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@@ -0,0 +1,54 @@
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--[[
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| This file was obtained through the combined efforts
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| of Madbluntz & Plymouth Antiquarian Society.
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| Credits: lifestorm, Gregory Wayne Rossel JR.,
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| Maloy, DrPepper10 @ RIP, Atle!
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|
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| Visit for more: https://plymouth.thetwilightzone.ru/
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--]]
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ITEM.base = "base_stackable"
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ITEM.name = "Playing Card"
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ITEM.model = Model("models/cards/card1.mdl")
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ITEM.iconCam = {
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pos = Vector(0, 0, 200),
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ang = Angle(90, 0, 0),
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fov = 1.12
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}
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ITEM.category = "Carte à jouer"
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ITEM.maxStackSize = 10
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ITEM.altCard = false
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ITEM.color = Color(255, 255, 255) -- I'm just doing this to enable advanced rendering. I spent hours trying to get them to look right with normal icons, I'm about to go crazy.
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function ITEM:GetModel()
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return self.altCard and "models/cards/card2.mdl" or "models/cards/card1.mdl"
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end
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function ITEM:GetDescription()
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return "Un morceau de plastique mince, spécialement préparé qui est marqué avec un motif distinctif. Celui-ci est le " .. self.name .. ". Il a une finition légère des deux côtés, pour faciliter la manipulation."
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end
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if (CLIENT) then
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function ITEM:PopulateTooltip(tooltip)
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local itemEntity = self.entity
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if (!itemEntity or !IsValid(itemEntity)) then return end
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local entPos = itemEntity:GetPos()
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local up = itemEntity:GetUp()
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local posBack, posForward = entPos + up * -5, entPos + up * 5
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local eyePos = EyePos()
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local distanceForward, distanceBack = eyePos:DistToSqr(posForward), eyePos:DistToSqr(posBack)
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local name = tooltip:GetRow("name")
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local description = tooltip:GetRow("description")
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if (distanceForward > distanceBack) then
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name:SetText("Carte à jouer")
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name:SizeToContents()
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description:SetText("Une carte à jouer inconnue.")
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description:SizeToContents()
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end
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end
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end
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