This commit is contained in:
lifestorm
2024-08-04 23:54:45 +03:00
parent 8064ba84d8
commit 6a58f406b1
7522 changed files with 4011896 additions and 15 deletions

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--[[
| This file was obtained through the combined efforts
| of Madbluntz & Plymouth Antiquarian Society.
|
| Credits: lifestorm, Gregory Wayne Rossel JR.,
| Maloy, DrPepper10 @ RIP, Atle!
|
| Visit for more: https://plymouth.thetwilightzone.ru/
--]]
att.PrintName = "\"MAG\" #000 Magnum Buckshot"
att.AbbrevName = "\"MAG\" #000 Buckshot"
att.SortOrder = 5
att.Icon = Material("entities/att/arccw_uc_ammo_shotgun_generic.png", "mips smooth")
att.Description = [[Buckshot load using fewer, larger diameter shots and a more intense powder load. This ammo type is particularly effective up close, but its energy fizzles out quickly.]]
att.Desc_Pros = {
}
att.Desc_Cons = {
"uc.pellet.0.75",
"uc.accuracy.10",
}
att.Desc_Neutrals = {
}
att.Slot = {"ud_ammo_shotgun","uc_ammo"}
att.AutoStats = true
att.Mult_Num = 0.75
att.Mult_Damage = 1.25
att.Mult_Range = 0.5
att.Mult_RangeMin = 2
att.Mult_Recoil = 1.3
att.Add_AccuracyMOA = 10
att.Mult_HullSize = 1.5
att.Override_UC_ShellColor = Color(0.8 * 255, 0.8 * 255, 0.8 * 255)
att.Hook_Compatible = function(wep)
if !wep:GetIsShotgun() or wep:GetBuff_Override("UC_Shotshell") then
return false
end
end