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wnsrc/gamemodes/ixhl2rp/plugins/cid/items/sh_pos_terminal.lua

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2024-08-05 18:40:29 +03:00
--[[
| This file was obtained through the combined efforts
| of Madbluntz & Plymouth Antiquarian Society.
|
| Credits: lifestorm, Gregory Wayne Rossel JR.,
| Maloy, DrPepper10 @ RIP, Atle!
|
| Visit for more: https://plymouth.thetwilightzone.ru/
--]]
local PLUGIN = PLUGIN
ITEM.name = "POS Terminal"
ITEM.model = Model("models/willardnetworks/props/posterminal.mdl")
ITEM.description = "A device that allows someone to request money from another person to be deposited upon another card."
ITEM.category = "Combine"
function ITEM:GetDescription()
local idCard = ix.item.instances[self:GetData("cardID")]
return idCard and string.format(self.description.."\n\nCurrently bound to identity card #%s.", idCard:GetData("cardNumber")) or self.description
end
if (SERVER) then
function ITEM:AddTransactionID(id)
local ids = self:GetData("transactionIDs", {})
ids[#ids + 1] = id
self:SetData("transactionIDs", ids, false, false, true)
end
end
ITEM.functions.RequestCredits = {
name = "Request credits",
icon = "icon16/money.png",
OnClick = function(itemTable)
local client = itemTable.player
if (ix.config.Get("creditsNoConnection")) then
client:EmitSound("hl1/fvox/buzz.wav", 60, 100, 0.5)
client:NotifyLocalized("errorNoConnection")
return false
end
Derma_StringRequest("Request credits", "How many credits do you want to request?", itemTable:GetData("lastAmount", 0), function(text)
local amount = tonumber(text)
if (amount) then
Derma_StringRequest("Request credits - COMMENT", "Please state the reason for the transaction:", "", function(reason)
if (text == "") then
client:NotifyLocalized("reasonNotValid")
return
end
netstream.Start("ixRequestCredits", itemTable:GetID(), math.floor(amount), reason)
end)
else
client:NotifyLocalized("numNotValid")
end
end)
end,
OnRun = function(itemTable)
return false
end,
OnCanRun = function(itemTable)
if (IsValid(itemTable.entity)) then
return false
end
if (!itemTable:GetData("cardID", false)) then
return false
end
return true
end
}
ITEM.functions.Bind = {
name = "Bind ID Card",
icon = "icon16/vcard_edit.png",
OnClick = function(itemTable)
local client = itemTable.player
if (ix.config.Get("creditsNoConnection")) then
client:EmitSound("hl1/fvox/buzz.wav", 60, 100, 0.5)
client:NotifyLocalized("errorNoConnection")
return false
end
local cards = {}
for _, v in pairs(client:GetCharacter():GetInventory():GetItemsByUniqueID("id_card")) do
table.insert(cards, {
text = v:GetName(),
value = v
})
end
local cardsCount = table.Count(cards)
if (cardsCount > 1) then
Derma_Select("Bind ID Card to POS", "Please select a ID card to bind to this POS terminal:",
cards, "Select ID card",
"Confirm Operation", function(value, name)
netstream.Start("ixBindTerminal", itemTable:GetID(), value:GetID())
end, "Cancel")
elseif (cardsCount == 1) then
Derma_Query("Are you sure you wish to bind your ID to this POS terminal?", "Bind ID Card to POS",
"Confirm Operation", function()
netstream.Start("ixBindTerminal", itemTable:GetID(), cards[1].value:GetID())
end, "Cancel")
else
client:NotifyLocalized("You do not have ID card to bind to this terminal.")
end
end,
OnRun = function(itemTable)
return false
end,
OnCanRun = function(itemTable)
if (IsValid(itemTable.entity)) then return false end
if (!IsValid(itemTable.player)) then return false end
if (itemTable:GetData("cardIDLock", false)) then return false end
local inventory = itemTable.player:GetCharacter():GetInventory()
if (!inventory:HasItem("id_card")) then return false end
if (!itemTable:GetData("cardID", false)) then return true end
if (inventory:GetItemCount("id_card") == 1 and inventory:GetItemByID(itemTable:GetData("cardID"))) then
return false
end
return true
end
}
ITEM.functions.ShowLog = {
name = "Show Transactions",
icon = "icon16/eye.png",
OnRun = function(itemTable, data)
local inventory = itemTable.player:GetCharacter():GetInventory()
PLUGIN:SelectTransactions(itemTable.player, "pos", itemTable:GetID(), data and data[1], itemTable:GetData("cardIDLock", false) and !inventory:GetItemByID(itemTable:GetData("cardID")))
return false
end,
isMulti = true,
multiOptions = function(item, player)
local options = {{name = "1 day", data = {1}}}
for i = 2, 6 do
options[#options + 1] = {name = i.." days", data = {i}}
end
options[#options + 1] = {name = "1 week", data = {7}}
options[#options + 1] = {name = "2 week", data = {14}}
options[#options + 1] = {name = "1 month", data = {30}}
options[#options + 1] = {name = "other", data = {-1}, OnClick = function(itemTable)
Derma_StringRequest("Transaction Log Days", "How many days of transaction logs do you wish to see?", "7", function(text)
local amount = tonumber(text)
if (!amount or amount <= 0) then return end
net.Start("ixInventoryAction")
net.WriteString("ShowLog")
net.WriteUInt(itemTable.id, 32)
net.WriteUInt(itemTable.invID, 32)
net.WriteTable({amount})
net.SendToServer()
end)
return false
end}
return options
end,
OnCanRun = function(itemTable)
if (IsValid(itemTable.entity)) then return false end
if (!IsValid(itemTable.player)) then return false end
if (!itemTable:GetData("cardID", false)) then return false end
return true
end
}
ITEM.functions.Lock = {
name = "Lock ID Card",
icon = "icon16/lock.png",
OnRun = function(itemTable)
itemTable:SetData("cardIDLock", true)
return false
end,
OnCanRun = function(itemTable)
if (IsValid(itemTable.entity)) then return false end
if (!IsValid(itemTable.player)) then return false end
if (itemTable:GetData("cardIDLock", false)) then return false end
local inventory = itemTable.player:GetCharacter():GetInventory()
if (!itemTable:GetData("cardID", false)) then return false end
if (!inventory:GetItemByID(itemTable:GetData("cardID"))) then return false end
return true
end
}
ITEM.functions.LockUn = {
name = "UnLock ID Card",
icon = "icon16/lock_open.png",
OnRun = function(itemTable)
itemTable:SetData("cardIDLock", false)
return false
end,
OnCanRun = function(itemTable)
if (IsValid(itemTable.entity)) then return false end
if (!IsValid(itemTable.player)) then return false end
if (!itemTable:GetData("cardIDLock", false)) then return false end
local inventory = itemTable.player:GetCharacter():GetInventory()
if (!itemTable:GetData("cardID", false)) then return false end
if (!inventory:GetItemByID(itemTable:GetData("cardID"))) then return false end
return true
end
}