This commit is contained in:
lifestorm
2024-08-04 23:54:45 +03:00
parent 8064ba84d8
commit 6a58f406b1
7522 changed files with 4011896 additions and 15 deletions

View File

@@ -0,0 +1,44 @@
--[[
| This file was obtained through the combined efforts
| of Madbluntz & Plymouth Antiquarian Society.
|
| Credits: lifestorm, Gregory Wayne Rossel JR.,
| Maloy, DrPepper10 @ RIP, Atle!
|
| Visit for more: https://plymouth.thetwilightzone.ru/
--]]
att.PrintName = "\"BIRD\" #9 Birdshot"
att.SortOrder = 4
att.Icon = Material("entities/att/arccw_uc_ammo_shotgun_generic.png", "mips smooth")
att.Description = [[Hunting rounds with a wide spread and a very large number of pellets, designed to shoot birds out of the sky.
While not as lethal as buckshot, the loose clump spread makes it easier to hit small or multiple targets.]]
att.Desc_Pros = {
"uc.pellet.2x"
}
att.Desc_Cons = {
"uc.accuracy.20"
}
att.Desc_Neutrals = {
}
att.Slot = {"ud_ammo_shotgun", "uc_ammo"}
att.AutoStats = true
att.Mult_Num = 2
att.Mult_Damage = 0.85
att.Mult_DamageMin = 0.85
att.Mult_Recoil = 0.8
att.Add_AccuracyMOA = 20
att.Mult_HullSize = 0.1
att.Override_UC_ShellColor = Color(0.4 * 255, 0.6 * 255, 0.8 * 255)
att.Hook_Compatible = function(wep)
if !wep:GetIsShotgun() or wep:GetBuff_Override("UC_Shotshell") then
return false
end
end