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94
gamemodes/darkrp/schema/factions/sh_serveradmin.lua
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94
gamemodes/darkrp/schema/factions/sh_serveradmin.lua
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--[[
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| This file was obtained through the combined efforts
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| of Madbluntz & Plymouth Antiquarian Society.
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| Credits: lifestorm, Gregory Wayne Rossel JR.,
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| Maloy, DrPepper10 @ RIP, Atle!
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| Visit for more: https://plymouth.thetwilightzone.ru/
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--]]
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FACTION.name = "Server Administration"
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FACTION.description = "Staff members of Willard.Network"
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FACTION.color = Color(255, 85, 20, 255)
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FACTION.isDefault = false
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FACTION.factionImage = "materials/willardnetworks/faction_imgs/admin.png"
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FACTION.selectImage = "materials/willardnetworks/faction_imgs/admin.png"
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FACTION.inventoryImage = "materials/willardnetworks/tabmenu/inventory/backgrounds/street.png"
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FACTION.noBackground = true
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FACTION.noBeard = true
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FACTION.noGender = true
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FACTION.noGenetics = true
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FACTION.noHair = true
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FACTION.noAppearances = true
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FACTION.isGloballyRecognized = true
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FACTION.seeAll = true
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FACTION.recogniseAll = true
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FACTION.noNeeds = true
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FACTION.noGas = true
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FACTION.noTBC = true
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FACTION.noGenDesc = true
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FACTION.saveItemsAfterDeath = true
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FACTION.canSeeWaypoints = true
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FACTION.allLanguages = true
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FACTION.allowForcefieldControl = true
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FACTION.allowCIDCreator = true
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FACTION.allowEnableRations = true
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FACTION.allowComputerLoginOverride = true
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FACTION.allowCombineDoors = true
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FACTION.allowCombineLock = true
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FACTION.alwaysFlashlight = true
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FACTION.canHearRequests = true
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FACTION.models = {"models/breen.mdl"}
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FACTION.lockAllDoors = true
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FACTION.npcRelations = {
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["npc_combine_camera"] = D_LI,
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["npc_turret_ceiling"] = D_LI,
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["npc_cscanner"] = D_LI,
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["npc_manhack"] = D_LI,
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["npc_rollermine"] = D_LI,
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["npc_clawscanner"] = D_LI,
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["npc_turret_floor"] = D_LI,
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["npc_metropolice"] = D_LI,
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["npc_combinedropship"] = D_LI,
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["CombineElite"] = D_LI,
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["npc_combinegunship"] = D_LI,
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["npc_combine_s"] = D_LI,
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["npc_hunter"] = D_LI,
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["npc_helicopter"] = D_LI,
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["CombinePrison"] = D_LI,
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["PrisonShotgunner"] = D_LI,
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["ShotgunSoldier"] = D_LI,
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["npc_stalker"] = D_LI,
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["npc_strider"] = D_LI,
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}
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function FACTION:GetDefaultName(client)
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return client:SteamName(), false
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end
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function FACTION:OnCharacterCreated(client, character)
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local inventory = character:GetInventory()
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inventory:Add("smallbag")
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inventory:Add("largebag")
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character:SetData("equipBgClothes", true)
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end
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function FACTION:OnWhitelist(client)
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local faction = ix.faction.teams["event"]
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if (faction) then
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client:SetWhitelisted(faction.index, true)
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end
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end
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FACTION_SERVERADMIN = FACTION.index
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