This commit is contained in:
lifestorm
2024-08-04 23:54:45 +03:00
parent 8064ba84d8
commit 6a58f406b1
7522 changed files with 4011896 additions and 15 deletions

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--[[
| This file was obtained through the combined efforts
| of Madbluntz & Plymouth Antiquarian Society.
|
| Credits: lifestorm, Gregory Wayne Rossel JR.,
| Maloy, DrPepper10 @ RIP, Atle!
|
| Visit for more: https://plymouth.thetwilightzone.ru/
--]]
SWEP.Base = "tfa_nmrimelee_base"
SWEP.Category = "Willard Melee Weapons"
SWEP.Spawnable = true
SWEP.AdminSpawnable = true
SWEP.PrintName = "Kürek"
SWEP.ViewModel = "models/weapons/tfa_nmrih/v_me_spade.mdl" --Viewmodel path
SWEP.ViewModelFOV = 50
SWEP.WorldModel = "models/weapons/tfa_nmrih/w_me_spade.mdl" --Viewmodel path
SWEP.HoldType = "melee2"
SWEP.DefaultHoldType = "melee2"
SWEP.Offset = { --Procedural world model animation, defaulted for CS:S purposes.
Pos = {
Up = -6,
Right = 1,
Forward = 3,
},
Ang = {
Up = -1,
Right = -4,
Forward = 178
},
Scale = 1.0
}
SWEP.Primary.Sound = ""--Sound("Weapon_Melee.HatchetLight")
SWEP.Secondary.Sound = ""--Sound("Weapon_Melee.FireaxeHeavy")
SWEP.MoveSpeed = 0.925
SWEP.IronSightsMoveSpeed = SWEP.MoveSpeed
SWEP.InspectPos = Vector(5.5, 1.424, -3.131)
SWEP.InspectAng = Vector(17.086, 3.938, 14.836)
SWEP.Primary.RPM = 70
SWEP.Primary.Damage = 60
SWEP.Primary.Reach = 70
SWEP.Primary.Delay = 0.5
SWEP.Primary.Blunt = true
SWEP.Secondary.RPM = 80
SWEP.Secondary.Damage = 100
SWEP.Secondary.Reach = 70
SWEP.Secondary.Delay = 0.25
SWEP.Secondary.Blunt = true
SWEP.Secondary.BashDamage = 40
SWEP.Secondary.BashDelay = 0.3
SWEP.Secondary.BashLength = 80
SWEP.Secondary.BashDamageType = DMG_CLUB
SWEP.Secondary.BashDelay = 0.3
SWEP.ViewModelBoneMods = {
["ValveBiped.Bip01_R_Finger1"] = { scale = Vector(1, 1, 1), pos = Vector(0, 0.254, 0.09), angle = Angle(15.968, -11.193, 1.437) },
["ValveBiped.Bip01_R_Finger0"] = { scale = Vector(1, 1, 1), pos = Vector(0, 0, 0), angle = Angle(3.552, 4.526, 0) },
["Thumb04"] = { scale = Vector(1, 1, 1), pos = Vector(0, 0, 0), angle = Angle(6, 0, 0) },
["Middle04"] = { scale = Vector(1, 1, 1), pos = Vector(0, 0, 0), angle = Angle(-8.212, 1.121, 1.263) },
["Pinky05"] = { scale = Vector(1, 1, 1), pos = Vector(0, 0, 0), angle = Angle(11.793, 4.677, 11.218) }
}