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61
lua/arccw/shared/attachments/uc_fg_autotrigger.lua
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61
lua/arccw/shared/attachments/uc_fg_autotrigger.lua
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--[[
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| This file was obtained through the combined efforts
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| of Madbluntz & Plymouth Antiquarian Society.
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|
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| Credits: lifestorm, Gregory Wayne Rossel JR.,
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| Maloy, DrPepper10 @ RIP, Atle!
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|
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| Visit for more: https://plymouth.thetwilightzone.ru/
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--]]
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att.PrintName = "Forced Reset Trigger"
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att.Icon = Material("entities/att/arccw_uc_forcedresettrigger.png", "mips smooth")
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att.Description = "Trigger system that pushes back against the shooter's finger, allowing them to fire much more rapidly. By the definition of the ATF, this does not count as full-automatic, for the time being at least."
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att.Desc_Pros = {
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"uc.auto"
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}
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att.Desc_Cons = {
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"uc.frcd_visrec"
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}
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att.Desc_Neutrals = {
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}
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att.Slot = "uc_fg"
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att.AutoStats = true
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att.SortOrder = 2
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att.Hook_Compatible = function(wep)
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if wep:GetIsManualAction() or wep.TriggerDelay then return false end
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-- for i, v in pairs(wep.Firemodes) do
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-- if !v then continue end
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-- if !v.Mode then continue end
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-- if v.Mode == 2 then
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-- -- Not available if gun has automatic firemode
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-- return false
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-- -- elseif v.Mode < 0 then
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-- -- -- Use burst variant
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-- -- return false
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-- end
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-- end
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end
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att.Override_Firemodes_Priority = 100
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att.Override_Firemodes = {
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{
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PrintName = "fcg.frcd",
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Mode = 2,
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},
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{
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Mode = 0
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}
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}
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--att.Mult_RPM = 1.25
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att.Mult_RecoilSide = 1.25
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att.Mult_VisualRecoilMult = 2
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att.Mult_MalfunctionMean = .85
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att.AttachSound = "arccw_uc/common/gunsmith/internal_modification.ogg"
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att.ExcludeFlags = {"needsmanual"}
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