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lua/sam_languages/english.lua
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292
lua/sam_languages/english.lua
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--[[
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| This file was obtained through the combined efforts
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| of Madbluntz & Plymouth Antiquarian Society.
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| Credits: lifestorm, Gregory Wayne Rossel JR.,
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| Maloy, DrPepper10 @ RIP, Atle!
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| Visit for more: https://plymouth.thetwilightzone.ru/
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--]]
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return {
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You = "You",
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Yourself = "Yourself",
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Themself = "Themself",
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Everyone = "Everyone",
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cant_use_as_console = "You need to be a player to use {S Red} command!",
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no_permission = "You don't have permission to use '{S Red}'!",
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cant_target_multi_players = "You can't target multiple players using this command!",
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invalid_id = "Invalid id ({S Red})!",
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cant_target_player = "You can't target {S Red}!",
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cant_target_self = "You can't target your self using {S Red} command!",
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player_id_not_found = "Player with id {S Red} is not found!",
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found_multi_players = "Found multiple players: {T}!",
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cant_find_target = "Can't find a player to target ({S Red})!",
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invalid = "Invalid {S} ({S_2 Red})",
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default_reason = "none",
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menu_help = "Open admin mod menu.",
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-- Chat Commands
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pm_to = "PM to {T}: {V}",
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pm_from = "PM from {A}: {V}",
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pm_help = "Send a personal message (PM) to a player.",
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to_admins = "{A} to admins: {V}",
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asay_help = "Send a message to admins.",
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mute = "{A} muted {T} for {V}. ({V_2})",
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mute_help = "Stop player(s) from sending messages in chat.",
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unmute = "{A} unmuted {T}.",
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unmute_help = "Unmute player(s).",
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you_muted = "You are muted.",
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gag = "{A} gagged {T} for {V}. ({V_2})",
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gag_help = "Stop player(s) from speaking.",
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ungag = "{A} ungagged {T}.",
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ungag_help = "Ungag player(s).",
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-- Fun Commands
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slap = "{A} slapped {T}.",
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slap_damage = "{A} slapped {T} with {V} damage.",
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slap_help = "Slap asses.",
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slay = "{A} slayed {T}.",
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slay_help = "Slay player(s).",
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set_hp = "{A} set the hp for {T} to {V}.",
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hp_help = "Set health for player(s).",
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set_armor = "{A} set the armor for {T} to {V}.",
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armor_help = "Set armor for player(s).",
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ignite = "{A} ignited {T} for {V}.",
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ignite_help = "Ignite player(s).",
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unignite = "{A} extinguished {T}.",
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unignite_help = "Extinguish player(s).",
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god = "{A} enabled god mode for {T}.",
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god_help = "Enable god mode for player(s).",
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ungod = "{A} disabled god mode for {T}.",
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ungod_help = "Disable god mode for player(s).",
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freeze = "{A} froze {T}.",
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freeze_help = "Freeze player(s).",
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unfreeze = "{A} unfroze {T}.",
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unfreeze_help = "Unfreeze player(s).",
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cloak = "{A} cloaked {T}.",
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cloak_help = "Cloak player(s).",
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uncloak = "{A} uncloaked {T}.",
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uncloak_help = "Uncloak player(s).",
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jail = "{A} jailed {T} for {V}. ({V_2})",
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jail_help = "Jail player(s).",
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unjail = "{A} unjailed {T}.",
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unjail_help = "Unjail player(s).",
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strip = "{A} stripped weapons from {T}.",
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strip_help = "Strip weapons from player(s).",
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respawn = "{A} respawned {T}.",
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respawn_help = "Respawn player(s).",
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setmodel = "{A} set the model for {T} to {V}.",
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setmodel_help = "Change player(s)'s model.",
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giveammo = "{A} gave {T} {V} ammo.",
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giveammo_help = "Give player(s) ammo.",
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scale = "{A} set model scale for {T} to {V}.",
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scale_help = "Scale player(s).",
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freezeprops = "{A} froze all props.",
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freezeprops_help = "Freezes all props on the map.",
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-- Teleport Commands
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dead = "You are dead!",
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leave_car = "Leave the vehicle first!",
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bring = "{A} teleported {T}.",
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bring_help = "Bring a player.",
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goto = "{A} teleported to {T}.",
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goto_help = "Goto a player.",
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no_location = "No previous location to return {T} to.",
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returned = "{A} returned {T}.",
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return_help = "Return a player to where he was.",
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-- User Management Commands
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setrank = "{A} set the rank for {T} to {V} for {V_2}.",
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setrank_help = "Set a player's rank.",
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setrankid_help = "Set a player's rank by his steamid/steamid64.",
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addrank = "{A} created a new rank {V}.",
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addrank_help = "Create a new rank.",
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removerank = "{A} removed rank {V}.",
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removerank_help = "Remove a rank.",
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super_admin_access = "superadmin has access to everything!",
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giveaccess = "{A} granted access {V} to {T}.",
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givepermission_help = "Give permission to rank.",
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takeaccess = "{A} taken access {V} from {T}.",
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takepermission_help = "Take permission from rank.",
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renamerank = "{A} renamed rank {T} to {V}.",
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renamerank_help = "Rename rank.",
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changeinherit = "{A} changed the rank to inherit from for {T} to {V}.",
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changeinherit_help = "Change the rank to inherit from.",
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rank_immunity = "{A} changed rank {T}'s immunity to {V}.",
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changerankimmunity_help = "Change rank immunity.",
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rank_ban_limit = "{A} changed rank {T}'s ban limit to {V}.",
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changerankbanlimit_help = "Change rank ban limit.",
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changeranklimit = "{A} changed {V} limit for {T} to {V_2}.",
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changeranklimit_help = "Change rank limits.",
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-- Utility Commands
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map_change = "{A} changing the map to {V} in 10 seconds.",
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map_change2 = "{A} changing the map to {V} with gamemode {V_2} in 10 seconds.",
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map_help = "Change current map and gamemode.",
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map_restart = "{A} restarting the map in 10 seconds.",
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map_restart_help = "Restart current map.",
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mapreset = "{A} reset the map.",
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mapreset_help = "Reset the map.",
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kick = "{A} kicked {T} Reason: {V}.",
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kick_help = "Kick a player.",
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ban = "{A} banned {T} for {V} ({V_2}).",
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ban_help = "Ban a player.",
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banid = "{A} banned ${T} for {V} ({V_2}).",
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banid_help = "Ban a player using his steamid.",
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-- ban message when admin name doesn't exists
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ban_message = [[
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You are banned by: {S}
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Reason: {S_2}
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You will be unbanned in: {S_3}]],
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-- ban message when admin name exists
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ban_message_2 = [[
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You are banned by: {S} ({S_2})
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Reason: {S_3}
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You will be unbanned in: {S_4}]],
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unban = "{A} unbanned {T}.",
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unban_help = "Unban a player using his steamid.",
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noclip = "{A} has toggled noclip for {T}.",
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noclip_help = "Toggle noclip on player(s).",
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cleardecals = "{A} cleared ragdolls and decals for all players.",
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cleardecals_help = "Clear ragdolls and decals for all players.",
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stopsound = "{A} stopped all sounds.",
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stopsound_help = "Stop all sounds for all players.",
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not_in_vehicle = "You are not in a vehicle!",
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not_in_vehicle2 = "{S Blue} is not in a vehicle!",
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exit_vehicle = "{A} forced {T} to get out from a vehicle.",
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exit_vehicle_help = "Force a player out of a vehicle.",
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time_your = "Your total time is {V}.",
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time_player = "{T} total time is {V}.",
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time_help = "Check a player's time.",
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admin_help = "Activate admin mode.",
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unadmin_help = "Deactivate admin mode.",
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buddha = "{A} enabled buddha mode for {T}.",
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buddha_help = "Make player(s) godmoded when their health is 1.",
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unbuddha = "{A} disabled buddha mode for {T}.",
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unbuddha_help = "Disable buddha mode for player(s).",
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give = "{A} gave {T} {V}.",
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give_help = "Give player(s) weapon/entity",
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-- DarkRP Commands
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arrest = "{A} arrested {T} forever.",
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arrest2 = "{A} arrested {T} for {V} seconds.",
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arrest_help = "Arrest player(s).",
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unarrest = "{A} unarrested {T}.",
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unarrest_help = "Unarrest player(s).",
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setmoney = "{A} set money for {T} to {V}.",
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setmoney_help = "Set money for a player.",
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addmoney = "{A} added {V} for {T}.",
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addmoney_help = "Add money for a player.",
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door_invalid = "invalid door to sell.",
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door_no_owner = "no one owns this door.",
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selldoor = "{A} sold a door/vehicle for {T}.",
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selldoor_help = "Unown the door/vehicle you are looking at.",
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sellall = "{A} sold every door/vehicle for {T}.",
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sellall_help = "Sell every door/vehicle owned for a player.",
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s_jail_pos = "{A} set a new jail position.",
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setjailpos_help = "Resets all jail positions and sets a new one at your location.",
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a_jail_pos = "{A} added a new jail position.",
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addjailpos_help = "Adds a jail position at your current location.",
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setjob = "{A} set {T}'s job to {V}.",
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setjob_help = "Change a player's job.",
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shipment = "{A} spawned {V} shipment.",
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shipment_help = "Spawn a shipment.",
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forcename = "{A} set the name for {T} to {V}.",
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forcename_taken = "Name already taken. ({V})",
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forcename_help = "Force name for a player.",
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report_claimed = "{A} claimed a report submitted by {T}.",
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report_closed = "{A} closed a report submitted by {T}.",
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report_aclosed = "Your report is closed. (Time expired)",
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report_dismissed = "{A} dismissed a report submitted by {T}.",
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rank_expired = "{V} rank for {T} expired.",
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-- TTT Commands
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setslays = "{A} set amount of auto-slays for {T} to {V}.",
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setslays_help = "Set amount of rounds to auto-slay a player for.",
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setslays_slayed = "{T} got auto-slayed, slays left: {V}.",
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removeslays = "{A} removed auto-slays for {T}.",
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removeslays_help = "Remove auto-slays for a player."
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}
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