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@@ -0,0 +1,29 @@
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--[[
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| This file was obtained through the combined efforts
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| of Madbluntz & Plymouth Antiquarian Society.
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| Credits: lifestorm, Gregory Wayne Rossel JR.,
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| Maloy, DrPepper10 @ RIP, Atle!
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|
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| Visit for more: https://plymouth.thetwilightzone.ru/
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--]]
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ITEM.name = "Poche à Munitions"
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ITEM.description = "Un petit sac permettant de mettre des munitions."
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ITEM.model = Model("models/willardnetworks/clothingitems/backpack.mdl")
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ITEM.noOpen = false
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ITEM.noEquip = true
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ITEM.invWidth = 4
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ITEM.invHeight = 2
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ITEM.width = 2
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ITEM.height = 1
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ITEM.restriction = { -- ammo is base_stackable, and thats kinda too broad for this so gotta list it manually
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"bullets_357",
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"bullets_assaultrifle",
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"bullets_buckshot",
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"bullets_heavypulse",
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"bullets_pistol",
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"bullets_pulse",
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"bullets_smg1",
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"bullets_sniper"
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}
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@@ -0,0 +1,32 @@
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--[[
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| This file was obtained through the combined efforts
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| of Madbluntz & Plymouth Antiquarian Society.
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|
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| Credits: lifestorm, Gregory Wayne Rossel JR.,
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| Maloy, DrPepper10 @ RIP, Atle!
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|
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| Visit for more: https://plymouth.thetwilightzone.ru/
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--]]
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ITEM.name = "Sac"
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ITEM.description = "Un gros sac avec l'insigne de l'Union dessus."
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ITEM.category = "Stockage"
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ITEM.invWidth = 4
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ITEM.invHeight = 4
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ITEM.bodygroup = "bag"
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ITEM.model = Model("models/willardnetworks/clothingitems/backpack.mdl")
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ITEM.outfitCategory = "Bag"
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ITEM.noOpen = true
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ITEM.hooks.View = function(item, data)
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local client = item.player
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local inventory = client:GetCharacter():GetInventory()
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local items = inventory:GetItemsByUniqueID(item.uniqueID)
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if (#items > 1) then
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table.SortByMember(items, "id", true)
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if (items[1].id != item.id) then
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return false
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end
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end
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end
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@@ -0,0 +1,18 @@
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--[[
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| This file was obtained through the combined efforts
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| of Madbluntz & Plymouth Antiquarian Society.
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|
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| Credits: lifestorm, Gregory Wayne Rossel JR.,
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| Maloy, DrPepper10 @ RIP, Atle!
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|
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| Visit for more: https://plymouth.thetwilightzone.ru/
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--]]
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ITEM.name = "Poche à Chargeurs"
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ITEM.description = "Un petit sac permettant de mettre des chargeurs."
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ITEM.model = Model("models/willardnetworks/clothingitems/satchel.mdl")
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ITEM.noOpen = false
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ITEM.noEquip = true
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ITEM.invWidth = 4
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ITEM.invHeight = 1
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ITEM.restriction = {"base_arccwmag"}
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@@ -0,0 +1,33 @@
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--[[
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| This file was obtained through the combined efforts
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| of Madbluntz & Plymouth Antiquarian Society.
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|
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| Credits: lifestorm, Gregory Wayne Rossel JR.,
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| Maloy, DrPepper10 @ RIP, Atle!
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|
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| Visit for more: https://plymouth.thetwilightzone.ru/
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--]]
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ITEM.name = "Trousse de Secours"
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ITEM.description = "Un petit sac permettant de mettre des objets de soins."
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ITEM.model = Model("models/willardnetworks/clothingitems/satchel.mdl")
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ITEM.noOpen = false
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ITEM.noEquip = true
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ITEM.invWidth = 2
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ITEM.invHeight = 6
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ITEM.restriction = {
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"surgerykit",
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"morphine",
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"makeshift_bandage",
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"health_vial",
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"health_syringe",
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"health_kit",
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"firstaid",
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"disinfected_bandage",
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"bandage",
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"adrenaline",
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"disinfectant_bottle",
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"bloodstabilizer",
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"painkillers",
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"bloodbag",
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}
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@@ -0,0 +1,20 @@
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--[[
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| This file was obtained through the combined efforts
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| of Madbluntz & Plymouth Antiquarian Society.
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|
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| Credits: lifestorm, Gregory Wayne Rossel JR.,
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| Maloy, DrPepper10 @ RIP, Atle!
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|
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| Visit for more: https://plymouth.thetwilightzone.ru/
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--]]
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ITEM.name = "Petite sacoche"
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ITEM.description = "Une petite sacoche qui repose sur votre hanche."
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ITEM.category = "Stockage"
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ITEM.invWidth = 3
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ITEM.invHeight = 4
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ITEM.bodygroup = "satchel"
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ITEM.model = Model("models/willardnetworks/clothingitems/satchel.mdl")
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ITEM.outfitCategory = "Satchel"
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ITEM.noOpen = true
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