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wnsrc/gamemodes/helix/plugins/stashes/sh_plugin.lua

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2024-08-04 22:55:00 +03:00
--[[
| This file was obtained through the combined efforts
| of Madbluntz & Plymouth Antiquarian Society.
|
| Credits: lifestorm, Gregory Wayne Rossel JR.,
| Maloy, DrPepper10 @ RIP, Atle!
|
| Visit for more: https://plymouth.thetwilightzone.ru/
--]]
local PLUGIN = PLUGIN
PLUGIN.name = "Personal Stashes"
PLUGIN.author = "Gr4Ss"
PLUGIN.description = "Adds a new container entities with a personal inventory for every player."
--If you decrease the below, items in the removed slots will disappear
--Preferably do not decrease this without wiping stashes
PLUGIN.STASH_WIDTH = 4
PLUGIN.STASH_HEIGHT = 4
ix.inventory.Register("personalStash", PLUGIN.STASH_WIDTH, PLUGIN.STASH_HEIGHT, true)
ix.util.Include("sv_hooks.lua")
ix.util.Include("sv_plugin.lua")
ix.char.RegisterVar("stashInventory", {
field = "stash",
fieldType = ix.type.number,
default = 0,
bNoDisplay = true,
bNoNetworking = true
})
ix.char.RegisterVar("stashName", {
field = "stash_name",
fieldType = ix.type.string,
default = "",
bNoDisplay = true,
isLocal = true,
OnSet = function(character, value)
local oldVar = character.vars["stashName"]
character.vars["stashName"] = string.utf8lower(value)
net.Start("ixCharacterVarChanged")
net.WriteUInt(character:GetID(), 32)
net.WriteString("stashName")
net.WriteType(value)
net.Send(character.player)
hook.Run("CharacterVarChanged", character, "stashName", oldVar, value)
end
})
ix.char.RegisterVar("stashMoney", {
field = "stash_money",
fieldType = ix.type.number,
default = 0,
bNoDisplay = true,
bNoNetworking = true
})
CAMI.RegisterPrivilege({
Name = "Helix - Manage Stashes",
MinAccess = "superadmin"
})
ix.lang.AddTable("english", {
stashesOtherInUse = "Vous avez déjà une autre cachette en cours d'utilisation.",
stashStartUsing = "Vous pouvez commencer à utiliser cette cachette.",
stashOtherInUse = "Vous avez déjà le '%s' en cours d'utilisation.",
stashHasItems = "Vous avez des objets/puces dans cette cachette."
})
ix.lang.AddTable("french", {
stashesOtherInUse = "Vous avez déjà une autre cachette en cours d'utilisation.",
stashStartUsing = "Vous pouvez commencer à utiliser cette cachette.",
stashOtherInUse = "Vous avez déjà le '%s' en cours d'utilisation.",
stashHasItems = "Vous avez des objets/puces dans cette cachette."
})
ix.lang.AddTable("spanish", {
stashOtherInUse = "Ya tienes el '%s' en uso.",
stashStartUsing = "Puedes empezar a usar este alijo.",
stashesOtherInUse = "Ya tienes otro alijo en uso.",
stashHasItems = "Tienes objetos/fichas en este alijo."
})
if (CLIENT) then
local function stashESP(client, entity, x, y, factor)
ix.util.DrawText("Stash - "..entity:GetDisplayName(), x, y - math.max(10, 32 * factor), color_white, TEXT_ALIGN_CENTER, TEXT_ALIGN_CENTER, nil, factor)
end
ix.observer:RegisterESPType("ix_stash", stashESP, "stash")
end
properties.Add("ixStashSetName", {
MenuLabel = "Nommer",
Order = 400,
MenuIcon = "icon16/tag_blue_edit.png",
Filter = function(self, entity, client)
if (entity:GetClass() != "ix_stash") then return false end
if (!gamemode.Call("CanProperty", client or LocalPlayer(), "ixStashSetName", entity)) then return false end
return CAMI.PlayerHasAccess(client or LocalPlayer(), "Helix - Manage Stashes")
end,
Action = function(self, entity)
Derma_StringRequest(L("containerNameWrite"), "", "", function(text)
self:MsgStart()
net.WriteEntity(entity)
net.WriteString(text)
self:MsgEnd()
end)
end,
Receive = function(self, length, client)
local entity = net.ReadEntity()
if (!IsValid(entity)) then return end
if (!self:Filter(entity, client)) then return end
local name = net.ReadString()
if (name:len() != 0) then
local oldName = entity:GetDisplayName()
if (oldName == name) then return end
entity:SetDisplayName(name)
client:NotifyLocalized("containerName", name)
for _, v in ipairs(player.GetAll()) do
if (v:GetCharacter() and v:GetCharacter():GetStashName() == oldName) then
v:GetCharacter():SetStashName(name)
end
end
else
return
end
ix.log.Add(client, "stashName", name)
ix.saveEnts:SaveEntity(entity)
PLUGIN:SaveData()
end
})
properties.Add("ixCreateStash", {
MenuLabel = "Créer une cachette",
Order = 401,
MenuIcon = "icon16/tag_blue_edit.png",
Filter = function(self, entity, client)
if (entity:GetClass() != "prop_physics") then return false end
if (!gamemode.Call("CanProperty", client or LocalPlayer(), "ixCreateStash", entity)) then return false end
return CAMI.PlayerHasAccess(client or LocalPlayer(), "Helix - Manage Stashes")
end,
Action = function(self, entity)
self:MsgStart()
net.WriteEntity(entity)
self:MsgEnd()
end,
Receive = function(self, length, client)
local entity = net.ReadEntity()
if (!IsValid(entity)) then return end
if (!self:Filter(entity, client)) then return end
local container = ents.Create("ix_stash")
container:SetPos(entity:GetPos())
container:SetAngles(entity:GetAngles())
container:SetModel(entity:GetModel())
container:Spawn()
container:SetDisplayName("Cachette personnelle "..container:EntIndex())
ix.log.Add(client, "stashCreate", entity:GetModel())
entity:Remove()
ix.saveEnts:SaveEntity(container)
PLUGIN:SaveData()
end
})
properties.Add("ixViewStash", {
MenuLabel = "#View Stash",
Order = 11,
MenuIcon = "icon16/eye.png",
Filter = function(self, target, client)
return target:IsPlayer()
and CAMI.PlayerHasAccess(client or LocalPlayer(), "Helix - View Inventory")
and hook.Run("CanProperty", client or LocalPlayer(), "ixViewStash", target) != false
end,
Action = function(self, target)
self:MsgStart()
net.WriteEntity(target)
self:MsgEnd()
end,
Receive = function(self, length, client)
local target = net.ReadEntity()
if (!IsValid(target)) then return end
if (!self:Filter(target, client)) then return end
if (CAMI.PlayerHasAccess(client, "Helix - View Inventory")) then
local character = target:GetCharacter()
if (!character) then
return
end
local invID = target:GetCharacter():GetStashInventory()
if (invID == 0) then
return
end
local inventory = ix.item.inventories[invID]
if (!inventory) then
return
end
PLUGIN:OpenInventory(client, target:GetCharacter(), target, inventory, true)
end
end
})