Files
wnsrc/lua/tfa/modules/sv_tfa_settingsmenu.lua

57 lines
2.1 KiB
Lua
Raw Normal View History

2024-08-04 22:55:00 +03:00
--[[
| This file was obtained through the combined efforts
| of Madbluntz & Plymouth Antiquarian Society.
|
| Credits: lifestorm, Gregory Wayne Rossel JR.,
| Maloy, DrPepper10 @ RIP, Atle!
|
| Visit for more: https://plymouth.thetwilightzone.ru/
--]]
-- Copyright (c) 2018-2020 TFA Base Devs
-- Permission is hereby granted, free of charge, to any person obtaining a copy
-- of this software and associated documentation files (the "Software"), to deal
-- in the Software without restriction, including without limitation the rights
-- to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
-- copies of the Software, and to permit persons to whom the Software is
-- furnished to do so, subject to the following conditions:
-- The above copyright notice and this permission notice shall be included in all
-- copies or substantial portions of the Software.
-- THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
-- IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
-- FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
-- AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
-- LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
-- OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
-- SOFTWARE.
local IsSinglePlayer = game.SinglePlayer()
util.AddNetworkString("TFA_SetServerCommand")
local function QueueConVarChange(convarname, convarvalue)
if not convarname or not convarvalue then return end
timer.Create("tfa_cvarchange_" .. convarname, 0.1, 1, function()
if not string.find(convarname, "_tfa") or not GetConVar(convarname) then return end -- affect only TFA convars
RunConsoleCommand(convarname, convarvalue)
end)
end
local function ChangeServerOption(_length, _player)
local _cvarname = net.ReadString()
local _value = net.ReadString()
if IsSinglePlayer then return end
if not IsValid(_player) or not _player:IsAdmin() then return end
QueueConVarChange(_cvarname, _value)
end
net.Receive("TFA_SetServerCommand", ChangeServerOption)