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lua/autorun/ppp_include/pill_vorts.lua
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100
lua/autorun/ppp_include/pill_vorts.lua
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--[[
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| This file was obtained through the combined efforts
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| of Madbluntz & Plymouth Antiquarian Society.
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| Credits: lifestorm, Gregory Wayne Rossel JR.,
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| Maloy, DrPepper10 @ RIP, Atle!
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| Visit for more: https://plymouth.thetwilightzone.ru/
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--]]
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AddCSLuaFile()
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pk_pills.register("vort", {
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printName = "Vortigaunt",
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type = "ply",
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model = "models/vortigaunt.mdl",
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default_rp_cost = 8000,
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voxSet = "vort",
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camera = {
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dist = 200
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},
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anims = {
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default = {
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idle = "Idle01",
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walk = "Walk_all",
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run = "Run_all",
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melee1 = "MeleeHigh1",
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melee2 = "MeleeHigh2",
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melee3 = "MeleeHigh3",
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melee4 = "MeleeLow",
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attackRanged = "zapattack1"
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}
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},
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sounds = {
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melee = pk_pills.helpers.makeList("npc/vort/claw_swing#.wav", 2),
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melee_hit = pk_pills.helpers.makeList("npc/zombie/claw_strike#.wav", 3),
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loop_ranged_charge = "npc/vort/attack_charge.wav",
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ranged_fire = "npc/vort/attack_shoot.wav",
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step = pk_pills.helpers.makeList("npc/vort/vort_foot#.wav", 4)
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},
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aim = {
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xPose = "head_yaw",
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yPose = "head_pitch"
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},
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attack = {
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mode = "trigger",
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func = function(ply, ent)
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local superpowers = ent.formTable.superpowers
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ent:PillAnim("attackRanged", true)
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ent:PillLoopSound("ranged_charge")
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local puppet = ent:GetPuppet()
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ParticleEffectAttach("vortigaunt_charge_token", PATTACH_POINT_FOLLOW, puppet, puppet:LookupAttachment("leftclaw"))
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ParticleEffectAttach("vortigaunt_charge_token", PATTACH_POINT_FOLLOW, puppet, puppet:LookupAttachment("rightclaw"))
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timer.Simple(1.5, function()
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if not IsValid(ent) then return end
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ent:PillLoopStop("ranged_charge")
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ent:PillSound("ranged_fire")
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local tr = ply:GetEyeTrace()
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local attachment = puppet:GetAttachment(puppet:LookupAttachment("leftclaw"))
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puppet:StopParticles()
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if attachment then
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util.ParticleTracerEx(superpowers and "weapon_combine_ion_cannon" or "vortigaunt_beam", attachment.Pos, tr.HitPos, true, puppet:EntIndex(), puppet:LookupAttachment("leftclaw"))
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end
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if superpowers then
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ParticleEffect("weapon_combine_ion_cannon_explosion", tr.HitPos, Angle(0, 0, 0))
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sound.Play("ambient/explosions/explode_1.wav", tr.HitPos, 75, 100, 1)
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util.BlastDamage(ent, ply, tr.HitPos, 200, 400)
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else
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util.BlastDamage(ent, ply, tr.HitPos, 10, 400)
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end
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end)
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end
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},
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attack2 = {
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mode = "trigger",
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func = pk_pills.common.melee,
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animCount = 4,
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delay = .5,
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range = 40,
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dmg = 25
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},
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movePoseMode = "yaw",
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moveSpeed = {
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walk = 100,
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run = 300
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},
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duckBy = 0,
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jumpPower = 0,
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health = 120
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})
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pk_pills.register("vort_slave", {
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parent = "vort",
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side = "hl_combine",
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printName = "Vortigaunt Slave",
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model = "models/vortigaunt_slave.mdl"
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})
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