This commit is contained in:
lifestorm
2024-08-04 22:55:00 +03:00
parent 8064ba84d8
commit 73479cff9e
7338 changed files with 1718883 additions and 14 deletions

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--[[
| This file was obtained through the combined efforts
| of Madbluntz & Plymouth Antiquarian Society.
|
| Credits: lifestorm, Gregory Wayne Rossel JR.,
| Maloy, DrPepper10 @ RIP, Atle!
|
| Visit for more: https://plymouth.thetwilightzone.ru/
--]]
AddCSLuaFile("shared.lua")
include('shared.lua')
/*-----------------------------------------------
*** Copyright (c) 2012-2023 by DrVrej, All rights reserved. ***
No parts of this code or any of its contents may be reproduced, copied, modified or adapted,
without the prior written consent of the author, unless otherwise indicated for stand-alone materials.
-----------------------------------------------*/
ENT.Model = {"models/vj_hlr/hl1/gturret_mini.mdl"} -- The game will pick a random model from the table when the SNPC is spawned | Add as many as you want
ENT.StartHealth = 50
ENT.VJC_Data = {
ThirdP_Offset = Vector(0, 0, 10), -- The offset for the controller when the camera is in third person
FirstP_Bone = "Dummy02", -- If left empty, the base will attempt to calculate a position for first person
FirstP_Offset = Vector(0, 0, 0), -- The offset for the controller when the camera is in first person
FirstP_ShrinkBone = false, -- Should the bone shrink? Useful if the bone is obscuring the player's view
}
ENT.VJ_NPC_Class = {"CLASS_AUTOMATIC_TURRET"}
-- Custom
ENT.Sentry_MuzzleAttach = "muzzle"
ENT.Sentry_AlarmAttach = "frame"
ENT.Sentry_Type = 2
ENT.Sentry_OrientationType = 0
---------------------------------------------------------------------------------------------------------------------------------------------
function ENT:CustomOnInitialize()
self:DrawShadow(false)
self:SetCollisionBounds(Vector(15, 15, 40), Vector(-15, -15, 0))
self:AddFlags(FL_NOTARGET) -- Starts retracted, so make it no target
self.NextAnyAttackTime_Range = 0.03
end