mirror of
https://github.com/lifestorm/wnsrc.git
synced 2025-12-17 13:53:45 +03:00
56 lines
2.1 KiB
Lua
56 lines
2.1 KiB
Lua
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--[[
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| This file was obtained through the combined efforts
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| of Madbluntz & Plymouth Antiquarian Society.
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| Credits: lifestorm, Gregory Wayne Rossel JR.,
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| Maloy, DrPepper10 @ RIP, Atle!
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| Visit for more: https://plymouth.thetwilightzone.ru/
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--]]
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local ix = ix
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local CAMI = CAMI
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local player_manager = player_manager
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local LocalPlayer = LocalPlayer
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local bit = bit
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local string = string
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local SetNetVar = SetNetVar
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local net = net
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local pairs = pairs
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local PLUGIN = PLUGIN
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PLUGIN.name = "Rebel Suits"
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PLUGIN.author = "Gr4Ss -- Modified by Hayden"
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PLUGIN.description = "Adds rebel suits and stuff."
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-- Hand fixes by M!NT
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for i = 1, 9 do
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player_manager.AddValidModel("CPModel", "models/wn7new/metropolice/male_0"..i..".mdl")
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end
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for i = 1, 7 do
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player_manager.AddValidModel("CPModel", "models/wn7new/metropolice/female_0"..i..".mdl")
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end
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for i = 1, 9 do
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player_manager.AddValidModel("CPModel", "models/wn7new/metropolice_c8/male_0"..i..".mdl")
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end
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for i = 1, 7 do
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player_manager.AddValidModel("CPModel", "models/wn7new/metropolice_c8/female_0"..i..".mdl")
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end
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player_manager.AddValidModel("CPModel", "models/willardnetworks/combine/ordinal.mdl")
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player_manager.AddValidModel("CPModel", "models/willardnetworks/combine/soldier.mdl")
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player_manager.AddValidModel("CPModel", "models/willardnetworks/combine/suppressor.mdl")
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player_manager.AddValidModel("CPModel", "models/willardnetworks/combine/charger.mdl")
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player_manager.AddValidModel("CPModel", "models/wn/ota_commander.mdl")
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player_manager.AddValidModel("CPModel", "models/wn/ota_elite.mdl")
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player_manager.AddValidModel("CPModel", "models/wn/ota_elite_summit.mdl")
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player_manager.AddValidModel("CPModel", "models/wn/ota_shotgunner.mdl")
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player_manager.AddValidModel("CPModel", "models/wn/ota_soldier.mdl")
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player_manager.AddValidModel("CPModel", "models/combine_super_soldier.mdl")
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player_manager.AddValidModel("CPModel", "models/wn/ota_skylegion.mdl")
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player_manager.AddValidModel("CPModel", "models/wn/ordinal.mdl")
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player_manager.AddValidModel("CPModel", "models/willardnetworks/combine/antibody.mdl")
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player_manager.AddValidHands("CPModel", "models/weapons/c_arms_combine.mdl", 0, "00000000")
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