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192
gamemodes/helix/plugins/area/derma/cl_area.lua
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192
gamemodes/helix/plugins/area/derma/cl_area.lua
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--[[
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| This file was obtained through the combined efforts
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| of Madbluntz & Plymouth Antiquarian Society.
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| Credits: lifestorm, Gregory Wayne Rossel JR.,
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| Maloy, DrPepper10 @ RIP, Atle!
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| Visit for more: https://plymouth.thetwilightzone.ru/
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--]]
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-- area entry
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DEFINE_BASECLASS("Panel")
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local PANEL = {}
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AccessorFunc(PANEL, "text", "Text", FORCE_STRING)
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AccessorFunc(PANEL, "backgroundColor", "BackgroundColor")
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AccessorFunc(PANEL, "tickSound", "TickSound", FORCE_STRING)
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AccessorFunc(PANEL, "tickSoundRange", "TickSoundRange")
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AccessorFunc(PANEL, "backgroundAlpha", "BackgroundAlpha", FORCE_NUMBER)
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AccessorFunc(PANEL, "expireTime", "ExpireTime", FORCE_NUMBER)
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AccessorFunc(PANEL, "animationTime", "AnimationTime", FORCE_NUMBER)
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function PANEL:Init()
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self:DockPadding(4, 4, 4, 4)
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self:SetSize(self:GetParent():GetWide(), 0)
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self.label = self:Add("DLabel")
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self.label:Dock(FILL)
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self.label:SetFont("ixMediumLightFont")
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self.label:SetTextColor(color_white)
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self.label:SetExpensiveShadow(1, color_black)
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self.label:SetText("Zone")
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self.text = ""
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self.tickSound = "ui/buttonrollover.wav"
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self.tickSoundRange = {190, 200}
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self.backgroundAlpha = 255
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self.expireTime = 8
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self.animationTime = 2
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self.character = 1
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self.createTime = RealTime()
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self.currentAlpha = 255
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self.currentHeight = 0
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self.nextThink = RealTime()
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end
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function PANEL:Show()
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self:CreateAnimation(0.5, {
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index = -1,
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target = {currentHeight = self.label:GetTall() + 8},
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easing = "outQuint",
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Think = function(animation, panel)
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panel:SetTall(panel.currentHeight)
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end
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})
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end
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function PANEL:SetFont(font)
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self.label:SetFont(font)
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end
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function PANEL:SetText(text)
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if (text:sub(1, 1) == "@") then
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text = L(text:sub(2))
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end
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self.label:SetText(text)
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self.text = text
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self.character = 1
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end
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function PANEL:Think()
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local time = RealTime()
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if (time >= self.nextThink) then
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if (self.character < self.text:utf8len()) then
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self.character = self.character + 1
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self.label:SetText(string.utf8sub(self.text, 1, self.character))
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LocalPlayer():EmitSound(self.tickSound, 100, math.random(self.tickSoundRange[1], self.tickSoundRange[2]))
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end
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if (time >= self.createTime + self.expireTime and !self.bRemoving) then
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self:Remove()
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end
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self.nextThink = time + 0.05
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end
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end
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function PANEL:SizeToContents()
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self:SetWide(self:GetParent():GetWide())
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self.label:SetWide(self:GetWide())
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self.label:SizeToContentsY()
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end
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function PANEL:Paint(width, height)
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self.backgroundAlpha = math.max(self.backgroundAlpha - 200 * FrameTime(), 0)
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derma.SkinFunc("PaintAreaEntry", self, width, height)
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end
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function PANEL:Remove()
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if (self.bRemoving) then
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return
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end
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self:CreateAnimation(self.animationTime, {
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target = {currentAlpha = 0},
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Think = function(animation, panel)
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panel:SetAlpha(panel.currentAlpha)
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end,
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OnComplete = function(animation, panel)
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panel:CreateAnimation(0.5, {
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index = -1,
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target = {currentHeight = 0},
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easing = "outQuint",
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Think = function(_, sizePanel)
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sizePanel:SetTall(sizePanel.currentHeight)
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end,
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OnComplete = function(_, sizePanel)
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sizePanel:OnRemove()
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BaseClass.Remove(sizePanel)
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end
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})
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end
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})
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self.bRemoving = true
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end
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function PANEL:OnRemove()
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end
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vgui.Register("ixAreaEntry", PANEL, "Panel")
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-- main panel
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PANEL = {}
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function PANEL:Init()
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local chatWidth, _ = chat.GetChatBoxSize()
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local _, chatY = chat.GetChatBoxPos()
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self:SetSize(chatWidth, chatY)
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self:SetPos(32, 0)
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self:ParentToHUD()
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self.entries = {}
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ix.gui.area = self
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end
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function PANEL:AddEntry(entry, color)
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color = color or ix.config.Get("color")
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local id = #self.entries + 1
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local panel = entry
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if (isstring(entry)) then
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panel = self:Add("ixAreaEntry")
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panel:SetText(entry)
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end
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panel:SetBackgroundColor(color)
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panel:SizeToContents()
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panel:Dock(BOTTOM)
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panel:Show()
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panel.OnRemove = function()
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for k, v in pairs(self.entries) do
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if (v == panel) then
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table.remove(self.entries, k)
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break
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end
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end
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end
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self.entries[id] = panel
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return id
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end
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function PANEL:GetEntries()
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return self.entries
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end
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vgui.Register("ixArea", PANEL, "Panel")
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