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76
lua/arccw/shared/attachments/ud_m16_receiver_fpw.lua
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76
lua/arccw/shared/attachments/ud_m16_receiver_fpw.lua
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--[[
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| This file was obtained through the combined efforts
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| of Madbluntz & Plymouth Antiquarian Society.
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| Credits: lifestorm, Gregory Wayne Rossel JR.,
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| Maloy, DrPepper10 @ RIP, Atle!
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|
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| Visit for more: https://plymouth.thetwilightzone.ru/
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--]]
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att.PrintName = "AMFPW Receiver Package"
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att.AbbrevName = "FPW Package"
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att.Description = "Unique receiver group of the M231 Firing Port Weapon.\nOriginally intended to be fired from inside a fighting vehicle, the FPW has an insanely high cyclic rate, lacks a front sight and semi-automatic mode, fires from an open bolt, and makes no considerations for recoil, accuracy or heat. The trigger pull is also known to be very heavy."
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if GetConVar("arccw_truenames"):GetBool() then
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att.PrintName = "M231 FPW Receiver Package"
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end
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att.Icon = Material("entities/att/acwatt_ud_m16_receiver_a1.png", "smooth mips")
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att.Desc_Pros = {
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"uc.auto"
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}
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att.Desc_Cons = {
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"uc.jam",
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"uc.nofs",
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"uc.overheat",
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"ud.m16.fpw1",
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"ud.m16.fpw2"
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}
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att.Desc_Neutrals = {
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"ud.m16_a1"
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}
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att.Slot = "ud_m16_fcg"
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--att.InvAtt = "ud_m16_receiver_auto"
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att.AutoStats = true
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att.SortOrder = -6.5
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att.Mult_RPM = 1103 / 900
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att.Mult_Recoil = 1.25 / 1.1
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att.Mult_RecoilSide = 1.5
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att.Mult_Range = 0.9
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--att.Mult_Sway = 1.25
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att.Mult_AccuracyMOA = 4 / 3
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att.Mult_HipDispersion = 0.85
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att.Override_ChamberSize = 0
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att.Override_TriggerDelay = true
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att.Override_Malfunction = true
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att.Override_Jamming = true
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att.Override_HeatLockout = false
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att.Override_HeatCapacity = 120
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att.Override_HeatDissipation = 20
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att.A_Hook_Add_SightsDispersion = function(wep, data)
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if data and (!wep.Attachments[1].Installed or wep.Attachments[1].Installed == "ud_m16_rs") then
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data.add = data.add + 50
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end
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end
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att.Override_Firemodes = {
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{
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Mode = 2,
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},
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{
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Mode = 0
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}
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}
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att.Override_ChamberSize = 0
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att.GivesFlags = {"m16_auto", "ud_m16_retro", "ud_m16_fpw", "sight_magpul", "patr3"}
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att.ExcludeFlags = {"m16_noauto","ud_m16_not_retro"}
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att.ActivateElements = {"upper_classic","ud_m16_upper_charm2"}
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att.TopMount = 3
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