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41
gamemodes/darkrp/plugins/npcspawner/cl_plugin.lua
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41
gamemodes/darkrp/plugins/npcspawner/cl_plugin.lua
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--[[
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| This file was obtained through the combined efforts
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| of Madbluntz & Plymouth Antiquarian Society.
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| Credits: lifestorm, Gregory Wayne Rossel JR.,
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| Maloy, DrPepper10 @ RIP, Atle!
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| Visit for more: https://plymouth.thetwilightzone.ru/
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--]]
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do
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local function spawnerESP(client, entity, x, y, factor, distance)
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local alpha = math.Remap(math.Clamp(distance, 1500, 2000), 1500, 2000, 255, 45)
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local npcClass = entity:GetNPCClass()
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local npcCount = 0
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local entityIndex = entity:EntIndex()
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local timerName = "NPCSpawner" .. entityIndex
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for _, npc in ipairs(ents.FindByClass(npcClass)) do
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if (npc:GetNetVar("SpawnerID", 0) == entityIndex) then
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npcCount = npcCount + 1
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end
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end
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ix.util.DrawText(npcClass .. " Spawner (" .. npcCount .. "/" .. entity:GetMaxNPCs() .. ")", x, y, Color(255, 255, 255, alpha), TEXT_ALIGN_CENTER, TEXT_ALIGN_CENTER, nil, alpha)
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end
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ix.observer:RegisterESPType("ix_npcspawner", spawnerESP, "npcspawner")
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end
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net.Receive("NPCSpawner_Edit", function()
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local spawner = net.ReadEntity()
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local bEnabled = net.ReadBool()
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local sClass = net.ReadString()
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local fPlayerNoSpawnRange = net.ReadFloat()
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local fMaxNPCs = net.ReadFloat()
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local fSpawnInterval = net.ReadFloat()
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vgui.Create("ixNPCSpawnerEditor"):Populate(spawner, bEnabled, sClass, fPlayerNoSpawnRange, fMaxNPCs, fSpawnInterval)
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end)
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