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47
lua/arccw/shared/attachments/uc_muzzle_supp_cylinder.lua
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47
lua/arccw/shared/attachments/uc_muzzle_supp_cylinder.lua
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--[[
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| This file was obtained through the combined efforts
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| of Madbluntz & Plymouth Antiquarian Society.
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| Credits: lifestorm, Gregory Wayne Rossel JR.,
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| Maloy, DrPepper10 @ RIP, Atle!
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| Visit for more: https://plymouth.thetwilightzone.ru/
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--]]
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att.PrintName = "Cylinder Suppressor"
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att.Icon = Material("entities/att/acwatt_uc_muzzle_supp_cylinder.png", "mips smooth")
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att.Description = "Traps propellant gas from the muzzle, reducing visual and audible report.\nBulky and heavy, but provides better ballistic performance.\n\n\"By the time you figured it out, it would be too late.\""
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att.Desc_Neutrals = {"uc.muzzleblocking", "uc.exclusive.shotgun"}
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att.AutoStats = true
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att.Slot = {"muzzle_shotgun","muzzle"}
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att.GivesFlags = {"muzzleblocking"}
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att.ExcludeFlags = {"nomuzzleblocking"}
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att.SortOrder = 150
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att.Model = "models/weapons/arccw/atts/ud_silencer_870.mdl"
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att.ModelOffset = Vector(-1, 0, 0)
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att.OffsetAng = Angle(0, 0, 0)
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att.Silencer = true
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att.Override_MuzzleEffect = "muzzleflash_suppressed"
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att.IsMuzzleDevice = true
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att.Mult_ShootPitch = 1.1
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att.Mult_ShootVol = 0.75
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att.Add_BarrelLength = 6
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att.Mult_SightTime = 1.15
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att.Mult_HipDispersion = 1.2
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att.Mult_Sway = 1.15
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att.Mult_Range = 1.1
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att.AttachSound = "arccw_uc/common/gunsmith/suppressor_thread.ogg"
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att.Hook_Compatible = function(wep)
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if !wep:GetIsShotgun() then
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return false
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end
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end
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