mirror of
https://github.com/lifestorm/wnsrc.git
synced 2025-12-16 21:33:46 +03:00
Upload
This commit is contained in:
86
lua/effects/simfphys_tiresmoke.lua
Normal file
86
lua/effects/simfphys_tiresmoke.lua
Normal file
@@ -0,0 +1,86 @@
|
||||
--[[
|
||||
| This file was obtained through the combined efforts
|
||||
| of Madbluntz & Plymouth Antiquarian Society.
|
||||
|
|
||||
| Credits: lifestorm, Gregory Wayne Rossel JR.,
|
||||
| Maloy, DrPepper10 @ RIP, Atle!
|
||||
|
|
||||
| Visit for more: https://plymouth.thetwilightzone.ru/
|
||||
--]]
|
||||
|
||||
|
||||
local Materials = {
|
||||
"particle/smokesprites_0001",
|
||||
"particle/smokesprites_0002",
|
||||
"particle/smokesprites_0003",
|
||||
"particle/smokesprites_0004",
|
||||
"particle/smokesprites_0005",
|
||||
"particle/smokesprites_0006",
|
||||
"particle/smokesprites_0007",
|
||||
"particle/smokesprites_0008",
|
||||
"particle/smokesprites_0009",
|
||||
"particle/smokesprites_0010",
|
||||
"particle/smokesprites_0011",
|
||||
"particle/smokesprites_0012",
|
||||
"particle/smokesprites_0013",
|
||||
"particle/smokesprites_0014",
|
||||
"particle/smokesprites_0015",
|
||||
"particle/smokesprites_0016"
|
||||
}
|
||||
|
||||
function EFFECT:Init( data )
|
||||
local Entity = data:GetEntity()
|
||||
local Mul = data:GetMagnitude()
|
||||
local Pos = data:GetOrigin()
|
||||
local Dir = data:GetNormal()
|
||||
local WheelSize = data:GetRadius()
|
||||
local ColorIn = data:GetStart()
|
||||
|
||||
local VecCol = render.GetLightColor( Pos + Dir ) * 0.4 + Vector(0.6,0.6,0.6)
|
||||
|
||||
local Col = Vector( math.min(ColorIn.x * VecCol.x, 255), math.min(ColorIn.y * VecCol.y, 255), math.min(ColorIn.z * VecCol.z, 255) )
|
||||
|
||||
local Ran = Vector( math.Rand( -WheelSize, WheelSize ), math.Rand( -WheelSize, WheelSize ),math.Rand( -WheelSize, WheelSize ) ) * 0.3
|
||||
local OffsetPos = Pos + Ran + Vector(0,0,WheelSize * 0.2)
|
||||
|
||||
local emitter = ParticleEmitter(Pos, false )
|
||||
|
||||
if emitter then
|
||||
local OffsetPos2 = OffsetPos + Ran * 0.4 + Vector(0,0,-WheelSize)
|
||||
|
||||
local particle1 = emitter:Add( Materials[math.Round(math.Rand(1, table.Count(Materials) ),0)], OffsetPos )
|
||||
local particle2 = emitter:Add( Materials[math.Round(math.Rand(1, table.Count(Materials) ),0)], OffsetPos2 )
|
||||
|
||||
if particle1 then
|
||||
particle1:SetVelocity( Vector(0,0,-50) )
|
||||
particle1:SetDieTime( 0.5 )
|
||||
particle1:SetStartAlpha( 255 * Mul ^ 2 )
|
||||
particle1:SetStartSize( 16 * Mul )
|
||||
particle1:SetEndSize( 32 * Mul )
|
||||
particle1:SetRoll( math.Rand( -1, 1 ) )
|
||||
particle1:SetColor( Col.x * 0.9,Col.y * 0.9,Col.z * 0.9 )
|
||||
particle1:SetCollide( true )
|
||||
end
|
||||
|
||||
if particle2 then
|
||||
particle2:SetGravity( Vector(0,0,12) + Ran * 0.2 )
|
||||
particle2:SetVelocity( Dir * 30 * (3 - Mul) + Vector(0,0,15) + Ran * Mul )
|
||||
particle2:SetDieTime( math.Rand( 2, 4 ) * Mul )
|
||||
particle2:SetStartAlpha( 100 * Mul )
|
||||
particle2:SetStartSize( WheelSize * 0.7 * Mul )
|
||||
particle2:SetEndSize( math.Rand( 80, 160 ) * Mul ^ 2 )
|
||||
particle2:SetRoll( math.Rand( -1, 1 ) )
|
||||
particle2:SetColor( Col.x,Col.y,Col.z )
|
||||
particle2:SetCollide( false )
|
||||
end
|
||||
|
||||
emitter:Finish()
|
||||
end
|
||||
end
|
||||
|
||||
function EFFECT:Think()
|
||||
return false
|
||||
end
|
||||
|
||||
function EFFECT:Render()
|
||||
end
|
||||
Reference in New Issue
Block a user