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wnsrc/gamemodes/darkrp/plugins/combinedeployables/items/sh_manhack.lua

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2024-08-04 22:55:00 +03:00
--[[
| This file was obtained through the combined efforts
| of Madbluntz & Plymouth Antiquarian Society.
|
| Credits: lifestorm, Gregory Wayne Rossel JR.,
| Maloy, DrPepper10 @ RIP, Atle!
|
| Visit for more: https://plymouth.thetwilightzone.ru/
--]]
ITEM.name = "Viscérateur"
ITEM.model = "models/manhack.mdl"
ITEM.width = 2
ITEM.height = 2
ITEM.description = "Un viscérateur, pouvant être déployé seulement par les unités du Cartel."
ITEM.category = "Combine"
ITEM.weaponCategory = "deployable"
ITEM.functions.Deploy = {
name = "Déployer",
OnRun = function(item)
local grd = ents.Create("npc_manhack")
local client = item.player
local data = {}
data.start = client:GetShootPos()
data.endpos = data.start + client:GetAimVector()*96
data.filter = client
local trace = util.TraceLine(data)
if client:Team() == FACTION_CP or client:Team() == FACTION_OTA then
if (trace.HitPos) then
grd:SetPos(trace.HitPos + trace.HitNormal * 10)
grd:Spawn()
end
else
client:Notify("Vous n'êtes pas une unité de la Protection Civile !")
end
for k, v in pairs(player.GetAll()) do
if v:Team() == FACTION_CP or v:Team() == FACTION_OTA then
grd:AddEntityRelationship(v, D_LI, 99)
else
grd:AddEntityRelationship(v, D_HT, 99)
end
end
local phys = grd:GetPhysicsObject()
if (item.entConfigure) then
item:entConfigure(grd)
end
return true
end
}