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wnsrc/gamemodes/darkrp/plugins/cid/sv_hooks.lua

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2024-08-04 23:54:45 +03:00
--[[
| This file was obtained through the combined efforts
| of Madbluntz & Plymouth Antiquarian Society.
|
| Credits: lifestorm, Gregory Wayne Rossel JR.,
| Maloy, DrPepper10 @ RIP, Atle!
|
| Visit for more: https://plymouth.thetwilightzone.ru/
--]]
local ix = ix
local pairs = pairs
local math = math
local PLUGIN = PLUGIN
-- Always ensure the character's current CID item is loaded
function PLUGIN:CharacterLoaded(character)
local idCardID = character:GetIdCard()
local inventory = character:GetInventory()
if (idCardID and (!inventory or !inventory:GetItemByID(idCardID)) and !ix.item.instances[idCardID]) then
ix.item.LoadItemByID(idCardID)
end
if (inventory) then
for _, v in pairs(inventory:GetItems()) do
if (v:GetData("cardID") and !ix.item.instances[v:GetData("cardID")]) then
ix.item.LoadItemByID(v:GetData("cardID"))
end
end
end
end
function PLUGIN:OnCharacterCreated(client, character)
local charID = character.id
local id = self:GenerateCid(charID)
character:SetCid(id)
end
function PLUGIN:InventoryItemAdded(oldInv, inventory, newItem)
if (oldInv != nil) then return end
if (newItem.uniqueID == "id_card" and
newItem:GetData("owner") == inventory.owner and
newItem:GetData("active") != false) then
local character = ix.char.loaded[inventory.owner]
local oldCardId = character:GetIdCard()
if (oldCardId) then
local oldCard = ix.item.instances[oldCardId]
if (oldCard) then
oldCard:TransferData(newItem, true)
end
else
local dataBackup = character:GetIdCardBackup({})
for k, v in pairs(dataBackup) do
newItem:SetData(k, v)
end
end
character:SetIdCard(newItem:GetID())
end
end