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17
lua/entities/npc_vj_overwatch_sniper_z/init.lua
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17
lua/entities/npc_vj_overwatch_sniper_z/init.lua
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--[[
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| This file was obtained through the combined efforts
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| of Madbluntz & Plymouth Antiquarian Society.
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| Credits: lifestorm, Gregory Wayne Rossel JR.,
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| Maloy, DrPepper10 @ RIP, Atle!
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| Visit for more: https://plymouth.thetwilightzone.ru/
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--]]
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AddCSLuaFile("shared.lua")
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include("shared.lua")
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ENT.StartHealth = 80
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ENT.WeaponBackAway_Distance = 300 -- When the enemy is this close, the SNPC will back away | 0 = Never back away
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ENT.MoveRandomlyWhenShooting = false -- Should it move randomly when shooting?
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ENT.CanCrouchOnWeaponAttackChance = 1 -- How much chance of crouching? | 1 = Crouch every time
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lua/entities/npc_vj_overwatch_sniper_z/shared.lua
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lua/entities/npc_vj_overwatch_sniper_z/shared.lua
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--[[
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| This file was obtained through the combined efforts
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| of Madbluntz & Plymouth Antiquarian Society.
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| Credits: lifestorm, Gregory Wayne Rossel JR.,
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| Maloy, DrPepper10 @ RIP, Atle!
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| Visit for more: https://plymouth.thetwilightzone.ru/
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--]]
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AddCSLuaFile()
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ENT.Base = "npc_vj_overwatch_soldier_z"
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ENT.PrintName = "Overwatch Sniper"
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ENT.Type = "ai"
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ENT.Author = "Zippy"
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