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@@ -0,0 +1,104 @@
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--[[
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| This file was obtained through the combined efforts
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| of Madbluntz & Plymouth Antiquarian Society.
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|
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| Credits: lifestorm, Gregory Wayne Rossel JR.,
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| Maloy, DrPepper10 @ RIP, Atle!
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|
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| Visit for more: https://plymouth.thetwilightzone.ru/
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--]]
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local AddCSLuaFile = AddCSLuaFile
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local IsValid = IsValid
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local ents = ents
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local Vector = Vector
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local timer = timer
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AddCSLuaFile()
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ENT.Type = "anim"
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ENT.PrintName = "Xen Crystal"
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ENT.Category = "HL2 RP"
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ENT.Spawnable = true
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ENT.AdminOnly = true
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ENT.RenderGroup = RENDERGROUP_BOTH
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ENT.PhysgunDisable = true
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if (SERVER) then
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function ENT:Initialize()
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self:SetModel("models/hunter/triangles/1x1x2carved025.mdl")
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self:SetNoDraw(true)
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self:DrawShadow(false)
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self:PhysicsInit( SOLID_VPHYSICS )
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self:SetMoveType( MOVETYPE_VPHYSICS )
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self:SetSolid( SOLID_VPHYSICS )
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self:SetUseType(SIMPLE_USE)
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self.health = 200
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self.barricadeEnt = ents.Create("sent_vj_xen_crystal")
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self.barricadeEnt:SetPos(self:GetPos())
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self.barricadeEnt:SetAngles(self:GetAngles())
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self.barricadeEnt:Spawn()
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self.barricadeEnt:Activate()
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self.barricadeEnt:SetNetVar("Persistent", true)
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self.barricadeEnt:DeleteOnRemove( self )
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self.barricadeEnt:EmitSound("vj_hlr/fx/alien_cycletone.wav", 200, 100, 5)
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local physObj = self:GetPhysicsObject()
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if (IsValid(physObj)) then
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physObj:EnableMotion(false)
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physObj:Sleep()
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end
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end
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function ENT:Think()
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for _, ent in pairs(ents.FindInSphere(self:GetPos(), 500)) do
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if ent:IsPlayer() then
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local character = ent:GetCharacter()
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local faction = character:GetFaction()
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if faction == FACTION_VORT then
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ent:ChatNotify("Kristal garip bir enerji yayıyor, kendinizi yeniden canlanmış hissediyorsunuz...")
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character:AddVortalEnergy(20)
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if ent:Health() < ent:GetMaxHealth() then
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ent:SetHealth(ent:Health() + 2)
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end
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ent:ScreenFade(SCREENFADE.IN, Color(50, 255, 0, 80), 1, 1)
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else
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ent:ChatNotify("Kristal garip bir enerji yayıyor...")
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ent:ScreenFade(SCREENFADE.IN, Color(255, 255, 0, 100), 1, 1)
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end
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end
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end
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self:NextThink(CurTime() + 10)
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return true
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end
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function ENT:OnTakeDamage(damage)
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self.health = self.health - damage:GetDamage()
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self:EmitSound("physics/glass/glass_bottle_break"..math.random(1, 2)..".wav")
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if (self.health <= 0) and self.isDestroyed != true then
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self:SetCollisionGroup(COLLISION_GROUP_DEBRIS)
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self.isDestroyed = true
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for i, ply in ipairs(player.GetAll()) do
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ply:ChatNotify("Kristal parçalanıyor ve yerden yükselen bir enerji dalgası hissediliyor...")
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end
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startGravityEvent()
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self:Remove()
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end
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end
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function ENT:OnRemove()
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if IsValid(self.barricadeEnt) then
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self.barricadeEnt:Remove()
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end
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self:StopSound("vj_hlr/fx/alien_cycletone.wav")
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end
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end
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@@ -0,0 +1,229 @@
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--[[
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| This file was obtained through the combined efforts
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| of Madbluntz & Plymouth Antiquarian Society.
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|
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| Credits: lifestorm, Gregory Wayne Rossel JR.,
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| Maloy, DrPepper10 @ RIP, Atle!
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|
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| Visit for more: https://plymouth.thetwilightzone.ru/
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--]]
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local AddCSLuaFile = AddCSLuaFile
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local Model = Model
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local Sound = Sound
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local IsValid = IsValid
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local ents = ents
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local Angle = Angle
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local pairs = pairs
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local game = game
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local math = math
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local LocalPlayer = LocalPlayer
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local draw = draw
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local ScrW = ScrW
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local ScrH = ScrH
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local Color = Color
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AddCSLuaFile()
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SWEP.PrintName = "Crystal Placer"
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SWEP.Author = "JohnyReaper"
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SWEP.Purpose = ""
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SWEP.Category = "HL2 RP"
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SWEP.Slot = 0
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SWEP.SlotPos = 1
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SWEP.ViewModel = Model("")
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SWEP.WorldModel = Model("")
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SWEP.ViewModelFOV = 70
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SWEP.UseHands = false
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SWEP.HoldType = "normal"
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SWEP.Ent = "ix_xencrystal"
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SWEP.BarricadePlace = nil
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SWEP.PreviewModel = "models/vj_hlr/hl1/crystal.mdl"
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SWEP.Spawnable = true
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SWEP.Primary.ClipSize = -1
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SWEP.Primary.DefaultClip = -1
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SWEP.Primary.Automatic = false
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SWEP.Primary.Ammo = "none"
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SWEP.Secondary.ClipSize = -1
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SWEP.Secondary.DefaultClip = -1
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SWEP.Secondary.Automatic = false
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SWEP.Secondary.Ammo = "none"
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SWEP.DrawAmmo = false
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SWEP.IsAlwaysLowered = true
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SWEP.FireWhenLowered = true
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local SwingSound = Sound("WeaponFrag.Throw")
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function SWEP:Initialize()
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self:SetWeaponHoldType(self.HoldType)
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if CLIENT then
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self:GhostProp()
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end
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end
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function SWEP:Deploy()
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if CLIENT then
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self:GhostProp()
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end
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end
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function SWEP:GhostProp()
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if (IsValid(self.ghostProp)) then self.ghostProp:Remove() end
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self.ghostProp = ents.CreateClientProp()
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self.ghostProp:SetModel(self.PreviewModel)
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-- self.ghostProp:SetMaterial("models/wireframe")
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self.ghostProp:Spawn()
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self.ghostProp:Activate()
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self.ghostProp:SetParent(self.Owner)
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self.ghostProp:SetRenderMode(RENDERMODE_TRANSALPHA)
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end
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function SWEP:CalcViewModelView(vm, oldPos, oldAng, pos, ang)
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local oldPos = vm:GetPos()
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local oldAng = vm:GetAngles()
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local newPos = pos + ang:Up() * 5 + ang:Forward() * -12
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return newPos, ang
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end
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function SWEP:CheckCollisionBox()
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local hitVector = self.Owner:GetPos() + Angle(0, self.Owner:GetAngles().y, 0):Forward() * 55
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local check = true
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for k, v in pairs(ents.FindInSphere(hitVector, 15)) do
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if (check) then
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check = false
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end
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end
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return check
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end
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function SWEP:PrimaryAttack()
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local tr = self.Owner:GetEyeTrace()
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if (game.SinglePlayer()) then self:CallOnClient("PrimaryAttack") end
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if (SERVER) then
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self.Owner:SetAnimation(PLAYER_ATTACK1)
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end
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if (tr.HitWorld) then
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if (!self.BarricadePlace) then
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self.BarricadePlace = self.Owner:GetPos() + Angle(0, self.Owner:GetAngles().y, 0):Forward() * 65 + Angle(0, self.Owner:GetAngles().y, 0):Right() * -10 + Angle(0, self.Owner:GetAngles().y, 0):Up() * 30
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self.testowyang = Angle(0, self.Owner:GetAngles().y + 330, 0):SnapTo("y", 1)
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end
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if (SERVER) then
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if (self.BarricadePlace) then
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local angles = self.testowyang
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angles.p = 0
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angles.r = 0
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angles:RotateAroundAxis(angles:Up(), 360)
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local barricadeEnt = ents.Create(self.Ent)
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barricadeEnt:SetPos(self.BarricadePlace)
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barricadeEnt:SetAngles(angles)
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barricadeEnt:Spawn()
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barricadeEnt:Activate()
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barricadeEnt:EmitSound("vj_hlr/fx/alien_cycletone.wav", 60, 100, 0.5)
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if (self.Owner.previousWep) then
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self.Owner:SelectWeapon(self.Owner.previousWep)
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self.Owner.previousWep = nil
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end
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self:Remove()
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end
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end
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end
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end
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function SWEP:SecondaryAttack()
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if (SERVER) then
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local char = self.Owner:GetCharacter()
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local inventory = char:GetInventory()
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inventory:Add("xen_crystal")
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if (self.Owner.previousWep) then
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self.Owner:SelectWeapon(self.Owner.previousWep)
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self.Owner.previousWep = nil
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end
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self:Remove()
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end
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end
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if (CLIENT) then
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function SWEP:DrawHUD()
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local ply = LocalPlayer()
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if (!ply:Alive()) then return end
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draw.SimpleTextOutlined("Press LMB to place", "DermaLarge", ScrW() / 2, ScrH()-230, Color(250,250,250), TEXT_ALIGN_CENTER, TEXT_ALIGN_CENTER, 1, Color(25, 25, 25, 250))
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draw.SimpleTextOutlined("Press RMB to exit", "DermaLarge", ScrW() / 2, ScrH()-200, Color(250,250,250), TEXT_ALIGN_CENTER, TEXT_ALIGN_CENTER, 1, Color(25, 25, 25, 250))
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end
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end
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function SWEP:Think()
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local tr = self.Owner:GetEyeTrace()
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if (CLIENT) then
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if (IsValid(self.ghostProp)) then
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local pozz = self.BarricadePlace
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local angg = self.testowyang
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self.ghostProp:SetPos(self.Owner:GetPos() + Angle(0, self.Owner:GetAngles().y, 0):Forward() * 65 + Angle(0, self.Owner:GetAngles().y, 0):Right() * -10 + Angle(0, self.Owner:GetAngles().y, 0):Up() * 30 )
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self.ghostProp:SetAngles(Angle(0, self.Owner:GetAngles().y + 330, 0):SnapTo("y", 1))
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else
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self:GhostProp()
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end
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end
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end
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function SWEP:PreDrawViewModel()
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if (CLIENT) then
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if (!IsValid(self.ghostProp)) then
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self:GhostProp()
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end
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end
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end
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function SWEP:Holster()
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if (CLIENT) then
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if (IsValid(self.ghostProp)) then
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self.ghostProp:Remove()
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end
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end
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if (SERVER) then
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self:Remove()
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end
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return true
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end
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function SWEP:OnDrop()
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self:Remove()
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end
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function SWEP:OnRemove()
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if (CLIENT) then
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if (IsValid(self.ghostProp)) then
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self.ghostProp:Remove()
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end
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end
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end
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37
gamemodes/darkrp/plugins/events/items/sh_crystal_placer.lua
Normal file
37
gamemodes/darkrp/plugins/events/items/sh_crystal_placer.lua
Normal file
@@ -0,0 +1,37 @@
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--[[
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| This file was obtained through the combined efforts
|
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| of Madbluntz & Plymouth Antiquarian Society.
|
||||
|
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| Credits: lifestorm, Gregory Wayne Rossel JR.,
|
||||
| Maloy, DrPepper10 @ RIP, Atle!
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||||
|
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| Visit for more: https://plymouth.thetwilightzone.ru/
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--]]
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ITEM.uniqueID = "xen_crystal"
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ITEM.name = "Xen Kristali"
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ITEM.description = "Komşu XMZ'nin derinliklerinden gelen bir Xen Kristali, kayda değer bir parıltıya ve sessiz bir uğultuya sahip. Sağlam bir his veriyor; muhtemelen güçlü darbelere dayanabilecek kapasitede. Seni daha güçlü kılacak özel bir güce sahip."
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ITEM.model = Model("models/vj_hlr/hl1/crystal.mdl")
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ITEM.noBusiness = true
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ITEM.width = 2
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ITEM.height = 2
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ITEM.functions.place = {
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name = "Yerleştir",
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tip = "Kristali Yerleştir",
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icon = "icon16/brick_add.png",
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OnRun = function(item)
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local client = item.player
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if (!client:Alive()) then return false end
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client.previousWep = client:GetActiveWeapon():GetClass()
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client:Give("weapon_crystal_placer")
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client:SelectWeapon("weapon_crystal_placer")
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return true
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end,
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OnCanRun = function(item)
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return (!IsValid(item.entity))
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end
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}
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23
gamemodes/darkrp/plugins/events/sh_plugin.lua
Normal file
23
gamemodes/darkrp/plugins/events/sh_plugin.lua
Normal file
@@ -0,0 +1,23 @@
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--[[
|
||||
| This file was obtained through the combined efforts
|
||||
| of Madbluntz & Plymouth Antiquarian Society.
|
||||
|
|
||||
| Credits: lifestorm, Gregory Wayne Rossel JR.,
|
||||
| Maloy, DrPepper10 @ RIP, Atle!
|
||||
|
|
||||
| Visit for more: https://plymouth.thetwilightzone.ru/
|
||||
--]]
|
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PLUGIN.name = "EventManager"
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PLUGIN.author = "Enistein"
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PLUGIN.description = "Event related stuff."
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ix.util.Include("sv_hooks.lua")
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ix.command.Add("gravityevent", {
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description = "Manuel olarak yerçekimi eventini başlatır.",
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adminOnly = true,
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OnRun = function()
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startGravityEvent()
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end
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})
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44
gamemodes/darkrp/plugins/events/sv_hooks.lua
Normal file
44
gamemodes/darkrp/plugins/events/sv_hooks.lua
Normal file
@@ -0,0 +1,44 @@
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||||
--[[
|
||||
| This file was obtained through the combined efforts
|
||||
| of Madbluntz & Plymouth Antiquarian Society.
|
||||
|
|
||||
| Credits: lifestorm, Gregory Wayne Rossel JR.,
|
||||
| Maloy, DrPepper10 @ RIP, Atle!
|
||||
|
|
||||
| Visit for more: https://plymouth.thetwilightzone.ru/
|
||||
--]]
|
||||
|
||||
gravityEventStarted = false
|
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|
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function startGravityEvent()
|
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if gravityEventStarted then return end
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gravityEventStarted = true
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print("Gravity event başlatıldı.")
|
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util.ScreenShake(Vector(0, 0, 0), 5, 3, 10, 9999999, true)
|
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net.Start("ixPlaySound")
|
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net.WriteString("event/gravitystart.mp3")
|
||||
net.WriteBool(true)
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net.Send(player.GetAll())
|
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timer.Simple(5, function()
|
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ix.chat.Send(nil, "broadcast", "<:: Dikkat! Manyetik alan dalgalanması tespit edildi. Kapalı bir alana girmeniz şiddetle tavsiye edilir! ::>", false, nil, {speakerName = "Citadel"})
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end)
|
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timer.Simple(20, function()
|
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RunConsoleCommand("sv_gravity", "-1")
|
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util.ScreenShake(Vector(0, 0, 0), 6, 3, 15, 9999999, true)
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||||
ix.chat.Send(nil, "broadcast", "<:: Manyetik alan bozulması! Bastırıcı konuşlandırılıyor... ::>", false, nil, {speakerName = "Citadel"})
|
||||
local players = player.GetAll()
|
||||
for i = 1, #players do
|
||||
local ply = players[i]
|
||||
if ply:Alive() then
|
||||
ply:ScreenFade(SCREENFADE.IN, Color(0, 5, 25, 200), 2, 0)
|
||||
ply:SetPos(ply:GetPos() + Vector(0,0,5))
|
||||
ply:SetVelocity(Vector(0,0,50))
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||||
end
|
||||
end
|
||||
end)
|
||||
timer.Simple(35, function()
|
||||
RunConsoleCommand("sv_gravity", "600")
|
||||
ix.chat.Send(nil, "broadcast", "<:: Bastırıcı aktif. Sorunun kaynağı tespit edilemedi. ::>", false, nil, {speakerName = "Citadel"})
|
||||
gravityEventStarted = false
|
||||
end)
|
||||
end
|
||||
Reference in New Issue
Block a user