, 0)
local y = math.min(gui.MouseY(), ScrH() - height)
local currentPlayerVolume = self:GetPlayer():GetVoiceVolumeScale()
currentPlayerVolume = currentPlayerVolume != nil and currentPlayerVolume or 1
-- Frame for the slider
local frame = vgui.Create("DFrame")
frame:SetPos(x, y)
frame:SetSize(width, height)
frame:MakePopup()
frame:SetTitle("")
frame:ShowCloseButton(false)
frame:SetDraggable(false)
frame:SetSizable(false)
frame.Paint = function(self, w, h)
draw.RoundedBox(5, 0, 0, w, h, Color(24, 25, 28, 255))
end
-- Automatically close after 10 seconds (something may have gone wrong)
timer.Simple(10, function() if IsValid(frame) then frame:Close() end end)
-- "Player volume"
local label = vgui.Create("DLabel", frame)
label:SetPos(padding, padding)
label:SetFont("cool_small")
label:SetSize(width - padding * 2, 20)
label:SetColor(Color(255, 255, 255, 255))
label:SetText(LANG.GetTranslation("sb_playervolume"))
-- Slider
local slider = vgui.Create("DSlider", frame)
slider:SetHeight(sliderHeight)
slider:Dock(TOP)
slider:DockMargin(padding, 0, padding, 0)
slider:SetSlideX(currentPlayerVolume)
slider:SetLockY(0.5)
slider.TranslateValues = function(slider, x, y)
if IsValid(self:GetPlayer()) then self:GetPlayer():SetVoiceVolumeScale(x) end
return x, y
end
-- Close the slider panel once the player has selected a volume
slider.OnMouseReleased = function(panel, mcode) frame:Close() end
slider.Knob.OnMouseReleased = function(panel, mcode) frame:Close() end
-- Slider rendering
-- Render slider bar
slider.Paint = function(self, w, h)
local volumePercent = slider:GetSlideX()
-- Filled in box
draw.RoundedBox(5, 0, sliderDisplayHeight / 2, w * volumePercent, sliderDisplayHeight, Color(200, 46, 46, 255))
-- Grey box
draw.RoundedBox(5, w * volumePercent, sliderDisplayHeight / 2, w * (1 - volumePercent), sliderDisplayHeight, Color(79, 84, 92, 255))
end
-- Render slider "knob" & text
slider.Knob.Paint = function(self, w, h)
if slider:IsEditing() then
local textValue = math.Round(slider:GetSlideX() * 100) .. "%"
local textPadding = 5
-- The position of the text and size of rounded box are not relative to the text size. May cause problems if font size changes
draw.RoundedBox(
5, -- Radius
-sliderHeight * 0.5 - textPadding, -- X
-25, -- Y
sliderHeight * 2 + textPadding * 2, -- Width
sliderHeight + textPadding * 2, -- Height
Color(52, 54, 57, 255)
)
draw.DrawText(textValue, "cool_small", sliderHeight / 2, -20, Color(255, 255, 255, 255), TEXT_ALIGN_CENTER)
end
draw.RoundedBox(100, 0, 0, sliderHeight, sliderHeight, Color(255, 255, 255, 255))
end
end
vgui.Register( "TTTScorePlayerRow", PANEL, "DButton" )