mirror of
https://github.com/lifestorm/wnsrc.git
synced 2025-12-17 13:53:45 +03:00
144 lines
3.2 KiB
Lua
144 lines
3.2 KiB
Lua
|
|
--[[
|
||
|
|
| This file was obtained through the combined efforts
|
||
|
|
| of Madbluntz & Plymouth Antiquarian Society.
|
||
|
|
|
|
||
|
|
| Credits: lifestorm, Gregory Wayne Rossel JR.,
|
||
|
|
| Maloy, DrPepper10 @ RIP, Atle!
|
||
|
|
|
|
||
|
|
| Visit for more: https://plymouth.thetwilightzone.ru/
|
||
|
|
--]]
|
||
|
|
|
||
|
|
AddCSLuaFile()
|
||
|
|
|
||
|
|
SWEP.HoldType = "normal"
|
||
|
|
|
||
|
|
if CLIENT then
|
||
|
|
SWEP.PrintName = "vis_name"
|
||
|
|
SWEP.Slot = 6
|
||
|
|
|
||
|
|
SWEP.ViewModelFOV = 10
|
||
|
|
SWEP.ViewModelFlip = false
|
||
|
|
SWEP.DrawCrosshair = false
|
||
|
|
|
||
|
|
SWEP.EquipMenuData = {
|
||
|
|
type = "item_weapon",
|
||
|
|
desc = "vis_desc"
|
||
|
|
};
|
||
|
|
|
||
|
|
SWEP.Icon = "vgui/ttt/icon_cse"
|
||
|
|
end
|
||
|
|
|
||
|
|
SWEP.Base = "weapon_tttbase"
|
||
|
|
|
||
|
|
SWEP.ViewModel = Model("models/weapons/v_crowbar.mdl")
|
||
|
|
SWEP.WorldModel = Model("models/Items/battery.mdl")
|
||
|
|
|
||
|
|
SWEP.Primary.ClipSize = -1
|
||
|
|
SWEP.Primary.DefaultClip = -1
|
||
|
|
SWEP.Primary.Automatic = false
|
||
|
|
SWEP.Primary.Ammo = "none"
|
||
|
|
SWEP.Primary.Delay = 1.0
|
||
|
|
|
||
|
|
SWEP.Secondary.ClipSize = -1
|
||
|
|
SWEP.Secondary.DefaultClip = -1
|
||
|
|
SWEP.Secondary.Automatic = true
|
||
|
|
SWEP.Secondary.Ammo = "none"
|
||
|
|
SWEP.Secondary.Delay = 0.2
|
||
|
|
|
||
|
|
SWEP.Kind = WEAPON_EQUIP
|
||
|
|
SWEP.CanBuy = {ROLE_DETECTIVE} -- only detectives can buy
|
||
|
|
SWEP.WeaponID = AMMO_CSE
|
||
|
|
|
||
|
|
SWEP.LimitedStock = true -- only buyable once
|
||
|
|
SWEP.NoSights = true
|
||
|
|
SWEP.AllowDrop = false
|
||
|
|
|
||
|
|
SWEP.DeathScanDelay = 15
|
||
|
|
|
||
|
|
function SWEP:PrimaryAttack()
|
||
|
|
self:SetNextPrimaryFire( CurTime() + self.Primary.Delay )
|
||
|
|
self:DropDevice()
|
||
|
|
end
|
||
|
|
|
||
|
|
function SWEP:SecondaryAttack()
|
||
|
|
self:SetNextSecondaryFire( CurTime() + self.Secondary.Delay )
|
||
|
|
self:DropDevice()
|
||
|
|
end
|
||
|
|
|
||
|
|
function SWEP:DrawWorldModel()
|
||
|
|
end
|
||
|
|
|
||
|
|
function SWEP:OnDrop()
|
||
|
|
self:Remove()
|
||
|
|
end
|
||
|
|
|
||
|
|
function SWEP:PreDrop(isdeath)
|
||
|
|
if isdeath then
|
||
|
|
local cse = self:DropDevice()
|
||
|
|
if IsValid(cse) then
|
||
|
|
cse:SetDetonateTimer(self.DeathScanDelay or 10)
|
||
|
|
end
|
||
|
|
end
|
||
|
|
end
|
||
|
|
|
||
|
|
function SWEP:Reload()
|
||
|
|
return false
|
||
|
|
end
|
||
|
|
|
||
|
|
function SWEP:OnRemove()
|
||
|
|
if CLIENT and IsValid(self:GetOwner()) and self:GetOwner() == LocalPlayer() and self:GetOwner():Alive() then
|
||
|
|
RunConsoleCommand("lastinv")
|
||
|
|
end
|
||
|
|
end
|
||
|
|
|
||
|
|
local throwsound = Sound( "Weapon_SLAM.SatchelThrow" )
|
||
|
|
|
||
|
|
function SWEP:DropDevice()
|
||
|
|
local cse = nil
|
||
|
|
|
||
|
|
if SERVER then
|
||
|
|
local ply = self:GetOwner()
|
||
|
|
if not IsValid(ply) then return end
|
||
|
|
|
||
|
|
if self.Planted then return end
|
||
|
|
|
||
|
|
local vsrc = ply:GetShootPos()
|
||
|
|
local vang = ply:GetAimVector()
|
||
|
|
local vvel = ply:GetVelocity()
|
||
|
|
|
||
|
|
local vthrow = vvel + vang * 200
|
||
|
|
|
||
|
|
cse = ents.Create("ttt_cse_proj")
|
||
|
|
if IsValid(cse) then
|
||
|
|
cse:SetPos(vsrc + vang * 10)
|
||
|
|
cse:SetOwner(ply)
|
||
|
|
cse:SetThrower(ply)
|
||
|
|
cse:Spawn()
|
||
|
|
|
||
|
|
cse:PhysWake()
|
||
|
|
local phys = cse:GetPhysicsObject()
|
||
|
|
if IsValid(phys) then
|
||
|
|
phys:SetVelocity(vthrow)
|
||
|
|
end
|
||
|
|
|
||
|
|
self:Remove()
|
||
|
|
|
||
|
|
self.Planted = true
|
||
|
|
end
|
||
|
|
end
|
||
|
|
|
||
|
|
self:EmitSound(throwsound)
|
||
|
|
|
||
|
|
return cse
|
||
|
|
end
|
||
|
|
|
||
|
|
if CLIENT then
|
||
|
|
function SWEP:Initialize()
|
||
|
|
self:AddHUDHelp("vis_help_pri", nil, true)
|
||
|
|
|
||
|
|
return self.BaseClass.Initialize(self)
|
||
|
|
end
|
||
|
|
end
|
||
|
|
|
||
|
|
|