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44
lua/arccw/shared/attachments/ur_ak_barrel_vityaz.lua
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44
lua/arccw/shared/attachments/ur_ak_barrel_vityaz.lua
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--[[
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| This file was obtained through the combined efforts
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| of Madbluntz & Plymouth Antiquarian Society.
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| Credits: lifestorm, Gregory Wayne Rossel JR.,
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| Maloy, DrPepper10 @ RIP, Atle!
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| Visit for more: https://plymouth.thetwilightzone.ru/
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--]]
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att.PrintName = "PP-19 9\" SMG Barrel"
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att.AbbrevName = "9\" SMG Barrel"
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att.Icon = Material("entities/att/ur_ak/barrel/smg.png", "mips smooth")
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att.Description = "Submachine gun barrel with a rail interface for additional modularity. More lightweight than the compact barrel, but confers more recoil."
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att.Slot = {"ur_ak_barrel"}
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att.AutoStats = true
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if !GetConVar("arccw_truenames"):GetBool() then
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att.PrintName = "Bogatyr SMG 9\" SMG Barrel"
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end
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att.SortOrder = 9
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att.Add_BarrelLength = -5
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att.Mult_ShootPitch = 115 / 100
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att.Mult_RPM = 1.131
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att.Mult_SightTime = 0.7
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att.Mult_HipDispersion = 0.7
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att.Mult_SightedSpeedMult = 1.12
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att.Mult_SpeedMult = 1.03
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att.Mult_Sway = 0.85
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att.Mult_Recoil = 1.4
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att.Mult_AccuracyMOA = 1.5
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att.Mult_Range = 0.65
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att.ActivateElements = {"barrel_vityaz"}
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att.GivesFlags = {"ak_barrelchange", "barrel_carbine", "ak_railedguard"}
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att.LHIK = true
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att.ModelOffset = Vector(-24, -3.4, 3.3)
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att.OffsetAng = Angle(10, 0, 0)
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att.Model = "models/weapons/arccw/ak_lhik_u.mdl"
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