This commit is contained in:
lifestorm
2024-08-04 22:55:00 +03:00
parent 0e770b2b49
commit 94063e4369
7342 changed files with 1718932 additions and 14 deletions

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--[[
| This file was obtained through the combined efforts
| of Madbluntz & Plymouth Antiquarian Society.
|
| Credits: lifestorm, Gregory Wayne Rossel JR.,
| Maloy, DrPepper10 @ RIP, Atle!
|
| Visit for more: https://plymouth.thetwilightzone.ru/
--]]
util.AddNetworkString("pac_to_contraption")
local receieved = {}
local function spawn(val,ply)
local model = val.mdl
if not model or model == "" or model:find("\n") or model:find("..", 1, true) then
return
end
pace.suppress_prop_spawn = true
local ok = hook.Run("PlayerSpawnProp", ply, model)
pace.suppress_prop_spawn = false
if not ok then
return
end
local ent = ents.Create("prop_physics")
SafeRemoveEntity(receieved[val.id])
receieved[val.id] = ent
ent:SetModel(model)-- insecure
ent:SetPos(val.pos)-- insecure
ent:SetAngles(val.ang)-- insecure
ent:SetSkin(val.skn)
ent:SetMaterial(val.mat) -- insecure
ent:Spawn()
ent:SetHealth(9999999)
ent:SetColor(val.clr)
ent:SetRenderMode( RENDERMODE_TRANSCOLOR )
hook.Run("PlayerSpawnedProp", ply, model, ent)
if ent.CPPISetOwner and not (ent:CPPIGetOwner() or NULL):IsValid() then
ent:CPPISetOwner(ply)
end
local phys = ent:GetPhysicsObject()
if phys:IsValid() then
phys:EnableMotion(false)
local maxabs = 150
val.scale.X = math.Clamp(val.scale.X,-maxabs,maxabs)
val.scale.Y = math.Clamp(val.scale.Y,-maxabs,maxabs)
val.scale.Z = math.Clamp(val.scale.Z,-maxabs,maxabs)
for i=0, ent:GetBoneCount()-1 do
ent:ManipulateBoneScale( i, val.scale )
end
undo.Create("Prop")
undo.SetPlayer(ply)
undo.AddEntity(ent)
undo.Finish("Prop ("..tostring(model)..")")
ply:AddCleanup("props", ent)
gamemode.Call("PlayerSpawnedProp", ply, model, ent)
else
ent:Remove()
end
end
local pac_to_contraption_allow = CreateConVar("pac_to_contraption_allow", "1")
local max_contraptions = CreateConVar("pac_max_contraption_entities", 60)
pace.PCallNetReceive(net.Receive, "pac_to_contraption", function(len, ply)
if not pac_to_contraption_allow:GetBool() then
net.Start("pac_submit_acknowledged")
net.WriteBool(false)
net.WriteString("This server does not allow spawning PAC contraptions.")
net.Send(ply)
return
end
if len < 64 then return end
local allowed = pac.RatelimitPlayer( ply, "pac_to_contraption", 5, 1, {"Player ", ply, " is spamming pac_to_contraption!"} )
if not allowed then return end
local data = net.ReadTable()
local max = max_contraptions:GetInt()
local count = table.Count(data)
if count > max then
net.Start("pac_submit_acknowledged")
net.WriteBool(false)
net.WriteString("You can only spawn " .. max .. " props at a time!")
net.Send(ply)
pac.Message(ply, " might have tried to crash the server by attempting to spawn ", count, " entities with the contraption system!")
return
end
pac.Message("Spawning contraption by ", ply, " with ", count, " entities")
for key, val in pairs(data) do
spawn(val,ply)
end
end)

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--[[
| This file was obtained through the combined efforts
| of Madbluntz & Plymouth Antiquarian Society.
|
| Credits: lifestorm, Gregory Wayne Rossel JR.,
| Maloy, DrPepper10 @ RIP, Atle!
|
| Visit for more: https://plymouth.thetwilightzone.ru/
--]]
pacx = pacx or {}
include("pac3/extra/shared/init.lua")
include("contraption.lua")
include("map_outfit.lua")

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--[[
| This file was obtained through the combined efforts
| of Madbluntz & Plymouth Antiquarian Society.
|
| Credits: lifestorm, Gregory Wayne Rossel JR.,
| Maloy, DrPepper10 @ RIP, Atle!
|
| Visit for more: https://plymouth.thetwilightzone.ru/
--]]
pacx.SpawnedMapEntities = pacx.SpawnedMapEntities or {}
local VEC0 = Vector(0, 0, 0)
local ANG0 = Angle(0, 0, 0)
local VEC1 = Vector(1, 1, 1)
local function tocolor(v, a) return Color(v.x, v.y, v.z, a) end
local function has_clip(part)
for key, part in pairs(part.children) do
if part.self.ClassName == "clip" then
return true
end
end
return false
end
local function set_pos(ent, data, parent)
local ppos = Vector()
local pang = Angle()
if parent:IsValid() then
ppos = parent:GetPos()
pang = parent:GetAngles()
end
local pos, ang = LocalToWorld((data.Position or VEC0)+ (data.PositionOffset or VEC0), (data.Angles or ANG0) + (data.AngleOffset or ANG0), ppos, pang)
ent:SetPos(pos)
ent:SetAngles(ang)
end
local spawn_handlers = {
model = function(part, parent)
if
(not part.self.Alpha or part.self.Alpha ~= 0) and
(not part.self.Size or part.self.Size ~= 0) and
(not part.self.Scale or part.self.Scale ~= VEC0)
then
SafeRemoveEntity(pacx.SpawnedMapEntities[part.self.UniqueID])
local ent = ents.Create("prop_dynamic")
local data = part.self
ent:SetModel(data.Model or "models/dav0r/hoverball.mdl")
local c = data.Color
if c and data.Brightness then
c = c * data.Brightness
end
if data.Color then ent:SetColor(tocolor(c, (data.Alpha or 1) * 255)) end
if data.Skin then ent:SetSkin(data.Skin) end
if data.Material then ent:SetMaterial(data.Material) end
if data.Size then ent:SetModelScale(data.Size, 0) end
ent:PhysicsInit(SOLID_VPHYSICS)
set_pos(ent, part.self, parent)
ent:Spawn()
pacx.SpawnedMapEntities[part.self.UniqueID] = ent
return ent
end
end,
light = function(part, parent)
SafeRemoveEntity(pacx.SpawnedMapEntities[part.self.UniqueID])
local ent = ents.Create("light_dynamic")
local data = part.self
local c = data.Color
ent:SetKeyValue("_light", ("%i %i %i 255"):format(c and c.x or 255, c and c.y or 255, c and c.z or 255))
ent:SetKeyValue("brightness", (data.Brightness or 1) * 8)
if data.Size then ent:SetKeyValue("distance", data.Size) end
if data.Style then ent:SetKeyValue("style", data.Style) end
set_pos(ent, part.self, parent)
ent:Spawn()
ent:Activate()
pacx.SpawnedMapEntities[part.self.UniqueID] = ent
end,
effect = function(part, parent)
if parent:IsValid() and part.data.Effect then
ParticleEffectAttach(part.data.Effect, PATTACH_ABSORIGIN_FOLLOW, parent, 0)
end
end,
}
local function try_spawn(part, parent)
local func = spawn_handlers[part.self.ClassName]
if func then
return func(part, parent)
else
pac.Message(part.self.ClassName)
end
return NULL
end
local function parse_part_data(part, parent)
parent = try_spawn(part, parent)
for key, part in pairs(part.children) do
parse_part_data(part, parent)
end
end
function pacx.SpawnMapOutfit(data)
if data.self then
data = {data}
end
for key, part in pairs(data) do
parse_part_data(part, NULL)
end
end
concommand.Add("pac_spawn_map", function(ply, _, args)
if not ply:IsAdmin() then return end
if not args[1] then
return ply:PrintMessage(HUD_PRINTCONSOLE, "Please enter a pac name")
end
for _,v in pairs(pacx.SpawnedMapEntities) do
SafeRemoveEntity(v)
end
pacx.SpawnedMapEntities = {}
local data = pace.luadata.ReadFile("pac3/" .. args[1] .. ".txt")
if data then
pacx.SpawnMapOutfit(data)
else
pac.Message(data)
end
end)