This commit is contained in:
lifestorm
2024-08-04 23:54:45 +03:00
parent 8064ba84d8
commit 6a58f406b1
7522 changed files with 4011896 additions and 15 deletions

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--[[
| This file was obtained through the combined efforts
| of Madbluntz & Plymouth Antiquarian Society.
|
| Credits: lifestorm, Gregory Wayne Rossel JR.,
| Maloy, DrPepper10 @ RIP, Atle!
|
| Visit for more: https://plymouth.thetwilightzone.ru/
--]]
include("shared.lua")
function ENT:GetOverlayText()
return "StormFox wiremod support"
end
local matBeam = Material( "effects/lamp_beam" )
local sf = Material("stormfox2/logo.png")
local part = Material("effects/lamp_beam")
local mat = Material("dev/dev_combinemonitor_3")
local sin,abs = math.sin,math.abs
local c = Color(0,0,0)
function ENT:Draw()
self:DrawModel()
if ( halo.RenderedEntity() == self ) then return end
if not StormFox2 then return end
if not StormFox2.Loaded then return end
cam.Start3D2D(self:LocalToWorld(Vector(5.8,-5.11,0.82)),self:LocalToWorldAngles(Angle(0,90,90)),0.1)
surface.SetDrawColor(0,0,0)
surface.DrawRect(0,0,50,25)
surface.SetMaterial(sf)
surface.SetDrawColor(255,255,255)
surface.DrawTexturedRect(15,2,20,20)
surface.SetMaterial(mat)
surface.SetDrawColor(255,255,255)
surface.DrawTexturedRect(0,0,50,25)
cam.End3D2D()
local p = self:LocalToWorld(Vector(5.9,0,0))
local a = abs(sin(SysTime())) * 255
render.SetColorMaterial()
c.r = a
render.DrawBox(p,self:GetAngles(),Vector(-0.1,-0.1,-0.1),Vector(0.1,0.1,0.1),c)
render.SetMaterial(part)
render.DrawBeam(p,p + self:GetForward() * 1,1,0,1,c)
end

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--[[
| This file was obtained through the combined efforts
| of Madbluntz & Plymouth Antiquarian Society.
|
| Credits: lifestorm, Gregory Wayne Rossel JR.,
| Maloy, DrPepper10 @ RIP, Atle!
|
| Visit for more: https://plymouth.thetwilightzone.ru/
--]]
-- Check if wiremod is installed
if not file.Exists("lua/autorun/wire_load.lua", "GAME") then return end
AddCSLuaFile("cl_init.lua")
AddCSLuaFile("shared.lua")
include("shared.lua")
function ENT:Initialize()
self:SetModel( "models/props_lab/reciever01d.mdl" )
self:PhysicsInit( SOLID_VPHYSICS ) -- Make us work with physics,
self:SetMoveType( MOVETYPE_VPHYSICS ) -- after all, gmod is a physics
self:SetSolid( SOLID_VPHYSICS ) -- Toolbox
self:SetRenderMode(RENDERMODE_TRANSALPHA)
if WireAddon then
self.Outputs = Wire_CreateOutputs(self, {
"Temperature",
"Temperature_F",
"Rain_gauge",
"Wind",
"WindAngle",
"Thunder",
"Clock_24 [STRING]",
"Clock_12 [STRING]",
"Clock_raw",
"Weather [STRING]"
})
Wire_TriggerOutput(self, "Clock_raw", StormFox2.Time.Get(true))
Wire_TriggerOutput(self, "Clock_24", StormFox2.Time.TimeToString(nil))
Wire_TriggerOutput(self, "Clock_12", StormFox2.Time.TimeToString(nil,true))
local temp = StormFox2.Temperature.Get()
Wire_TriggerOutput(self, "Temperature", temp)
Wire_TriggerOutput(self, "Temperature_F",StormFox2.Temperature.Convert("fahrenheit","celsius",temp))
local gauge = 0
local wD = StormFox2.Weather.GetCurrent()
if wD.Name == "Rain" or wD.Inherit == "Rain" then
gauge = StormFox2.Weather.GetPercent() * 10
end
Wire_TriggerOutput(self, "Rain_gauge", gauge)
Wire_TriggerOutput(self, "Wind", StormFox2.Wind.GetForce())
Wire_TriggerOutput(self, "WindAngle", StormFox2.Wind.GetYaw())
Wire_TriggerOutput(self, "Thunder", StormFox2.Thunder.IsThundering() and 1 or 0)
Wire_TriggerOutput(self, "Weather", StormFox2.Weather.GetDescription())
end
self:SetKeyValue("fademindist", 2000)
self:SetKeyValue("fademaxdist", 2000)
end
local function SetWire(self,data,value)
if self.Outputs[data].Value != value then
Wire_TriggerOutput(self, data, value)
end
end
local l = 0
function ENT:Think()
if not WireAddon then return end
if l > SysTime() then return end
l = SysTime() + 1
Wire_TriggerOutput(self, "Clock_raw", StormFox2.Time.Get(true))
Wire_TriggerOutput(self, "Clock_24", StormFox2.Time.TimeToString(nil))
Wire_TriggerOutput(self, "Clock_12", StormFox2.Time.TimeToString(nil,true))
local temp = StormFox2.Temperature.Get()
Wire_TriggerOutput(self, "Temperature", temp)
Wire_TriggerOutput(self, "Temperature_F",StormFox2.Temperature.Convert("fahrenheit","celsius",temp))
local gauge = 0
local wD = StormFox2.Weather.GetCurrent()
if wD.Name == "Rain" or wD.Inherit == "Rain" then
gauge = StormFox2.Weather.GetPercent() * 10
end
Wire_TriggerOutput(self, "Rain_gauge", gauge)
Wire_TriggerOutput(self, "Wind", StormFox2.Wind.GetForce())
Wire_TriggerOutput(self, "WindAngle", StormFox2.Wind.GetYaw())
Wire_TriggerOutput(self, "Thunder", StormFox2.Thunder.IsThundering() and 1 or 0)
Wire_TriggerOutput(self, "Weather", StormFox2.Weather.GetDescription())
end
function ENT:SpawnFunction( ply, tr, ClassName )
if ( !tr.Hit ) then return end
local SpawnPos = tr.HitPos + tr.HitNormal * 3
local ent = ents.Create( ClassName )
ent:SetPos( SpawnPos )
ent:SetAngles(Angle(0,ply:EyeAngles().y + 180,0))
ent:Spawn()
ent:Activate()
return ent
end

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--[[
| This file was obtained through the combined efforts
| of Madbluntz & Plymouth Antiquarian Society.
|
| Credits: lifestorm, Gregory Wayne Rossel JR.,
| Maloy, DrPepper10 @ RIP, Atle!
|
| Visit for more: https://plymouth.thetwilightzone.ru/
--]]
ENT.Type = "anim"
ENT.Base = "base_anim"
ENT.PrintName = "Wire-Weather Station"
ENT.Author = "Nak"
ENT.Purpose = "Allows wiremod to read weatherdata"
ENT.Instructions = "Use wiremod on it"
ENT.Category = "StormFox2"
ENT.Editable = true
ENT.Spawnable = true
ENT.AdminOnly = false
ENT.RenderGroup = RENDERGROUP_TRANSLUCENT