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lua/effects/eff_baku_jeeptracer.lua
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78
lua/effects/eff_baku_jeeptracer.lua
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--[[
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| This file was obtained through the combined efforts
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| of Madbluntz & Plymouth Antiquarian Society.
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| Credits: lifestorm, Gregory Wayne Rossel JR.,
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| Maloy, DrPepper10 @ RIP, Atle!
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| Visit for more: https://plymouth.thetwilightzone.ru/
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--]]
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local lifetime = 0.2
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local inverse = 1 / lifetime
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function EFFECT:Init(data)
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self.DieTime = CurTime() + lifetime
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self.Entity = data:GetEntity()
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self.Attachment = data:GetAttachment()
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self.StartPos = data:GetStart() or Vector(0, 0, 0)
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self.Scale = 1
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if(IsValid(self.Entity)) then
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self.StartPos = self.Entity:GetAttachment(self.Attachment).Pos
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end
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self.EndPos = data:GetOrigin()
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self:SetRenderBoundsWS(self.StartPos, self.EndPos)
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local flags = data:GetFlags()
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local dontdrawbeam = bit.band(flags, 4) > 0
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self.Beam = {}
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if(!dontdrawbeam) then
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for i = 1, math.random(1, 3) do
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local beam = {}
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beam[1] = self.StartPos
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local breaks = math.max(self.EndPos:Distance(self.StartPos) / (300), 3)
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for i = 2, breaks do
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local x_ = LerpVector( (i - 1) / breaks, self.StartPos, self.EndPos)
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beam[i] = x_
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end
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beam[#beam + 1] = self.EndPos
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self.Beam[i] = beam
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end
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end
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end
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local beam = CreateMaterial("baku_jeep_tracer", "UnlitGeneric", { ["$basetexture"] = "sprites/laserbeam", ["$vertexcolor"] = 1,
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["$vertexalpha"] = 1,
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["$additive"] = 1, })
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function EFFECT:Render()
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local size = Lerp( (self.DieTime - CurTime()) * inverse, 0, 16 * self.Scale )
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render.SetMaterial(beam)
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render.DrawBeam(self.StartPos, self.EndPos, size, 0, 1, Color(255, 185, 40))
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for k, v in pairs(self.Beam) do
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render.StartBeam(#v)
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render.AddBeam(v[1], size * 0.2, 0, Color(255, 255, 255))
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for i = 2, #v - 2 do
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render.AddBeam(v[i] + VectorRand() * 5, size * 0.2, 0, Color(255, 255, 255))
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end
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render.AddBeam(v[#v], size * 0.2, 0, Color(255, 255, 255))
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render.EndBeam()
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end
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end
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function EFFECT:Think()
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return self.DieTime > CurTime()
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end
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