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115
lua/weapons/gmod_tool/stools/vjstool_bullseye.lua
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115
lua/weapons/gmod_tool/stools/vjstool_bullseye.lua
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--[[
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| This file was obtained through the combined efforts
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| of Madbluntz & Plymouth Antiquarian Society.
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|
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| Credits: lifestorm, Gregory Wayne Rossel JR.,
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| Maloy, DrPepper10 @ RIP, Atle!
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|
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| Visit for more: https://plymouth.thetwilightzone.ru/
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--]]
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TOOL.Name = "#tool.vjstool_bullseye.name"
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TOOL.Tab = "DrVrej"
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TOOL.Category = "Tools"
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TOOL.Command = nil -- The console command to execute upon being selected in the Q menu.
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TOOL.Information = {
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{name = "left"},
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}
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TOOL.ClientConVar["type"] = "Dynamic"
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TOOL.ClientConVar["modeldirectory"] = "models/hunter/plates/plate.mdl"
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TOOL.ClientConVar["usecolor"] = 1
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TOOL.ClientConVar["startactivate"] = 1
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-- Just to make it easier to reset everything to default
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local DefaultConVars = {}
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for k,v in pairs(TOOL.ClientConVar) do
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DefaultConVars["vjstool_bullseye_"..k] = v
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end
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---------------------------------------------------------------------------------------------------------------------------------------------
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if CLIENT then
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local function DoBuildCPanel_VJ_BullseyeSpawner(Panel)
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local reset = vgui.Create("DButton")
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reset:SetFont("DermaDefaultBold")
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reset:SetText("#vjbase.menu.general.reset.everything")
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reset:SetSize(150,25)
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reset:SetColor(Color(0,0,0,255))
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reset.DoClick = function()
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for k,v in pairs(DefaultConVars) do
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if v == "" then
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LocalPlayer():ConCommand(k.." ".."None")
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else
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LocalPlayer():ConCommand(k.." "..v) end
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timer.Simple(0.05,function()
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GetPanel = controlpanel.Get("vjstool_bullseye")
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GetPanel:ClearControls()
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DoBuildCPanel_VJ_BullseyeSpawner(GetPanel)
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end)
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end
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end
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Panel:AddPanel(reset)
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local tutorial = vgui.Create("DButton")
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tutorial:SetFont("DermaDefaultBold")
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tutorial:SetText("#tool.vjstool.menu.tutorialvideo")
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tutorial:SetSize(150, 20)
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tutorial:SetColor(Color(0,0,255,255))
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tutorial.DoClick = function()
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gui.OpenURL("http://www.youtube.com/watch?v=Qf-vrE-BAW4")
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end
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Panel:AddPanel(tutorial)
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Panel:AddControl("Label", {Text = "#tool.vjstool.menu.label.recommendation"})
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Panel:ControlHelp("- "..language.GetPhrase("#tool.vjstool_bullseye.menu.help1"))
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Panel:ControlHelp("- "..language.GetPhrase("#tool.vjstool_bullseye.menu.help2"))
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Panel:AddControl("Label", {Text = language.GetPhrase("#tool.vjstool_bullseye.menu.label1")..":"})
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local typebox = vgui.Create("DComboBox")
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//typebox:SetConVar("vjstool_bullseye_type")
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typebox:SetValue(GetConVarString("vjstool_bullseye_type"))
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typebox:AddChoice("Dynamic")
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typebox:AddChoice("Static")
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typebox:AddChoice("Physics")
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function typebox:OnSelect(index,value,data)
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LocalPlayer():ConCommand("vjstool_bullseye_type "..value)
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end
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Panel:AddPanel(typebox)
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Panel:AddControl("Label", {Text = language.GetPhrase("#tool.vjstool_bullseye.menu.label2")..":"})
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local modeldir = vgui.Create("DTextEntry")
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modeldir:SetConVar("vjstool_bullseye_modeldirectory")
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modeldir:SetMultiline(false)
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Panel:AddPanel(modeldir)
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Panel:AddControl("Checkbox", {Label = "#tool.vjstool_bullseye.menu.toggleusestatus", Command = "vjstool_bullseye_usecolor"})
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Panel:AddControl("Checkbox", {Label = "#tool.vjstool_bullseye.menu.togglestartactivated", Command = "vjstool_bullseye_startactivate"})
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end
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---------------------------------------------------------------------------------------------------------------------------------------------
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function TOOL.BuildCPanel(Panel)
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DoBuildCPanel_VJ_BullseyeSpawner(Panel)
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end
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end
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---------------------------------------------------------------------------------------------------------------------------------------------
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function TOOL:LeftClick(tr)
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if CLIENT then return true end
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local spawner = ents.Create("obj_vj_bullseye")
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spawner:SetPos(tr.HitPos)
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spawner:SetModel(GetConVarString("vjstool_bullseye_modeldirectory"))
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spawner.SolidMovementType = GetConVarString("vjstool_bullseye_type")
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spawner.UseActivationSystem = true
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spawner.UserStatusColors = GetConVar("vjstool_bullseye_usecolor"):GetBool()
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spawner.Activated = GetConVar("vjstool_bullseye_startactivate"):GetBool()
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spawner:Spawn()
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spawner:Activate()
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undo.Create("NPC Bullseye")
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undo.AddEntity(spawner)
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undo.SetPlayer(self:GetOwner())
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undo.Finish()
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return true
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end
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---------------------------------------------------------------------------------------------------------------------------------------------
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function TOOL:RightClick(tr)
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if CLIENT then return true end
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end
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---------------------------------------------------------------------------------------------------------------------------------------------
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function TOOL:Reload(tr)
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if CLIENT then return true end
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end
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