This commit is contained in:
lifestorm
2024-08-04 22:55:00 +03:00
parent 0e770b2b49
commit 94063e4369
7342 changed files with 1718932 additions and 14 deletions

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--[[
| This file was obtained through the combined efforts
| of Madbluntz & Plymouth Antiquarian Society.
|
| Credits: lifestorm, Gregory Wayne Rossel JR.,
| Maloy, DrPepper10 @ RIP, Atle!
|
| Visit for more: https://plymouth.thetwilightzone.ru/
--]]
--
-- Called when we've received a call from a client who wants to edit
-- a particular entity.
--
function GM:VariableEdited( ent, ply, key, val, editor )
if ( !IsValid( ent ) ) then return end
if ( !IsValid( ply ) ) then return end
--
-- Check with the gamemode that we can edit the entity
--
local CanEdit = hook.Run( "CanEditVariable", ent, ply, key, val, editor )
if ( !CanEdit ) then return end
--
-- Actually apply the edited value
--
ent:EditValue( key, val )
end
--
-- Your gamemode should use this hook to allow/dissallow editing
-- By default only admins can edit entities.
--
function GM:CanEditVariable( ent, ply, key, val, editor )
return ply:IsAdmin() || game.SinglePlayer()
end