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wnsrc/gamemodes/ixhl2rp/plugins/combattimer/sv_hooks.lua

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2024-08-05 18:40:29 +03:00
--[[
| This file was obtained through the combined efforts
| of Madbluntz & Plymouth Antiquarian Society.
|
| Credits: lifestorm, Gregory Wayne Rossel JR.,
| Maloy, DrPepper10 @ RIP, Atle!
|
| Visit for more: https://plymouth.thetwilightzone.ru/
--]]
local PLUGIN = PLUGIN
function PLUGIN:EntityTakeDamage(entity, damage)
if !entity:IsPlayer() then
return
end
if timer.Exists("combattimer" .. entity:SteamID64()) then
timer.Adjust("combattimer" .. entity:SteamID64(), 30, nil, nil)
else
entity:Notify("You have taken damage and are now considered to be in combat.")
timer.Create("combattimer" .. entity:SteamID64(), 30, 1, function() if !IsValid(entity) then return end entity:Notify("You are no longer considered to be in combat.") end )
end
end