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126
lua/autorun/ppp_include/pill_birds.lua
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126
lua/autorun/ppp_include/pill_birds.lua
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--[[
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| This file was obtained through the combined efforts
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| of Madbluntz & Plymouth Antiquarian Society.
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| Credits: lifestorm, Gregory Wayne Rossel JR.,
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| Maloy, DrPepper10 @ RIP, Atle!
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|
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| Visit for more: https://plymouth.thetwilightzone.ru/
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--]]
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AddCSLuaFile()
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pk_pills.register("bird_crow", {
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printName = "Crow",
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side = "harmless",
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type = "ply",
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model = "models/crow.mdl",
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default_rp_cost = 1000,
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camera = {
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offset = Vector(0, 0, 5),
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dist = 40
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},
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hull = Vector(10, 10, 10),
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anims = {
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default = {
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idle = "Idle01",
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walk = "Walk",
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run = "Run",
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glide = "Soar",
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fly = "Fly01",
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eat = "Eat_A",
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jump = "Takeoff"
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}
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},
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moveSpeed = {
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walk = 15,
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run = 40
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},
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health = 20,
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moveMod = function(ply, ent, mv, cmd)
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if not ply:IsOnGround() then
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local angs = mv:GetAngles()
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if cmd:KeyDown(IN_JUMP) then
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angs.p = -30
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mv:SetVelocity(angs:Forward() * 300)
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if SERVER then
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ent:PillAnimTick("fly")
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end
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elseif cmd:KeyDown(IN_DUCK) then
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angs.p = 30
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mv:SetVelocity(angs:Forward() * 300)
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if SERVER then
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ent:PillAnimTick("fly")
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end
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else
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angs.p = 10
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mv:SetVelocity(angs:Forward() * 500)
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end
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end
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end,
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land = function(ply, ent)
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ent:PillLoopStop("fly")
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end,
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sounds = {
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vocalize = pk_pills.helpers.makeList("npc/crow/alert#.wav", 2, 3),
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loop_fly = "npc/crow/flap2.wav"
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},
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attack = {
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mode = "trigger",
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func = function(ply, ent)
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ent:PillSound("vocalize")
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end
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},
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attack2 = {
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mode = "trigger",
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func = function(ply, ent)
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if ply:IsOnGround() then
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ent:PillAnim("eat", true)
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timer.Simple(1, function()
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if not IsValid(ent) then return end
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if ply:Health() < 10 then
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ply:SetHealth(10)
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end
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end)
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timer.Simple(2, function()
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if not IsValid(ent) then return end
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ply:SetHealth(20)
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end)
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end
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end
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}
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})
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pk_pills.register("bird_pigeon", {
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parent = "bird_crow",
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printName = "Pigeon",
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model = "models/pigeon.mdl",
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sounds = {
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vocalize = pk_pills.helpers.makeList("ambient/creatures/pigeon_idle#.wav", 4)
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}
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})
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pk_pills.register("bird_seagull", {
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parent = "bird_crow",
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printName = "Seagull",
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model = "models/seagull.mdl",
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sounds = {
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vocalize = pk_pills.helpers.makeList("ambient/creatures/seagull_idle#.wav", 3)
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},
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flapSoundPitch = 50,
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anims = {
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default = {
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fly = "Fly"
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}
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},
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health = 50,
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attack2 = {
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mode = ""
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}
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})
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