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11
gamemodes/helix/gamemode/items/ammo/sh_rocketammo.txt
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11
gamemodes/helix/gamemode/items/ammo/sh_rocketammo.txt
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ITEM.name = "A Rocket"
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ITEM.model = "models/weapons/w_missile_closed.mdl"
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ITEM.ammo = "rpg_round" -- type of the ammo
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ITEM.ammoAmount = 1 -- amount of the ammo
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ITEM.width = 2
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ITEM.description = "A Package of %s Rockets"
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ITEM.iconCam = {
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ang = Angle(-0.70499622821808, 268.25439453125, 0),
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fov = 12.085652091515,
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pos = Vector(7, 200, -2)
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}
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