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@@ -0,0 +1,84 @@
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--[[
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| This file was obtained through the combined efforts
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| of Madbluntz & Plymouth Antiquarian Society.
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| Credits: lifestorm, Gregory Wayne Rossel JR.,
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| Maloy, DrPepper10 @ RIP, Atle!
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| Visit for more: https://plymouth.thetwilightzone.ru/
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--]]
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-- TFA Base Attachment Template by TFA Base Devs
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-- To the extent possible under law, the person who associated CC0 with
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-- TFA Base Template has waived all copyright and related or neighboring rights
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-- to TFA Base Template.
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-- You should have received a copy of the CC0 legalcode along with this
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-- work. If not, see <http://creativecommons.org/publicdomain/zero/1.0/>.
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if not ATTACHMENT then
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ATTACHMENT = {}
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end
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ATTACHMENT.TFADataVersion = 1 -- If it is undefined, it fallbacks to 0 and WeaponTable gets migrated like SWEPs do
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-- ATTACHMENT.Base = "base" -- Attachment baseclass, defaults to "base" attachment
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ATTACHMENT.Name = "Example Attachment"
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ATTACHMENT.ShortName = nil -- Abbreviation shown on the bottom left of the icon, generated from name if not defined
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ATTACHMENT.Description = {
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TFA.Attachments.Colors["+"], "Does something good",
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TFA.Attachments.Colors["-"], "Does something bad",
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-- Color(255, 255, 255), "bottom text",
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} -- all colors are defined in lua/tfa/modules/tfa_attachments.lua
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ATTACHMENT.Icon = nil -- "entities/tfa_ammo_match.png" -- Full path to the icon, reverts to '?' by default
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ATTACHMENT.WeaponTable = { -- The place where you change the stats (CACHED STATS ONLY!)
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["Primary"] = {
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["Damage"] = 60, -- For example, you want to change SWEP.Primary.Damage value to 60
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["ClipSize"] = function(wep, stat)
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return wep.Primary_TFA.ClipSize_Override or stat * 1.5
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end -- Stat functions support changing value dynamically (which is cached afterwards), SWEP.Primary_TFA contains original unchanged values
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}
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}
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-- ATTACHMENT.DInv2_GridSizeX = nil -- DInventory/2 Specific. Determines attachment's width in grid.
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-- ATTACHMENT.DInv2_GridSizeY = nil -- DInventory/2 Specific. Determines attachment's height in grid.
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-- ATTACHMENT.DInv2_Volume = nil -- DInventory/2 Specific. Determines attachment's volume in liters.
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-- ATTACHMENT.DInv2_Mass = nil -- DInventory/2 Specific. Determines attachment's mass in kilograms.
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-- ATTACHMENT.DInv2_StackSize = nil -- DInventory/2 Specific. Determines attachment's maximal stack size.
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--[[
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-- Default behavior is always allow, override to change
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function ATTACHMENT:CanAttach(wep)
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return true
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end
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]]--
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--[[
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-- These functions are called BEFORE stat cache is rebuilt
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function ATTACHMENT:Attach(wep)
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end
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function ATTACHMENT:Detach(wep)
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end
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]]--
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-- Attachment functions called from base
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--[[
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-- Called from render target code if SWEP.RTDrawEnabled is true
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function ATTACHMENT:RTCode(wep, rt_texture, w, h)
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end
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]]--
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--[[
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-- Called from FireBullets for each bullet trace hit; arguments are passed from bullet callback
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function ATTACHMENT:CustomBulletCallback(wep, attacker, trace, dmginfo)
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end
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]]--
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if not TFA_ATTACHMENT_ISUPDATING then
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TFAUpdateAttachments()
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end
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