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51
lua/entities/pill_barnacle_tongue.lua
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51
lua/entities/pill_barnacle_tongue.lua
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--[[
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| This file was obtained through the combined efforts
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| of Madbluntz & Plymouth Antiquarian Society.
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| Credits: lifestorm, Gregory Wayne Rossel JR.,
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| Maloy, DrPepper10 @ RIP, Atle!
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| Visit for more: https://plymouth.thetwilightzone.ru/
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--]]
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AddCSLuaFile()
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ENT.Type = "anim"
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ENT.PrintName = "Barnacle Tongue"
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function ENT:Initialize()
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if SERVER then
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--Physics
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self:SetModel("models/props_junk/PopCan01a.mdl")
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self:PhysicsInit(SOLID_VPHYSICS)
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self:SetMoveType(MOVETYPE_VPHYSICS)
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self:SetSolid(SOLID_VPHYSICS)
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local phys = self:GetPhysicsObject()
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if (phys:IsValid()) then
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phys:Wake()
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phys:SetMass(100)
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end
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end
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end
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function ENT:StartTouch(ent)
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if IsValid(self.connected) or ent:IsWorld() then return end
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if util.IsValidRagdoll(ent:GetModel()) and not ent:IsRagdoll() and not ent:IsPlayer() then
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local doll = ents.Create("prop_ragdoll")
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doll:SetModel(ent:GetModel())
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doll:SetPos(ent:GetPos())
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doll:SetAngles(ent:GetAngles())
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doll:Spawn()
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ent:Remove()
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ent = doll
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self:SetPos(ent:GetPhysicsObject(0):GetPos())
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end
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constraint.Weld(self, ent, 0, 0, 0, true, false)
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self.connected = ent
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self:EmitSound("npc/barnacle/neck_snap1.wav")
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end
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function ENT:Draw()
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end
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