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46
lua/arccw/shared/attachments/uc_ammo_sg_magnum.lua
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46
lua/arccw/shared/attachments/uc_ammo_sg_magnum.lua
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--[[
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| This file was obtained through the combined efforts
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| of Madbluntz & Plymouth Antiquarian Society.
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|
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| Credits: lifestorm, Gregory Wayne Rossel JR.,
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| Maloy, DrPepper10 @ RIP, Atle!
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| Visit for more: https://plymouth.thetwilightzone.ru/
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--]]
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att.PrintName = "\"MAG\" #000 Magnum Buckshot"
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att.AbbrevName = "\"MAG\" #000 Buckshot"
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att.SortOrder = 5
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att.Icon = Material("entities/att/arccw_uc_ammo_shotgun_generic.png", "mips smooth")
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att.Description = [[Buckshot load using fewer, larger diameter shots and a more intense powder load. This ammo type is particularly effective up close, but its energy fizzles out quickly.]]
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att.Desc_Pros = {
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}
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att.Desc_Cons = {
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"uc.pellet.0.75",
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"uc.accuracy.10",
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}
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att.Desc_Neutrals = {
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}
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att.Slot = {"ud_ammo_shotgun","uc_ammo"}
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att.AutoStats = true
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att.Mult_Num = 0.75
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att.Mult_Damage = 1.25
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att.Mult_Range = 0.5
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att.Mult_RangeMin = 2
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att.Mult_Recoil = 1.3
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att.Add_AccuracyMOA = 10
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att.Mult_HullSize = 1.5
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att.Override_UC_ShellColor = Color(0.8 * 255, 0.8 * 255, 0.8 * 255)
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att.Hook_Compatible = function(wep)
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if !wep:GetIsShotgun() or wep:GetBuff_Override("UC_Shotshell") then
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return false
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end
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end
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