This commit is contained in:
lifestorm
2024-08-04 22:55:00 +03:00
parent 0e770b2b49
commit 94063e4369
7342 changed files with 1718932 additions and 14 deletions

View File

@@ -0,0 +1,53 @@
--[[
| This file was obtained through the combined efforts
| of Madbluntz & Plymouth Antiquarian Society.
|
| Credits: lifestorm, Gregory Wayne Rossel JR.,
| Maloy, DrPepper10 @ RIP, Atle!
|
| Visit for more: https://plymouth.thetwilightzone.ru/
--]]
att.PrintName = "Subsonic"
att.SortOrder = 17
att.Icon = Material("entities/att/acwatt_uc_powder_subsonic.png", "smooth mips")
att.Description = [[Powder load low enough to make the bullet travel slower than the speed of sound. This reduces range significantly, but makes gunfire very comfortable and quiet (comparatively speaking).
The sonic boom typical of the round is eliminated, rendering it even more silent than usual with a suppressed firearm.]]
att.Desc_Pros = {
"pro.invistracers",
-- "uc.subsonic"
}
att.Desc_Cons = {
"uc.subsonic.vel"
}
att.Desc_Neutrals = {
}
att.Slot = "uc_powder"
att.AutoStats = true
att.Mult_RecoilSide = 0.75
att.Mult_Recoil = 0.8
att.Mult_RangeMin = 0.75
att.Mult_Range = 0.7
att.Mult_RPM = 0.89
att.Mult_ShootVol = 0.8
--att.Mult_ShootPitch = 1.1 please don't
att.Override_PhysTracerProfile = 7
att.Override_TracerNum = 0
att.Mult_MalfunctionMean = 1.3
att.Override_PhysBulletMuzzleVelocity = 339
att.Override_PhysBulletMuzzleVelocity_Priority = 2
-- att.Hook_GetDistantShootSound = function(wep, distancesound)
-- if distancesound == wep.DistantShootSoundSilenced then
-- return false
-- end
-- end
att.GivesFlags = {"powder_subsonic"}
att.ExcludeFlags = {"cal_subsonic"}