This commit is contained in:
lifestorm
2024-08-04 23:12:27 +03:00
parent 0e770b2b49
commit ba1fc01b16
7084 changed files with 2173495 additions and 14 deletions

9
addons/sui/addon.json Normal file
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{
"title" : "SUI",
"type" : "ServerContent",
"tags" : ["fun", "cartoon"],
"ignore" :
[
".*"
]
}

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--[[
| This file was obtained through the combined efforts
| of Madbluntz & Plymouth Antiquarian Society.
|
| Credits: lifestorm, Gregory Wayne Rossel JR.,
| Maloy, DrPepper10 @ RIP, Atle!
|
| Visit for more: https://plymouth.thetwilightzone.ru/
--]]
if sui then return end
AddCSLuaFile()
sui = {}
do
local wspace_chs = {} -- whitespace characters except a normal space " "
for k, v in ipairs({0x0c, 0x0a, 0x0d, 0x09, 0x0b}) do
wspace_chs[string.char(v)] = true
end
sui.wspace_chs = wspace_chs
local cntrl_chs = {string.char(0x7f)} -- control characters
for i = 0x00, 0x1f do
cntrl_chs[string.char(i)] = true
end
sui.cntrl_chs = cntrl_chs
end
if SERVER then
AddCSLuaFile("sui/libs/tdlib/cl_tdlib.lua")
AddCSLuaFile("sui/libs/bshadows.lua")
AddCSLuaFile("sui/libs/gif_loader.lua")
AddCSLuaFile("sui/libs/png_encoder.lua")
AddCSLuaFile("sui/libs/types.lua")
AddCSLuaFile("sui/cl_base.lua")
else
include("sui/libs/tdlib/cl_tdlib.lua")
include("sui/libs/bshadows.lua")
include("sui/libs/types.lua")
include("sui/cl_base.lua")
end
if SERVER then
for _, f in ipairs(file.Find("sui/vgui/*.lua", "LUA")) do
AddCSLuaFile("sui/vgui/" .. f)
end
end

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--[[
| This file was obtained through the combined efforts
| of Madbluntz & Plymouth Antiquarian Society.
|
| Credits: lifestorm, Gregory Wayne Rossel JR.,
| Maloy, DrPepper10 @ RIP, Atle!
|
| Visit for more: https://plymouth.thetwilightzone.ru/
--]]
local hook = hook
local bit = bit
local math = math
local Color = Color
local ipairs = ipairs
local RealFrameTime = RealFrameTime
local color_white = color_white
local color_black = color_black
local sui = sui
local isfunction = sui.isfunction
local isstring = sui.isstring
local floor = math.floor
function sui.scale(v)
return ScrH() * (v / 900)
end
function sui.hex_rgb(hex)
hex = tonumber(hex:gsub("^([%w])([%w])([%w])$", "%1%1%2%2%3%3", 1), 16)
return Color(
bit.band(bit.rshift(hex, 16), 0xFF),
bit.band(bit.rshift(hex, 8), 0xFF),
bit.band(hex, 0xFF)
)
end
function sui.rgb_hex(c)
return bit.tohex((c.r * 0x10000) + (c.g * 0x100) + c.b, 6)
end
local rgb_hex = sui.rgb_hex
function sui.lerp_color(from, to)
local frac = RealFrameTime() * 10
from.r = Lerp(frac, from.r, to.r)
from.g = Lerp(frac, from.g, to.g)
from.b = Lerp(frac, from.b, to.b)
from.a = Lerp(frac, from.a, to.a)
end
do
local colors = {
["41b9ff"] = Color(44, 62, 80),
["00c853"] = Color(44, 62, 80),
["181818"] = Color(242, 241, 239),
["212121"] = Color(242, 241, 239),
}
function sui.contrast_color(color)
local c = colors[rgb_hex(color)]
if c then return c end
local luminance = (0.299 * color.r + 0.587 * color.g + 0.114 * color.b) / 255
return luminance > 0.5 and color_black or color_white
end
end
do
local SetDrawColor = surface.SetDrawColor
local SetMaterial = surface.SetMaterial
local DrawTexturedRectRotated = surface.DrawTexturedRectRotated
function sui.draw_material(mat, x, y, size, col, rot)
SetDrawColor(col)
if x == -1 then
x = size / 2
end
if y == -1 then
y = size / 2
end
if mat then
SetMaterial(mat)
end
DrawTexturedRectRotated(x, y, size, size, rot or 0)
end
end
do
local hsv_t = {
[0] = function(v, p, q, t)
return v, t, p
end,
[1] = function(v, p, q, t)
return q, v, p
end,
[2] = function(v, p, q, t)
return p, v, t
end,
[3] = function(v, p, q, t)
return p, q, v
end,
[4] = function(v, p, q, t)
return t, p, v
end,
[5] = function(v, p, q, t)
return v, p, q
end
}
function sui.hsv_to_rgb(h, s, v)
local i = floor(h * 6)
local f = h * 6 - i
return hsv_t[i % 6](
v * 255, -- v
(v * (1 - s)) * 255, -- p
(v * (1 - f * s)) * 255, -- q
(v * (1 - (1 - f) * s)) * 255 -- t
)
end
end
local Panel = FindMetaTable("Panel")
local SetSize = Panel.SetSize
local GetWide = Panel.GetWide
local GetTall = Panel.GetTall
function sui.scaling_functions(panel)
local scale_changed
local SUI = CURRENT_SUI
local dock_top = function(s, h)
if not h then return end
if not scale_changed then
s.real_h = h
end
if not s.no_scale then
h = SUI.Scale(h)
end
if GetTall(s) == h then return end
SetSize(s, GetWide(s), h)
end
local dock_right = function(s, w)
if not w then return end
if not scale_changed then
s.real_w = w
end
if not s.no_scale then
w = SUI.Scale(w)
end
if GetWide(s) == w then return end
SetSize(s, w, GetTall(s))
end
local size_changed = function(s, w, h)
if s.using_scale then return end
s.using_scale = true
local dock = s:GetDock()
if dock ~= FILL then
if dock == NODOCK then
dock_top(s, h)
dock_right(s, w)
elseif dock == TOP or dock == BOTTOM then
dock_top(s, h)
else
dock_right(s, w)
end
end
s.using_scale = nil
end
local wide_changed = function(s, w)
size_changed(s, w)
end
local tall_changed = function(s, h)
size_changed(s, nil, h)
end
function panel:ScaleChanged()
scale_changed = true
size_changed(self, self.real_w, self.real_h)
scale_changed = nil
if self.OnScaleChange then
self:OnScaleChange()
end
end
local on_remove = function(s)
SUI.RemoveScaleHook(s)
end
function panel:ScaleInit()
self.SetSize = size_changed
self.SetWide = wide_changed
self.SetTall = tall_changed
SUI.OnScaleChanged(self, self.ScaleChanged)
self:On("OnRemove", on_remove)
end
end
do
local utf8 = {}
local str_rel_to_abs = function(str, v, str_n)
return v > 0 and v or math.max(str_n + v + 1, 1)
end
local utf8_decode = function(str, start_pos, str_n)
start_pos = str_rel_to_abs(str, start_pos or 1, str_n)
local b1 = str:byte(start_pos, start_pos)
if not b1 then return nil end
if b1 < 0x80 then return start_pos, start_pos, b1 end
if b1 > 0xF4 or b1 < 0xC2 then return nil end
local cont_byte_count = b1 >= 0xF0 and 3 or b1 >= 0xE0 and 2 or b1 >= 0xC0 and 1
local end_pos = start_pos + cont_byte_count
local code_point = 0
if str_n < end_pos then return nil end
local bytes = {str:byte(start_pos + 1, end_pos)}
for i = 1, #bytes do
local b_x = bytes[i]
if bit.band(b_x, 0xC0) ~= 0x80 then return nil end
code_point = bit.bor(bit.lshift(code_point, 6), bit.band(b_x, 0x3F))
b1 = bit.lshift(b1, 1)
end
code_point = bit.bor(code_point, bit.lshift(bit.band(b1, 0x7F), cont_byte_count * 5))
return start_pos, end_pos, code_point
end
local replacement = string.char(239, 191, 189)
function utf8.force(str)
local end_pos = #str
if end_pos == 0 then return str, end_pos end
local ret = ""
local cur_pos = 1
repeat
local seq_start_pos, seq_end_pos = utf8_decode(str, cur_pos, end_pos)
if not seq_start_pos then
ret = ret .. replacement
cur_pos = cur_pos + 1
else
ret = ret .. str:sub(seq_start_pos, seq_end_pos)
cur_pos = seq_end_pos + 1
end
until cur_pos > end_pos
return ret, #ret
end
-- https://gist.github.com/gdeglin/4128882
local utf8_char_bytes = function(c)
if c > 0 and c <= 127 then
return 1
elseif c >= 194 and c <= 223 then
return 2
elseif c >= 224 and c <= 239 then
return 3
elseif c >= 240 and c <= 244 then
return 4
end
end
utf8.char_bytes = utf8_char_bytes
function utf8.len(str)
local length = #str
local len = 0
local pos = 1
while pos <= length do
len = len + 1
pos = pos + utf8_char_bytes(str:byte(pos))
end
return len
end
function utf8.sub(str, i, j)
j = j or -1
if i == nil then return "" end
local l = (i >= 0 and j >= 0) or utf8.len(str)
local start_char = (i >= 0) and i or l + i + 1
local end_char = (j >= 0) and j or l + j + 1
if start_char > end_char then return "" end
local pos = 1
local length = #str
local len = 0
local start_byte, end_byte = 1, length
while pos <= length do
len = len + 1
if len == start_char then
start_byte = pos
end
pos = pos + utf8_char_bytes(str:byte(pos))
if len == end_char then
end_byte = pos - 1
break
end
end
return str:sub(start_byte, end_byte)
end
sui.utf8 = utf8
end
--
-- thanks falco!
-- https://github.com/FPtje/DarkRP/blob/4fd2c3c315427e79bb7624702cfaefe9ad26ac7e/gamemode/modules/base/cl_util.lua#L42
--
do
local utf8 = utf8
local surface = surface
local max_width, original_width, can_fix
local fix_width = function()
if can_fix then
can_fix = false
max_width = original_width
end
end
local char_wrap = function(text, remaining_width)
local total_width = 0
local new_text = ""
for char in text:gmatch(utf8.charpattern) do
total_width = total_width + surface.GetTextSize(char)
if total_width >= remaining_width then
total_width = surface.GetTextSize(char)
fix_width()
remaining_width = max_width
new_text = new_text .. ("\n" .. char)
else
new_text = new_text .. char
end
end
return new_text, total_width
end
function sui.wrap_text(text, font, width, first_width)
text = sui.utf8.force(text)
local total_width = 0
can_fix = first_width and true or false
max_width, original_width = first_width or width, width
surface.SetFont(font)
local space_width = surface.GetTextSize(" ")
text = text:gsub("(%s?[%S]*)", function(word)
local char = word:sub(1, 1)
if char == "\n" then
total_width = 0
fix_width()
end
local wordlen = surface.GetTextSize(word)
total_width = total_width + wordlen
if wordlen >= max_width then
local split_word
split_word, total_width = char_wrap(word, max_width - (total_width - wordlen))
return split_word
elseif total_width < max_width then
return word
end
fix_width()
total_width = wordlen
if char == " " then
total_width = total_width - space_width
return "\n" .. word:sub(2)
end
return "\n" .. word
end)
return text
end
end
function sui.register(classname, panel_table, parent_class)
sui.TDLib.Install(panel_table)
if not panel_table.Add then
function panel_table:Add(pnl)
return vgui.Create(pnl, self)
end
end
if not panel_table.NoOverrideClear and not panel_table.Clear then
function panel_table:Clear()
local children = self:GetChildren()
for i = 1, #children do
children[i]:Remove()
end
end
end
local SUI = CURRENT_SUI
for k, v in pairs(SUI.panels_funcs) do
panel_table[k] = v
end
panel_table.SUI_GetColor = function(name)
return SUI.GetColor(name)
end
SUI.panels[classname] = panel_table
return vgui.Register(SUI.name .. "." .. classname, panel_table, parent_class)
end
local Material; do
local C_Material, material_str = select(2, debug.getupvalue(_G.Material, 1)), "0001010" -- [["mips smooth"]]
Material = function(name)
return C_Material(name, material_str)
end
end
sui.Material = Material
local function prepare_theme(theme)
for k, v in pairs(theme) do
if IsColor(v) then continue end
if istable(v) then
prepare_theme(v)
elseif isstring(v) and v:sub(1, 1) == "#" then
theme[k] = sui.hex_rgb(v:sub(2))
end
end
end
function sui.new(addon_name, default_scaling, panels_funcs)
local SUI = {
name = addon_name,
panels = {},
panels_funcs = panels_funcs or {}
}
CURRENT_SUI = SUI
do
local themes = table.Copy(sui.themes)
local current_theme_table
function SUI.GetColor(color_name)
return current_theme_table[color_name]
end
function SUI.SetTheme(theme_name)
SUI.current_theme = theme_name
current_theme_table = themes[theme_name]
hook.Call(addon_name .. ".ThemeChanged")
end
function SUI.GetThemes()
return themes
end
function SUI.AddToTheme(theme_name, tbl)
local theme = themes[theme_name]
for k, v in pairs(tbl) do
theme[k] = v
end
prepare_theme(theme)
end
function SUI.RemoveTheme(theme_name)
themes[theme_name] = nil
if theme_name == SUI.current_theme then
SUI.SetTheme(next(themes))
end
end
function SUI.AddTheme(theme_name, tbl)
prepare_theme(tbl)
themes[theme_name] = tbl
end
SUI.themes = themes
end
local Scale
do
local scale = 1
if default_scaling then
SUI.Scale = sui.scale
else
function SUI.Scale(v)
return floor((v * scale) + 0.5)
end
end
Scale = SUI.Scale
function SUI.ScaleEven(v)
v = Scale(v)
if v % 2 ~= 0 then
v = v + 1
end
return v
end
function SUI.SetScale(_scale)
if _scale == scale then return end
scale = _scale
SUI.scale = _scale
for k, v in pairs(SUI.fonts) do
SUI.CreateFont(k:sub(#addon_name + 1), v.font, v.size, v.weight)
end
SUI.CallScaleChanged()
end
local n = 0
local keys = {}
local hooks = {}
_G[addon_name .. "_HOOKS"] = keys
_G[addon_name .. "_KEYS"] = hooks
_G[addon_name .. "_N"] = function()
return n
end
function SUI.OnScaleChanged(name, func)
if not isfunction(func) then
error("Invalid function?")
end
if not name then
error("Invalid name?")
end
if not isstring(name) then
local _func = func
func = function()
local isvalid = name.IsValid
if isvalid and isvalid(name) then
_func(name)
else
SUI.RemoveScaleHook(name, true)
end
end
end
local pos = keys[name]
if pos then
hooks[pos + 1] = func
else
hooks[n + 1] = name
hooks[n + 2] = func
keys[name] = n + 1
n = n + 2
end
end
function SUI.RemoveScaleHook(name, in_hook)
local pos = keys[name]
if not pos then return end
if in_hook then
hooks[pos] = nil
hooks[pos + 1] = nil
else
local new_name = hooks[n - 1]
if new_name then
hooks[pos], hooks[pos + 1] = new_name, hooks[n]
hooks[n - 1], hooks[n] = nil, nil
keys[new_name] = pos
end
n = n - 2
end
keys[name] = nil
end
function SUI.CallScaleChanged()
if n == 0 then return end
local i, c_n = 2, n
::loop::
local func = hooks[i]
if func then
func()
i = i + 2
else
local _n, _i = c_n, i
if n ~= c_n then
_n = n
i = i + 2
else
c_n = c_n - 2
end
local new_name = hooks[_n - 1]
if new_name then
hooks[_i - 1], hooks[_i] = new_name, hooks[_n]
hooks[_n - 1], hooks[_n] = nil, nil
keys[new_name] = _i - 1
end
n = n - 2
end
if i <= c_n then
goto loop
end
end
function SUI.GetScale()
return scale
end
SUI.scale = 1
end
do
local fonts = {}
function SUI.CreateFont(font_name, font, size, weight)
font_name = addon_name .. font_name
fonts[font_name] = fonts[font_name] or {
font = font,
size = size,
weight = weight
}
surface.CreateFont(font_name, {
font = font,
size = Scale(size),
weight = weight,
extended = true
})
return font_name
end
function SUI.GetFont(font_name)
return addon_name .. font_name
end
function SUI.GetFontHeight(font_name)
local font = fonts[addon_name .. font_name] or fonts[font_name]
if not font then return 0 end
return floor(Scale(font.size or 0))
end
SUI.fonts = fonts
end
do
local materials = {}
local delay = 0.008
local next_run = UnPredictedCurTime()
function SUI.Material(mat, allow_delay)
local _mat = materials[mat]
if _mat then return _mat end
if allow_delay then
if UnPredictedCurTime() < next_run then return end
next_run = UnPredictedCurTime() + delay
end
materials[mat] = Material(mat)
return materials[mat]
end
SUI.materials = materials
end
SUI.SetTheme("Dark")
for _, f in ipairs(file.Find("sui/vgui/sui_*.lua", "LUA")) do
include("sui/vgui/" .. f)
end
for _, f in ipairs(file.Find(string.format("sui/vgui/%s_*.lua", addon_name:lower()), "LUA")) do
include("sui/vgui/" .. f)
end
return SUI
end
sui.themes = sui.themes or {}
function sui.add_theme(name, tbl)
prepare_theme(tbl)
sui.themes[name] = tbl
end
function sui.valid_options()
local objs = {}
objs.IsValid = function()
local valid = true
for i = 1, #objs do
local obj = objs[i]
if obj:IsValid() and obj.valid == false then
valid = false
break
end
end
return valid
end
objs.Add = function(obj)
table.insert(objs, obj)
end
return objs
end
do
local SURFACE = Color(31, 31, 31)
local PRIMARY = Color(65, 185, 255)
local ON_SURFACE = Color(255, 255, 255)
local ON_SURFACE_HIGH_EMPHASIS = ColorAlpha(ON_SURFACE, 221)
local ON_SURFACE_MEDIUM_EMPHASIS = ColorAlpha(ON_SURFACE, 122)
local ON_SURFACE_DISABLED = ColorAlpha(ON_SURFACE, 97)
local ON_PRIMARY = Color(60, 60, 60)
sui.add_theme("Dark", {
frame = Color(18, 18, 18),
frame_blur = false,
title = ON_SURFACE,
header = SURFACE,
close = ON_SURFACE_MEDIUM_EMPHASIS,
close_hover = Color(255, 60, 60),
close_press = Color(255, 255, 255, 30),
button = PRIMARY,
button_text = "#050709",
button_hover = ColorAlpha(ON_PRIMARY, 100),
button_click = ColorAlpha(ON_PRIMARY, 240),
button_disabled = Color(100, 100, 100),
button_disabled_text = "#bdbdbd",
button2_hover = ColorAlpha(PRIMARY, 5),
button2_selected = ColorAlpha(PRIMARY, 15),
scroll = ColorAlpha(PRIMARY, 97),
scroll_grip = PRIMARY,
scroll_panel = Color(29, 29, 29),
scroll_panel_outline = false,
text_entry_bg = Color(34, 34, 34),
text_entry_bar_color = Color(0, 0, 0, 0),
text_entry = ON_SURFACE_HIGH_EMPHASIS,
text_entry_2 = ON_SURFACE_MEDIUM_EMPHASIS,
text_entry_3 = PRIMARY,
property_sheet_bg = Color(39, 39, 39),
property_sheet_tab = Color(150, 150, 150),
property_sheet_tab_click = Color(255, 255, 255, 30),
property_sheet_tab_active = PRIMARY,
toggle_button = ON_SURFACE_DISABLED,
toggle_button_switch = ON_SURFACE_HIGH_EMPHASIS,
toggle_button_active = ColorAlpha(PRIMARY, 65),
toggle_button_switch_active = PRIMARY,
slider_knob = PRIMARY,
slider_track = ColorAlpha(PRIMARY, 65),
slider_hover = ColorAlpha(PRIMARY, 5),
slider_pressed = ColorAlpha(PRIMARY, 30),
on_sheet = Color(43, 43, 43, 200),
on_sheet_hover = Color(200, 200, 200, 20),
--=--
query_box_bg = "#181818",
query_box_cancel = Color(244, 67, 54, 30),
query_box_cancel_text = "#f44336",
--=--
--=--
menu = "#212121",
menu_option = "#212121",
menu_option_text = "#bdbdbd",
menu_option_hover = "#3b3b3b",
menu_option_hover_text = "#fefefe",
menu_spacer = "#303030",
--=--
line = "#303030",
--=--
column_sheet = "#263238",
column_sheet_bar = "#202020",
column_sheet_tab = "#202020",
column_sheet_tab_hover = "#2e2e2e",
column_sheet_tab_active = "#383838",
column_sheet_tab_icon = "#909090",
column_sheet_tab_icon_hover = "#f0f0f0",
column_sheet_tab_icon_active = "#34a1e0",
--=--
--=--
collapse_category_header = "#272727",
collapse_category_header_hover = "#2a2a2a",
collapse_category_header_active = "#2e2e2e",
collapse_category_header_text = "#aaaaaa",
collapse_category_header_text_hover = "#dcdcdc",
collapse_category_header_text_active = "#34A1E0",
collapse_category_item = "#343434",
collapse_category_item_hover = "#464646",
collapse_category_item_active = "#535353",
collapse_category_item_text = "#aaaaaa",
collapse_category_item_text_hover = "#dcdcdc",
collapse_category_item_text_active = "#ffffff",
--=--
})
end
do
local PRIMARY = Color(65, 185, 255)
local ON_PRIMARY = Color(220, 220, 220)
sui.add_theme("Blur", {
frame = Color(30, 30, 30, 220),
frame_blur = true,
title = Color(255, 255, 255),
header = Color(60, 60, 60, 200),
close = Color(200, 200, 200),
close_hover = Color(255, 60, 60),
close_press = Color(255, 255, 255, 30),
button = ColorAlpha(PRIMARY, 130),
button_text = ON_PRIMARY,
button_hover = Color(0, 0, 0, 30),
button_click = PRIMARY,
button_disabled = Color(100, 100, 100),
button_disabled_text = "#bdbdbd",
button2_hover = ColorAlpha(PRIMARY, 5),
button2_selected = ColorAlpha(PRIMARY, 15),
scroll = Color(0, 0, 0, 100),
scroll_grip = PRIMARY,
scroll_panel = Color(255, 255, 255, 10),
scroll_panel_outline = false,
text_entry_bg = Color(0, 0, 0, 0),
text_entry_bar_color = Color(200, 200, 200, 153),
text_entry = Color(240, 240, 240, 221),
text_entry_2 = Color(200, 200, 200, 153),
text_entry_3 = PRIMARY,
property_sheet_bg = Color(60, 60, 60, 200),
property_sheet_tab = Color(150, 150, 150),
property_sheet_tab_click = Color(255, 255, 255, 40),
property_sheet_tab_active = PRIMARY,
toggle_button = Color(244, 67, 54),
toggle_button_switch = Color(230, 230, 230),
toggle_button_active = PRIMARY,
toggle_button_switch_active = Color(230, 230, 230),
slider_knob = PRIMARY,
slider_track = ColorAlpha(PRIMARY, 100),
slider_hover = ColorAlpha(PRIMARY, 40),
slider_pressed = ColorAlpha(PRIMARY, 70),
on_sheet = Color(60, 60, 60, 180),
on_sheet_hover = Color(30, 30, 30, 70),
--=--
query_box_bg = Color(0, 0, 0, 100),
query_box_cancel = Color(244, 67, 54, 30),
query_box_cancel_text = "#f44336",
--=--
})
end

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@@ -0,0 +1,104 @@
--[[
| This file was obtained through the combined efforts
| of Madbluntz & Plymouth Antiquarian Society.
|
| Credits: lifestorm, Gregory Wayne Rossel JR.,
| Maloy, DrPepper10 @ RIP, Atle!
|
| Visit for more: https://plymouth.thetwilightzone.ru/
--]]
local ScrW = ScrW
local ScrH = ScrH
local sin = math.sin
local cos = math.cos
local rad = math.rad
local ceil = math.ceil
local Start2D = cam.Start2D
local End2D = cam.End2D
local PushRenderTarget = render.PushRenderTarget
local OverrideAlphaWriteEnable = render.OverrideAlphaWriteEnable
local Clear = render.Clear
local CopyRenderTargetToTexture = render.CopyRenderTargetToTexture
local BlurRenderTarget = render.BlurRenderTarget
local PopRenderTarget = render.PopRenderTarget
local SetMaterial = render.SetMaterial
local DrawScreenQuadEx = render.DrawScreenQuadEx
local DrawScreenQuad = render.DrawScreenQuad
local RenderTarget, RenderTarget2
local load_render_targets = function()
local w, h = ScrW(), ScrH()
RenderTarget = GetRenderTarget("sui_bshadows_original" .. w .. h, w, h)
RenderTarget2 = GetRenderTarget("sui_bshadows_shadow" .. w .. h, w, h)
end
load_render_targets()
hook.Add("OnScreenSizeChanged", "SUI.BShadows", load_render_targets)
local ShadowMaterial = CreateMaterial("sui_bshadows", "UnlitGeneric", {
["$translucent"] = 1,
["$vertexalpha"] = 1,
["alpha"] = 1
})
local ShadowMaterialGrayscale = CreateMaterial("sui_bshadows_grayscale", "UnlitGeneric", {
["$translucent"] = 1,
["$vertexalpha"] = 1,
["$alpha"] = 1,
["$color"] = "0 0 0",
["$color2"] = "0 0 0"
})
local SetTexture = ShadowMaterial.SetTexture
local BSHADOWS = {}
BSHADOWS.BeginShadow = function()
PushRenderTarget(RenderTarget)
OverrideAlphaWriteEnable(true, true)
Clear(0, 0, 0, 0)
OverrideAlphaWriteEnable(false, false)
Start2D()
end
BSHADOWS.EndShadow = function(intensity, spread, blur, opacity, direction, distance, _shadowOnly)
opacity = opacity or 255
direction = direction or 0
distance = distance or 0
CopyRenderTargetToTexture(RenderTarget2)
if blur > 0 then
OverrideAlphaWriteEnable(true, true)
BlurRenderTarget(RenderTarget2, spread, spread, blur)
OverrideAlphaWriteEnable(false, false)
end
PopRenderTarget()
SetTexture(ShadowMaterial, "$basetexture", RenderTarget)
SetTexture(ShadowMaterialGrayscale, "$basetexture", RenderTarget2)
local xOffset = sin(rad(direction)) * distance
local yOffset = cos(rad(direction)) * distance
SetMaterial(ShadowMaterialGrayscale)
for i = 1, ceil(intensity) do
DrawScreenQuadEx(xOffset, yOffset, ScrW(), ScrH())
end
if not _shadowOnly then
SetTexture(ShadowMaterial, "$basetexture", RenderTarget)
SetMaterial(ShadowMaterial)
DrawScreenQuad()
end
End2D()
end
sui.BSHADOWS = BSHADOWS

View File

@@ -0,0 +1,442 @@
--[[
| This file was obtained through the combined efforts
| of Madbluntz & Plymouth Antiquarian Society.
|
| Credits: lifestorm, Gregory Wayne Rossel JR.,
| Maloy, DrPepper10 @ RIP, Atle!
|
| Visit for more: https://plymouth.thetwilightzone.ru/
--]]
local byte = string.byte
local sub = string.sub
local lshift = bit.lshift
local rshift = bit.rshift
local bor = bit.bor
local band = bit.band
local GIFDecoder = {}
local GIFDecoderMethods = {}
local GIFDecoder_meta = {__index = GIFDecoderMethods}
function GIFDecoder.new(buf)
local buf_n = #buf
local this = setmetatable({
p = 1,
buf = buf
}, GIFDecoder_meta)
local version = this:read(6)
assert(version == "GIF89a" or version == "GIF87a", "wrong file format")
this.width = this:word()
this.height = this:word()
local pf0 = this:byte()
local global_palette_flag = rshift(pf0, 7)
local num_global_colors_pow2 = band(pf0, 0x7)
local num_global_colors = lshift(1, num_global_colors_pow2 + 1)
this:skip(2)
local global_palette_offset = nil
local global_palette_size = nil
if global_palette_flag > 0 then
global_palette_offset = this.p
this.global_palette_offset = global_palette_offset
global_palette_size = num_global_colors
this:skip(num_global_colors * 3)
end
local no_eof = true
local frames = {}
local delay = 0
local transparent_index = nil
local disposal = 1
while no_eof and this.p <= buf_n do
local b = this:byte()
if b == 0x3b then
no_eof = false
elseif b == 0x2c then
local x, y, w, h = this:word(), this:word(), this:word(), this:word()
local pf2 = this:byte()
local local_palette_flag = rshift(pf2, 7)
local interlace_flag = band(rshift(pf2, 6), 1)
local num_local_colors_pow2 = band(pf2, 0x7)
local num_local_colors = lshift(1, num_local_colors_pow2 + 1)
local palette_offset = global_palette_offset
local palette_size = global_palette_size
local has_local_palette = false
if local_palette_flag ~= 0 then
has_local_palette = true
palette_offset = this.p
palette_size = num_local_colors
this:skip(num_local_colors * 3)
end
local data_offset = this.p
this:skip(1)
this:skip_eob()
table.insert(frames, {
x = x,
y = y,
width = w,
height = h,
has_local_palette = has_local_palette,
palette_offset = palette_offset,
palette_size = palette_size,
data_offset = data_offset,
data_length = this.p - data_offset,
transparent_index = transparent_index,
interlaced = interlace_flag > 0,
delay = delay,
disposal = disposal
})
elseif b == 0x21 then
local b2 = this:byte()
if b2 == 0xf9 then
local len, flags = this:bytes(2)
delay = this:word()
local transparent, terminator = this:bytes(2)
assert(len == 4 and terminator == 0, "Invalid graphics extension block.")
if flags % 2 == 1 then
transparent_index = transparent
else
transparent_index = nil
end
disposal = math.floor(flags / 4) % 8
elseif b2 == 0xff then
this:read(this:byte())
this:skip_eob()
else
this:skip_eob()
end
end
end
this.frames = frames
return this
end
function GIFDecoderMethods:skip(offset)
self.p = self.p + offset
end
-- skip to end of block
function GIFDecoderMethods:skip_eob()
repeat
local size = self:byte()
self:skip(size)
until size == 0
end
function GIFDecoderMethods:byte()
local b = byte(self.buf, self.p)
self:skip(1)
return b
end
function GIFDecoderMethods:bytes(len)
local _p = self.p
self:skip(len)
return byte(self.buf, _p, len + _p - 1)
end
function GIFDecoderMethods:read(len)
local _p = self.p
self:skip(len)
return sub(self.buf, _p, len + _p - 1)
end
function GIFDecoderMethods:word()
return bor(self:byte(), lshift(self:byte(), 8))
end
local GifReaderLZWOutputIndexStream = function(this, output, output_length)
local min_code_size = this:byte()
local clear_code = lshift(1, min_code_size)
local eoi_code = clear_code + 1
local next_code = eoi_code + 1
local cur_code_size = min_code_size + 1
local code_mask = lshift(1, cur_code_size) - 1
local cur_shift = 0
local cur = 0
local op = 0
local subblock_size = this:byte()
local code_table = {}
local prev_code = nil
while true do
while cur_shift < 16 do
if subblock_size == 0 then break end
cur = bor(cur, lshift(this:byte(), cur_shift))
cur_shift = cur_shift + 8
if subblock_size == 1 then
subblock_size = this:byte()
else
subblock_size = subblock_size - 1
end
end
if cur_shift < cur_code_size then break end
local code = band(cur, code_mask)
cur = rshift(cur, cur_code_size)
cur_shift = cur_shift - cur_code_size
if code == clear_code then
next_code = eoi_code + 1
cur_code_size = min_code_size + 1
code_mask = lshift(1, cur_code_size) - 1
prev_code = null
continue
elseif code == eoi_code then
break
end
local chase_code = code < next_code and code or prev_code
local chase_length = 0
local chase = chase_code
while chase > clear_code do
chase = rshift(code_table[chase], 8)
chase_length = chase_length + 1
end
local k = chase
local op_end = op + chase_length + (chase_code ~= code and 1 or 0)
if op_end > output_length then
Error("Warning, gif stream longer than expected.")
return
end
output[op] = k; op = op + 1
op = op + chase_length
local b = op
if chase_code ~= code then
output[op] = k; op = op + 1
end
chase = chase_code
while chase_length > 0 do
chase_length = chase_length - 1
chase = code_table[chase]
b = b - 1
output[b] = band(chase, 0xff)
chase = rshift(chase, 8)
end
if prev_code ~= nil and next_code < 4096 then
code_table[next_code] = bor(lshift(prev_code, 8), k)
next_code = next_code + 1
if next_code >= code_mask + 1 and cur_code_size < 12 then
cur_code_size = cur_code_size + 1
code_mask = bor(lshift(code_mask, 1), 1)
end
end
prev_code = code
end
if op ~= output_length then
Error("Warning, gif stream shorter than expected.")
end
return output
end
function GIFDecoderMethods:decode_and_blit_frame_RGBA(frame_num, pixels)
local frame = self.frames[frame_num]
local num_pixels = frame.width * frame.height
local index_stream = {}
self.p = frame.data_offset
GifReaderLZWOutputIndexStream(self, index_stream, num_pixels)
local palette_offset = frame.palette_offset
local trans = frame.transparent_index
if trans == nil then
trans = 256
end
local width = self.width
local framewidth = frame.width
local framestride = width - framewidth
local xleft = framewidth
local opbeg = (frame.y * width + frame.x) * 4
local opend = ((frame.y + frame.height) * width + frame.x) * 4
local op = opbeg
local scanstride = framestride * 4
if frame.interlaced == true then
scanstride = scanstride + (width * 4 * 7)
end
local interlaceskip = 8
local i = 0
local buf = self.buf
while i < num_pixels do
local index = index_stream[i]
if xleft == 0 then
op = op + scanstride
xleft = framewidth
if op >= opend then
scanstride =
framestride * 4 + width * 4 * (interlaceskip - 1)
op =
opbeg +
(framewidth + framestride) * lshift(interlaceskip, 1)
interlaceskip = rshift(interlaceskip, 1)
end
end
if index ~= trans then
index = palette_offset + index * 3
pixels[op + 0] = byte(buf, index)
pixels[op + 1] = byte(buf, index + 1)
pixels[op + 2] = byte(buf, index + 2)
pixels[op + 3] = 255
end
op = op + 4
xleft = xleft - 1
i = i + 1
end
end
function GIFDecoderMethods:clear_frame(frame_num, pixels)
local frame = self.frames[frame_num]
self.p = frame.data_offset
local width = self.width
local framewidth = frame.width
local framestride = width - framewidth
local xleft = framewidth
local opbeg = (frame.y * width + frame.x) * 4
local opend = ((frame.y + frame.height) * width + frame.x) * 4
local op = opbeg
local scanstride = framestride * 4
if frame.interlaced == true then
scanstride = scanstride + (width * 4 * 7)
end
local interlaceskip = 8
local i = 0
local num_pixels = frame.width * frame.height
while i < num_pixels do
if xleft == 0 then
op = op + scanstride
xleft = framewidth
if op >= opend then
scanstride =
framestride * 4 + width * 4 * (interlaceskip - 1)
op =
opbeg +
(framewidth + framestride) * lshift(interlaceskip, 1)
interlaceskip = rshift(interlaceskip, 1)
end
end
pixels[op + 0] = 0
pixels[op + 1] = 0
pixels[op + 2] = 0
pixels[op + 3] = 0
op = op + 4
xleft = xleft - 1
i = i + 1
end
end
function GIFDecoderMethods:get_frames()
local num_pixels = self.width * self.height * 4 + 4
local frames = {}
local numFrames = #self.frames
local last_frame
local restore_from
for i = 1, numFrames do
local frame = self.frames[i]
local data = {}
if last_frame then
local _data = last_frame.data
for k = 0, num_pixels do
data[k] = _data[k]
end
end
if i > 1 then
local last_disposal = last_frame.disposal
if last_disposal == 3 then
if restore_from then
for k = 0, num_pixels do
data[k] = restore_from[k]
end
else
self:clear_frame(i - 1, data)
end
end
if last_disposal == 2 then
self:clear_frame(i - 1, data)
end
end
self:decode_and_blit_frame_RGBA(i, data)
local delay = frame.delay
if delay < 2 then
delay = 10
end
local disposal = frame.disposal
last_frame = {
data = data,
delay = delay,
disposal = disposal
}
frames[i] = last_frame
if disposal ~= 3 then
restore_from = data
end
end
return frames
end
return GIFDecoder.new

View File

@@ -0,0 +1,215 @@
--[[
| This file was obtained through the combined efforts
| of Madbluntz & Plymouth Antiquarian Society.
|
| Credits: lifestorm, Gregory Wayne Rossel JR.,
| Maloy, DrPepper10 @ RIP, Atle!
|
| Visit for more: https://plymouth.thetwilightzone.ru/
--]]
local string = string
local table = table
local bit = bit
local char = string.char
local byte = string.byte
local insert = table.insert
local concat = table.concat
local bor = bit.bor
local bxor = bit.bxor
local band = bit.band
local bnot = bit.bnot
local lshift = bit.lshift
local rshift = bit.rshift
local ceil = math.ceil
local SIGNATURE = char(137, 80, 78, 71, 13, 10, 26, 10)
local crc_table = {}; do
local n = 0
while n < 256 do
local c = n
local k = 0
while k < 8 do
if band(c, 1) ~= 0 then
c = bxor(0xedb88320, rshift(c, 1))
else
c = rshift(c, 1)
end
k = k + 1
end
crc_table[n + 1] = c
n = n + 1
end
end
local crc = function(buf)
local c = 0xffffffff
for i = 1, #buf do
c = bxor(crc_table[band(bxor(c, byte(buf, i)), 0xff) + 1], rshift(c, 8))
end
return bxor(c, 0xffffffff)
end
local dword_as_string = function(dword)
return char(
rshift(band(dword, 0xff000000), 24),
rshift(band(dword, 0x00ff0000), 16),
rshift(band(dword, 0x0000ff00), 8),
band(dword, 0x000000ff)
)
end
local create_chunk = function(type, data, length)
local CRC = crc(type .. data)
return concat({
dword_as_string(length or #data),
type,
data,
dword_as_string(CRC)
}, "", 1, 4)
end
local create_IHDR; do
local ARGS = (
-- bit depth
char(8) ..
-- color type: 6=truecolor with alpha
char(6) ..
-- compression method: 0=deflate, only allowed value
char(0) ..
-- filtering: 0=adaptive, only allowed value
char(0) ..
-- interlacing: 0=none
char(0)
)
create_IHDR = function(w, h)
return create_chunk("IHDR", concat({
dword_as_string(w),
dword_as_string(h),
ARGS
}, "", 1, 3), 13)
end
end
local deflate_pack; do
local BASE = 6552
local NMAX = 5552
local adler32 = function(str)
local s1 = 1
local s2 = 0
local n = NMAX
for i = 1, #str do
s1 = s1 + byte(str, i)
s2 = s2 + s1
n = n - 1
if n == 0 then
s1 = s1 % BASE
s2 = s2 % BASE
n = NMAX
end
end
s1 = s1 % BASE
s2 = s2 % BASE
return bor(lshift(s2, 16), s1)
end
local splitChunks = function(chunk, chunkSize)
local len = ceil(#chunk / chunkSize)
local ret = {}
for i = 1, len do
ret[i - 1] = chunk:sub(((i - 1) * chunkSize) + 1, chunkSize)
end
return ret
end
deflate_pack = function(str)
local ret = {"\x78\x9c"}
local chunks = splitChunks(str, 0xFFFF)
local len = #chunks
local i = 0
while i < (len + 1) do
local chunk = chunks[i]
local chunk_n = #chunk
insert(ret, i < len and "\x00" or "\x01")
insert(ret, char(band(chunk_n, 0xff), band(rshift(chunk_n, 8), 0xff)))
insert(ret, char(band(bnot(chunk_n), 0xff), band(rshift(bnot(chunk_n), 8), 0xff)))
insert(ret, chunk)
i = i + 1
end
local t = adler32(str)
t = char(
band(rshift(t, 24), 0xff),
band(rshift(t, 16), 0xff),
band(rshift(t, 8), 0xff),
band(t, 0xff)
)
insert(ret, t)
return concat(ret)
end
end
local create_IDAT; do
local slice = function(a, s, e)
local ret, j = {}, 0
for i = s, e - 1 do
ret[j] = char(band(a[i] or 0, 0xFF))
j = j + 1
end
return ret
end
local array_split_chunks = function(w, h, array, chunkSize)
local ret = {}
local i = 0
local len = ceil((w * h * 4 + 4) / chunkSize)
while i < len do
ret[i] = slice(array, i * chunkSize, (i + 1) * chunkSize)
i = i + 1
end
return ret
end
create_IDAT = function(w, h, chunk)
local scanlines = array_split_chunks(w, h, chunk, w * 4)
local image_bytes = {}
for i = 0, #scanlines do
local scanline = scanlines[i]
insert(image_bytes, char(band(0, 0xFF)))
insert(image_bytes, concat(scanline, "", 0, #scanline))
end
image_bytes = deflate_pack(concat(image_bytes))
return create_chunk("IDAT", image_bytes)
end
end
local IEND = create_chunk("IEND", "", 0)
local to_return = {SIGNATURE, nil, nil, IEND}
local generate_png = function(w, h, chunk)
local IHDR = create_IHDR(w, h)
local IDAT = create_IDAT(w, h, chunk)
to_return[2] = IHDR
to_return[3] = IDAT
return concat(to_return, "", 1, 4)
end
return generate_png

View File

@@ -0,0 +1,924 @@
--[[
| This file was obtained through the combined efforts
| of Madbluntz & Plymouth Antiquarian Society.
|
| Credits: lifestorm, Gregory Wayne Rossel JR.,
| Maloy, DrPepper10 @ RIP, Atle!
|
| Visit for more: https://plymouth.thetwilightzone.ru/
--]]
--[[
Three's Derma Lib
Made by Threebow
You are free to use this anywhere you like, or sell any addons
made using this, as long as I am properly accredited.
]]
local pairs = pairs
local ipairs = ipairs
local Color = Color
local render = render
local SysTime = SysTime
local Lerp, RealFrameTime = Lerp, RealFrameTime
local RoundedBox, RoundedBoxEx, NoTexture = draw.RoundedBox, draw.RoundedBoxEx, draw.NoTexture
local SetDrawColor, DrawRect = surface.SetDrawColor, surface.DrawRect
local DrawPoly = surface.DrawPoly
local sui = sui
local Panel = FindMetaTable("Panel")
--[[
Constants
]]
local BLUR = CreateMaterial("SUI.TDLib.Blur", "gmodscreenspace", {
["$basetexture"] = "_rt_fullframefb",
["$blur"] = (1 / 3) * 7,
})
local COL_WHITE_1 = Color(255, 255, 255)
local COL_WHITE_2 = Color(255, 255, 255, 30)
--[[
credits to http://slabode.exofire.net/circle_draw.shtml
]]
local calculate_circle do
local cos = math.cos
local sin = math.sin
local round = math.Round
local sqrt = math.sqrt
local pi = math.pi
calculate_circle = function(circle, x_centre, y_centre, r)
if circle.x == x_centre and circle.y == y_centre and circle.r == r then return end
local step = (2 * pi) / round(6 * sqrt(r))
local i = 0
for theta = 2 * pi, 0, -step do
local x = x_centre + r * cos(theta)
local y = y_centre - r * sin(theta)
i = i + 1
circle[i] = {
x = x,
y = y
}
end
for i = i + 1, #circle do
circle[i] = nil
end
circle.x = x_centre
circle.y = y_centre
circle.r = r
end
end
--[[
void DrawArc(float cx, float cy, float r, float start_angle, float arc_angle, int num_segments)
{
float theta = arc_angle / float(num_segments - 1);//theta is now calculated from the arc angle instead, the - 1 bit comes from the fact that the arc is open
float tangetial_factor = tanf(theta);
float radial_factor = cosf(theta);
float x = r * cosf(start_angle);//we now start at the start angle
float y = r * sinf(start_angle);
glBegin(GL_LINE_STRIP);//since the arc is not a closed curve, this is a strip now
for(int ii = 0; ii < num_segments; ii++)
{
glVertex2f(x + cx, y + cy);
float tx = -y;
float ty = x;
x += tx * tangetial_factor;
y += ty * tangetial_factor;
x *= radial_factor;
y *= radial_factor;
}
glEnd();
}
]]
local copy_color = function(color)
return Color(color.r, color.g, color.b, color.a)
end
local color_alpha = function(color, a)
color.a = a
return color
end
--[[
Collection of various utilities
]]
local TDLibUtil = {}
function TDLibUtil.DrawCircle(circle, x, y, r, color)
calculate_circle(circle, x, y, r)
SetDrawColor(color)
NoTexture()
DrawPoly(circle)
end
local DrawCircle = TDLibUtil.DrawCircle
do
local SetMaterial = surface.SetMaterial
local UpdateScreenEffectTexture, DrawTexturedRect, SetScissorRect = render.UpdateScreenEffectTexture, surface.DrawTexturedRect, render.SetScissorRect
local scrW, scrH = ScrW(), ScrH()
hook.Add("OnScreenSizeChanged", "SUI.TDLib", function()
scrW, scrH = ScrW(), ScrH()
end)
function TDLibUtil.BlurPanel(s)
local x, y = s:LocalToScreen(0, 0)
SetDrawColor(255, 255, 255)
SetMaterial(BLUR)
for i = 1, 2 do
UpdateScreenEffectTexture()
DrawTexturedRect(x * -1, y * -1, scrW, scrH)
end
end
function TDLibUtil.DrawBlur(x, y, w, h)
SetDrawColor(255, 255, 255)
SetMaterial(BLUR)
SetScissorRect(x, y, x + w, y + h, true)
for i = 1, 2 do
UpdateScreenEffectTexture()
DrawTexturedRect(-1, -1, scrW, scrH)
end
SetScissorRect(0, 0, 0, 0, false)
end
end
local LibClasses = {}
do
local on_funcs = {}
function LibClasses:On(name, func)
local old_func = self[name]
if not old_func then
self[name] = func
return self
end
local name_2 = name .. "_funcs"
-- we gotta avoid creating 13535035 closures
if not on_funcs[name] then
on_funcs[name] = function(s, a1, a2, a3, a4)
local funcs = s[name_2]
local i, n = 0, #funcs
::loop::
i = i + 1
if i <= n then
funcs[i](s, a1, a2, a3, a4)
goto loop
end
end
end
if not self[name_2] then
self[name] = on_funcs[name]
self[name_2] = {
old_func,
func
}
else
table.insert(self[name_2], func)
end
return self
end
end
do
local UnPredictedCurTime = UnPredictedCurTime
local transition_func = function(s)
local transitions = s.transitions
local i, n = 0, #transitions
::loop::
i = i + 1
if i <= n then
local v = transitions[i]
local name = v.name
local v2 = s[name]
if v.func(s) then
if v.start_0 then
v.start_1, v.start_0 = UnPredictedCurTime(), nil
end
if v2 ~= 1 then
s[name] = Lerp((UnPredictedCurTime() - v.start_1) / v.time, v2, 1)
end
else
if v.start_1 then
v.start_0, v.start_1 = UnPredictedCurTime(), nil
end
if v2 ~= 0 then
s[name] = Lerp((UnPredictedCurTime() - v.start_0) / v.time, v2, 0)
end
end
goto loop
end
end
function LibClasses:SetupTransition(name, time, func)
self[name] = 0
local transition = {
name = name,
time = time,
func = func,
start_0 = 0,
start_1 = 0,
}
if self.transitions then
for k, v in ipairs(self.transitions) do
if v.name == name then
self.transitions[k] = transition
return self
end
end
table.insert(self.transitions, transition)
else
self.transitions = {transition}
self:On("Think", transition_func)
end
return self
end
end
function LibClasses:ClearPaint()
self.Paint = nil
self.Paint_funcs = nil
local SetPaintBackgroundEnabled = self.SetPaintBackgroundEnabled
if SetPaintBackgroundEnabled then
SetPaintBackgroundEnabled(self, false)
end
return self
end
function LibClasses:RoundedBox(id, r, x, y, w, h, c)
self.colors = self.colors or {}
local colors = self.colors
local id_c = colors[id]
if not id_c then
id_c = Color(c:Unpack())
colors[id] = id_c
end
sui.lerp_color(id_c, c)
RoundedBox(r, x, y, w, h, id_c)
end
do
local SetFGColor = Panel.SetFGColor
local set_color = function(s, col)
s.m_colText = col
SetFGColor(s, col.r, col.g, col.b, col.a)
end
local paint = function(s)
local col = s.sui_textcolor
sui.lerp_color(col, s.new_col)
set_color(s, col)
end
function LibClasses:TextColor(c, use_paint)
local col = self.sui_textcolor
if not col then
col = Color(c:Unpack())
self.sui_textcolor = col
if use_paint then
self:On("Paint", paint)
end
end
if use_paint then
self.new_col = c
else
sui.lerp_color(col, c)
self:SetTextColor(col)
end
end
end
do
local fade_hover_Paint = function(s, w, h)
if s.FadeHovers ~= 0 then
color_alpha(s.fadehover_color, s.fadehover_old_alpha * s.FadeHovers)
if s.fadehover_radius > 0 then
RoundedBox(s.fadehover_radius, 0, 0, w, h, s.fadehover_color)
else
SetDrawColor(s.fadehover_color)
DrawRect(0, 0, w, h)
end
end
end
function LibClasses:FadeHover(color, time, radius, func)
color = copy_color(color or COL_WHITE_2)
self.fadehover_color = color
self.fadehover_radius = radius or 0
self.fadehover_old_alpha = color.a
self:SetupTransition("FadeHovers", time or 0.8, func or TDLibUtil.HoverFunc)
self:On("Paint", fade_hover_Paint)
return self
end
end
function LibClasses:BarHover(color, height, time)
color = color or COL_WHITE_1
height = height or 2
time = time or 1.6
self:SetupTransition("BarHovers", time, TDLibUtil.HoverFunc)
self:On("Paint", function(s, w, h)
if s.BarHovers ~= 0 then
local bar = Round(w * s.BarHovers)
SetDrawColor(color)
DrawRect((w / 2) - (bar / 2), h - height, bar, height)
end
end)
return self
end
do
local paint = function(s, w, h)
draw.RoundedBox(0, 0, 0, w, h, s.SUI_GetColor("line"))
end
function LibClasses:Line(dock, m1, m2, m3, m4)
self.making_line = true
local line = self:Add("SAM.Panel")
line:Dock(dock or TOP)
if self.line_margin then
line:DockMargin(unpack(self.line_margin))
else
line:DockMargin(m1 or 0, m2 or 0, m3 or 0, m4 or 10)
end
line.no_scale = true
line:SetTall(1)
line.Paint = paint
self.making_line = false
return line
end
function LibClasses:LineMargin(m1, m2, m3, m4)
self.line_margin = {m1 or 0, m2 or 0, m3 or 0, m4 or 0}
return self
end
end
do
local background_Paint_1 = function(s)
s:SetBGColor(s.background_color)
end
local background_Paint_2 = function(s, w, h)
RoundedBoxEx(s.background_radius, 0, 0, w, h, s.background_color, true, true, true, true)
end
local background_Paint_3 = function(s, w, h)
RoundedBoxEx(s.background_radius, 0, 0, w, h, s.background_color, s.background_r_tl, s.background_r_tr, s.background_r_bl, s.background_r_br)
end
function LibClasses:Background(color, radius, r_tl, r_tr, r_bl, r_br)
self.background_color = color
if isnumber(radius) and radius ~= 0 then
self.background_radius = radius
if isbool(r_tl) or isbool(r_tr) or isbool(r_bl) or isbool(r_br) then
self.background_r_tl = r_tl
self.background_r_tr = r_tr
self.background_r_bl = r_bl
self.background_r_br = r_br
self:On("Paint", background_Paint_3)
else
self:On("Paint", background_Paint_2)
end
else
self:SetPaintBackgroundEnabled(true)
self:On("ApplySchemeSettings", background_Paint_1)
self:On("PerformLayout", background_Paint_1)
end
return self
end
end
function LibClasses:CircleClick(color, speed, target_radius)
self.circle_click_color = color or COL_WHITE_2
speed = speed or 5
target_radius = isnumber(target_radius) and target_radius or false
local radius, alpha, click_x, click_y = 0, -1, 0, 0
local circle = {}
self:On("Paint", function(s, w)
if alpha >= 0 then
DrawCircle(circle, click_x, click_y, radius, ColorAlpha(self.circle_click_color, alpha))
local frame_time = RealFrameTime()
radius, alpha = Lerp(frame_time * speed, radius, target_radius or w), Lerp(frame_time * speed, alpha, -1)
end
end)
self:On("DoClick", function()
click_x, click_y = self:CursorPos()
radius, alpha = 0, self.circle_click_color.a
end)
return self
end
do
local min = math.min
function LibClasses:CircleClick2(color, speed, target_radius, start_radius)
color = color or COL_WHITE_2
local _color = Color(color:Unpack())
speed = speed or 5
target_radius = isnumber(target_radius) and target_radius or false
local radius, alpha = 0, -1
local circle = {}
self:On("Paint", function(s, w, h)
if alpha >= 0 then
_color.a = alpha
DrawCircle(circle, w / 2, h / 2, radius, _color)
local frame_time = RealFrameTime()
radius, alpha = Lerp(frame_time * speed, radius, target_radius or min(w, h) / 2), Lerp(frame_time * speed, alpha, -1)
end
end)
self:On("DoClick", function()
radius, alpha = start_radius or 0, color.a
end)
return self
end
end
-- https://github.com/Facepunch/garrysmod/pull/1520#issuecomment-410458090
function LibClasses:Outline(color, width)
color = color or COL_WHITE_1
width = width or 1
self:On("Paint", function(s, w, h)
SetDrawColor(color)
DrawRect(0, 0, w, width)
DrawRect(0, h - width, w, width)
DrawRect(0, width, width, h - (width * 2))
DrawRect(w - width, width, width, h - (width * 2))
end)
return self
end
function LibClasses:LinedCorners(color, len)
color = color or COL_WHITE_1
len = len or 15
self:On("Paint", function(s, w, h)
SetDrawColor(color)
DrawRect(0, 0, len, 1)
DrawRect(0, 1, 1, len - 1)
DrawRect(w - len, h - 1, len, 1)
DrawRect(w - 1, h - len, 1, len - 1)
end)
return self
end
function LibClasses:SideBlock(color, size, side)
color = color or COL_WHITE_1
size = size or 3
side = side or LEFT
self:On("Paint", function(s, w, h)
SetDrawColor(color)
if side == LEFT then
DrawRect(0, 0, size, h)
elseif side == TOP then
DrawRect(0, 0, w, size)
elseif size == RIGHT then
DrawRect(w - size, 0, size, h)
elseif side == BOTTOM then
DrawRect(0, h - size, w, size)
end
end)
return self
end
function LibClasses:Blur()
self:On("Paint", TDLibUtil.BlurPanel)
return self
end
do
local STENCILOPERATION_REPLACE = STENCILOPERATION_REPLACE
local STENCILOPERATION_ZERO = STENCILOPERATION_ZERO
local STENCILCOMPARISONFUNCTION_NEVER = STENCILCOMPARISONFUNCTION_NEVER
local STENCILCOMPARISONFUNCTION_EQUAL = STENCILCOMPARISONFUNCTION_EQUAL
local ClearStencil = render.ClearStencil
local SetStencilEnable = render.SetStencilEnable
local SetStencilWriteMask = render.SetStencilWriteMask
local SetStencilTestMask = render.SetStencilTestMask
local SetStencilFailOperation = render.SetStencilFailOperation
local SetStencilPassOperation = render.SetStencilPassOperation
local SetStencilZFailOperation = render.SetStencilZFailOperation
local SetStencilCompareFunction = render.SetStencilCompareFunction
local SetStencilReferenceValue = render.SetStencilReferenceValue
local color_white = color_white
local avatar_setplayer = function(s, ply, size)
s.avatar:SetPlayer(ply, size)
end
local avatar_setsteamid = function(s, steamid, size)
s.avatar:SetSteamID(steamid, size)
end
function LibClasses:CircleAvatar()
local avatar = self:Add("AvatarImage")
avatar:Dock(FILL)
avatar:SetPaintedManually(true)
self.avatar = avatar
self.SetSteamID = avatar_setsteamid
self.SetPlayer = avatar_setplayer
local circle = {}
local PaintManual = avatar.PaintManual
self.Paint = function(s, w, h)
ClearStencil()
SetStencilEnable(true)
SetStencilWriteMask(1)
SetStencilTestMask(1)
SetStencilFailOperation(STENCILOPERATION_REPLACE)
SetStencilPassOperation(STENCILOPERATION_ZERO)
SetStencilZFailOperation(STENCILOPERATION_ZERO)
SetStencilCompareFunction(STENCILCOMPARISONFUNCTION_NEVER)
SetStencilReferenceValue(1)
local a = w / 2
DrawCircle(circle, a, a, a, color_white)
SetStencilFailOperation(STENCILOPERATION_ZERO)
SetStencilPassOperation(STENCILOPERATION_REPLACE)
SetStencilZFailOperation(STENCILOPERATION_ZERO)
SetStencilCompareFunction(STENCILCOMPARISONFUNCTION_EQUAL)
SetStencilReferenceValue(1)
PaintManual(avatar)
SetStencilEnable(false)
end
return self
end
end
do
function LibClasses:AnimationThinkInternal()
local systime = SysTime()
if self.Term and self.Term <= systime then
self:Remove()
return
end
local m_AnimList = self.m_AnimList
if not m_AnimList then return end
for i = #m_AnimList, 1, -1 do
local anim = m_AnimList[i]
if systime >= anim.StartTime then
local frac = math.TimeFraction(anim.StartTime, anim.EndTime, systime)
frac = math.Clamp(frac, 0, 1)
local Think = anim.Think
if Think then
Think(anim, self, frac ^ (1.0 - (frac - 0.5)))
end
if frac == 1 then
local OnEnd = anim.OnEnd
if OnEnd then
OnEnd(anim, self)
end
m_AnimList[i] = nil
end
end
end
end
local sort = function(a, b)
return a.EndTime > b.EndTime
end
function LibClasses:NewAnimation(length, delay, ease, callback)
delay = delay or 0
ease = ease or -1
if self.m_AnimQueue then
delay = delay + self:AnimTail()
self.m_AnimQueue = false
else
delay = delay + SysTime()
end
local anim = {
StartTime = delay,
EndTime = delay + length,
Ease = ease,
OnEnd = callback
}
self:SetAnimationEnabled(true)
if self.m_AnimList == nil then
self.m_AnimList = {}
end
table.insert(self.m_AnimList, anim)
table.sort(self.m_AnimList, sort)
self.AnimationThink = self.AnimationThinkInternal
return anim
end
local MoveThink = function(anim, panel, frac)
if not anim.startx then
anim.startx = panel.x
anim.starty = panel.y
end
local x = Lerp(frac, anim.startx, anim.x)
local y = Lerp(frac, anim.starty, anim.y)
panel:SetPos(x, y)
end
function LibClasses:MoveTo(x, y, length, delay, ease, callback)
if self.x == x and self.y == y then return end
local anim = self:NewAnimation(length, delay, ease, callback)
anim.x = x
anim.y = y
anim.Think = MoveThink
end
local SetSize = Panel.SetSize
local SizeThink = function(anim, panel, frac)
if not anim.startw then
anim.startw, anim.starth = panel:GetSize()
end
local w, h
if anim.sizew and anim.sizeh then
w = Lerp(frac, anim.startw, anim.w)
h = Lerp(frac, anim.starth, anim.h)
SetSize(panel, w, h)
elseif anim.sizew then
w = Lerp(frac, anim.startw, anim.w)
SetSize(panel, w, panel.starth)
else
h = Lerp(frac, anim.starth, anim.h)
SetSize(panel, panel.startw, h)
end
if panel:GetDock() > 0 then
panel:InvalidateParent()
end
end
function LibClasses:SizeTo(w, h, length, delay, ease, callback)
local anim = self:NewAnimation(length, delay, ease, callback)
if w ~= -1 then
anim.sizew = true
end
if h ~= -1 then
anim.sizeh = true
end
anim.w, anim.h = w, h
anim.Think = SizeThink
return anim
end
local SetVisible = Panel.SetVisible
local IsVisible = Panel.IsVisible
local is_visible = function(s)
local state = s.visible_state
if state ~= nil then
return state
else
return IsVisible(s)
end
end
function LibClasses:AnimatedSetVisible(visible, cb)
if visible == is_visible(self) then
if cb then
cb()
end
return
end
if visible then
SetVisible(self, true)
end
self.visible_state = visible
self:Stop()
self:AlphaTo(visible and 255 or 0, 0.2, 0, function()
SetVisible(self, visible)
self:InvalidateParent(true)
if cb then
cb()
end
end)
self:InvalidateParent(true)
end
function LibClasses:AnimatedToggleVisible()
self:AnimatedSetVisible(not is_visible(self))
end
function LibClasses:AnimatedIsVisible()
return is_visible(self)
end
end
function Panel:SUI_TDLib()
for k, v in pairs(LibClasses) do
self[k] = v
end
return self
end
TDLibUtil.Install = Panel.SUI_TDLib
local count = 0
TDLibUtil.Start = function()
count = count + 1
for k, v in pairs(LibClasses) do
if not Panel["SUI_OLD" .. k] then
local old = Panel[k]
if old == nil then
old = v
end
Panel[k], Panel["SUI_OLD" .. k] = v, old
end
end
end
TDLibUtil.End = function()
count = count - 1
if count > 0 then return end
for k, v in pairs(LibClasses) do
local old = Panel["SUI_OLD" .. k]
if old == v then
Panel[k] = nil
else
Panel[k] = old
end
Panel["SUI_OLD" .. k] = nil
end
end
TDLibUtil.HoverFunc = function(p)
return p:IsHovered() and not p:GetDisabled()
end
TDLibUtil.DrawOutlinedBox = function(radius, x, y, w, h, bg, outline, thickness)
thickness = thickness or 2
draw.RoundedBox(radius, x, y, w, h, outline)
draw.RoundedBox(radius, x + thickness, y + thickness, w - (thickness * 2), h - (thickness * 2), bg)
end
do
local cos, sin, sqrt = math.cos, math.sin, math.sqrt
local clamp, floor = math.Clamp, math.floor
local min, max = math.min, math.max
local calc_ellipse_points = function(rx, ry)
local points = sqrt(((rx * ry) / 2) * 6)
return max(points, 8)
end
local M_PI = 3.14159265358979323846
calc_rect = function(c, r, x, y, w, h)
if
(c.r == r) and
(c.x == x and c.y == y) and
(c.w == w and c.h == h)
then return end
r = clamp(r, 0, min(w, h) / 2)
local rx, ry = r, r
if w >= 0.02 then
rx = min(rx, w / 2.0 - 0.01)
end
if h >= 0.02 then
ry = min(ry, h / 2.0 - 0.01)
end
local points = max(calc_ellipse_points(rx, ry) / 4, 1)
points = floor(points)
local half_pi = M_PI / 2
local angle_shift = half_pi / (points + 1)
local phi = 0
for i = 1, points + 2 do
c[i] = {
x = x + rx * (1 - cos(phi)),
y = y + ry * (1 - sin(phi))
}
phi = phi + angle_shift
end
phi = half_pi
for i = points + 3, 2 * (points + 2) do
c[i] = {
x = x + w - rx * (1 + cos(phi)),
y = y + ry * (1 - sin(phi))
}
phi = phi + angle_shift
end
phi = 2 * half_pi
for i = (2 * (points + 2)) + 1, 3 * (points + 2) do
c[i] = {
x = x + w - rx * (1 + cos(phi)),
y = y + h - ry * (1 + sin(phi))
}
phi = phi + angle_shift
end
phi = 3 * half_pi
for i = (3 * (points + 2)) + 1, 4 * (points + 2) do
c[i] = {
x = x + rx * (1 - cos(phi)),
y = y + h - ry * (1 + sin(phi))
}
phi = phi + angle_shift
end
local last = (points + 2) * 4 + 1
c[last] = c[1]
for i = last + 1, #c do
c[i] = nil
end
c.r = r
c.x, c.y = x, y
c.w, c.h = w, h
end
TDLibUtil.RoundedBox = function(c, r, x, y, w, h, color)
calc_rect(c, r, x, y, w, h)
SetDrawColor(color)
NoTexture()
DrawPoly(c)
end
end
TDLibUtil.LibClasses = LibClasses
sui.TDLib = TDLibUtil

View File

@@ -0,0 +1,92 @@
--[[
| This file was obtained through the combined efforts
| of Madbluntz & Plymouth Antiquarian Society.
|
| Credits: lifestorm, Gregory Wayne Rossel JR.,
| Maloy, DrPepper10 @ RIP, Atle!
|
| Visit for more: https://plymouth.thetwilightzone.ru/
--]]
-- https://gist.github.com/CapsAdmin/0d9c1e77d0fc22d910e182bfeb9812e5
local getmetatable = getmetatable
do
local types = {
["string"] = "",
["boolean"] = true,
["number"] = 0,
["function"] = function() end,
["thread"] = coroutine.create(getmetatable),
["Color"] = Color(0, 0, 0),
}
for k, v in pairs(types) do
if not getmetatable(v) then
debug.setmetatable(v, {MetaName = k})
else
getmetatable(v).MetaName = k
end
end
end
function sui.type(value)
if value == nil then
return "nil"
end
local meta = getmetatable(value)
if meta then
meta = meta.MetaName
if meta then
return meta
end
end
return "table"
end
do
local function add(name)
local new_name = name
if name == "bool" then
new_name = "boolean"
end
sui["is" .. name:lower()] = function(value)
local meta = getmetatable(value)
if meta and meta.MetaName == new_name then
return true
else
return false
end
end
end
add("string")
add("number")
add("bool")
add("function")
add("Angle")
add("Vector")
add("Panel")
add("Matrix")
end
function sui.isentity(value)
local meta = getmetatable(value)
if meta then
if meta.MetaName == "Entity" then
return true
end
meta = meta.MetaBaseClass
if meta then
return meta.MetaName == "Entity"
end
end
return false
end
sui.IsEntity = sui.isentity
local type = sui.type
function sui.istable(value)
return type(value) == "table"
end

View File

@@ -0,0 +1,76 @@
--[[
| This file was obtained through the combined efforts
| of Madbluntz & Plymouth Antiquarian Society.
|
| Credits: lifestorm, Gregory Wayne Rossel JR.,
| Maloy, DrPepper10 @ RIP, Atle!
|
| Visit for more: https://plymouth.thetwilightzone.ru/
--]]
local SUI, NAME = CURRENT_SUI, CURRENT_SUI.name
local TEXT_FONT = SUI.CreateFont("ComboBox", "Roboto Regular", 16)
local GetColor = SUI.GetColor
local draw_material = sui.draw_material
local PANEL = {}
PANEL.NoOverrideClear = true
sui.scaling_functions(PANEL)
function PANEL:Init()
self:ScaleInit()
self.DropButton:Remove()
self:SetFont(TEXT_FONT)
self:SetSize(34, 22)
self:SetIsMenu(true)
local image = self:Add(NAME .. ".Image")
image:Dock(FILL)
image:SetImage("https://raw.githubusercontent.com/Srlion/Addons-Data/main/icons/sui/arrow.png")
image.Draw = self.Paint
end
function PANEL:OpenMenu(pControlOpener)
if pControlOpener and pControlOpener == self.TextEntry then return end
if #self.Choices == 0 then return end
if IsValid(self.Menu) then
self.Menu:Remove()
self.Menu = nil
end
self.Menu = vgui.Create(NAME .. ".Menu", self)
self.Menu:SetInternal(self)
for k, v in ipairs(self.Choices) do
self.Menu:AddOption(v, function()
self:ChooseOption(v, k)
end)
end
local x, y = self:LocalToScreen(0, self:GetTall())
self.Menu:SetMinimumWidth(self:GetWide())
self.Menu:Open(x, y, false, self)
end
function PANEL:Paint(w, h, from_image)
local text_color = GetColor("menu_option_hover_text")
if from_image then
local size = SUI.ScaleEven(10)
draw_material(nil, w - (size / 2) - 6, h / 2, size, text_color)
else
local col = GetColor("menu")
self:RoundedBox("Background", 4, 0, 0, w, h, col)
self:SetTextColor(text_color)
end
end
function PANEL:PerformLayout()
end
sui.register("ComboBox", PANEL, "DComboBox")

View File

@@ -0,0 +1,326 @@
--[[
| This file was obtained through the combined efforts
| of Madbluntz & Plymouth Antiquarian Society.
|
| Credits: lifestorm, Gregory Wayne Rossel JR.,
| Maloy, DrPepper10 @ RIP, Atle!
|
| Visit for more: https://plymouth.thetwilightzone.ru/
--]]
local math = math
local gui = gui
local draw = draw
local surface = surface
local ScrW = ScrW
local ScrH = ScrH
local IsValid = IsValid
local ipairs = ipairs
local SUI, NAME = CURRENT_SUI, CURRENT_SUI.name
local TDLib = sui.TDLib
local FRAME_FONT = SUI.CreateFont("Frame", "Roboto", 18)
local Panel = FindMetaTable("Panel")
local PANEL = {}
AccessorFunc(PANEL, "m_bHeaderHeight", "HeaderHeight", FORCE_NUMBER)
AccessorFunc(PANEL, "m_bTitleFont", "TitleFont", FORCE_STRING)
AccessorFunc(PANEL, "m_bSizable", "Sizable", FORCE_BOOL)
AccessorFunc(PANEL, "m_iMinWidth", "MinWidth", FORCE_NUMBER)
AccessorFunc(PANEL, "m_iMinHeight", "MinHeight", FORCE_NUMBER)
local header_Think = function(s)
local parent = s.parent
local sw, sh = ScrW(), ScrH()
if s.dragging then
local x, y = input.GetCursorPos()
x, y = math.Clamp(x, 1, sw - 1), math.Clamp(y, 1, sh - 1)
x, y = x - s.dragging[1], y - s.dragging[2]
parent:SetPos(x, y)
parent:InvalidateLayout(true)
parent:OnPosChanged()
else
local x, y, w, h = parent:GetBounds()
parent:SetPos(math.Clamp(x, 5, sw - w - 5), math.Clamp(y, 5, sh - h - 5))
end
end
local header_OnMousePressed = function(s)
local parent = s.parent
s.dragging = {gui.MouseX() - parent.x, gui.MouseY() - parent.y}
s:MouseCapture(true)
end
local header_OnMouseReleased = function(s)
s.dragging = nil
s:MouseCapture(false)
end
local title_SetBGColor = function(s, c)
s:SetVisible(c and true or false)
end
local title_update_color = function(s)
s:SetTextColor(SUI.GetColor("title"))
end
local close_DoClick = function(s)
s.frame:Remove()
end
function PANEL:Init()
local header_buttons = {}
self.header_buttons = header_buttons
self:Center()
self:SetHeaderHeight(28)
local header = self:Add("PANEL")
header:Dock(TOP)
header.Paint = self.HeaderPaint
header:SetCursor("sizeall")
header.parent = self
header.Think = header_Think
header.OnMousePressed = header_OnMousePressed
header.OnMouseReleased = header_OnMouseReleased
self.header = header
local title = header:Add(NAME .. ".Label")
title:Dock(LEFT)
title:DockMargin(6, 2, 0, 2)
title:SetText("")
title:SetTextColor(SUI.GetColor("title"))
title:SizeToContents()
title.SetBGColor = title_SetBGColor
hook.Add(NAME .. ".ThemeChanged", title, title_update_color)
self.title = title
self.close = self:AddHeaderButton("https://raw.githubusercontent.com/Srlion/Addons-Data/main/icons/sui/close.png", "close", close_DoClick)
self.close.frame = self
self:SetSize(SUI.Scale(520), SUI.Scale(364))
self:SetTitleFont(FRAME_FONT)
SUI.OnScaleChanged(self, self.ScaleChanged)
function self:PerformLayout(w, h)
if IsValid(title) then
title:SizeToContents()
end
if IsValid(header) then
header:SetTall(SUI.Scale(self:GetHeaderHeight()))
end
for k, v in ipairs(header_buttons) do
if IsValid(v) then
v:SetWide(v:GetTall())
local margin = SUI.Scale(4)
v.image:DockMargin(margin, margin, margin, margin)
end
end
end
end
function PANEL:SetSize(w, h)
self.real_w, self.real_h = w, h
self:ScaleChanged()
end
function PANEL:HeaderPaint(w, h)
draw.RoundedBoxEx(3, 0, 0, w, h, SUI.GetColor("header"), true, true)
end
local SetSize = Panel.SetSize
PANEL.RealSetSize = SetSize
function PANEL:ScaleChanged()
if self.sizing then return end
local new_w, new_h = SUI.Scale(self.real_w), SUI.Scale(self.real_h)
self.x, self.y = self.x + (self:GetWide() / 2 - new_w / 2), self.y + (self:GetTall() / 2 - new_h / 2)
SetSize(self, new_w, new_h)
self:InvalidateLayout(true)
end
function PANEL:Paint(w, h)
if SUI.GetColor("frame_blur") then
TDLib.BlurPanel(self)
end
self:RoundedBox("Background", 3, 0, 0, w, h, SUI.GetColor("frame"))
end
function PANEL:SetTitleFont(font)
self.m_bTitleFont = font
self.title:SetFont(font)
end
function PANEL:SetTitle(text)
self.title:SetText(text)
self.title:SizeToContents()
end
function PANEL:AddHeaderButton(image_name, name, callback)
local button = self.header:Add("DButton")
button:SetText("")
button:Dock(RIGHT)
button:DockMargin(0, 2, #self.header:GetChildren() == 1 and 4 or 2, 2)
local hover = name .. "_hover"
local press = name .. "_press"
local circle = {}
button.Paint = function(s, w, h)
if s:IsHovered() then
TDLib.DrawCircle(circle, w / 2, h / 2, w / 2, SUI.GetColor(hover))
end
if s.Depressed then
TDLib.DrawCircle(circle, w / 2, h / 2, w / 2, SUI.GetColor(press))
end
end
button.DoClick = callback
local image = button:Add(NAME .. ".Image")
image:Dock(FILL)
image:SetMouseInputEnabled(false)
image:SetImage(image_name)
button.image = image
table.insert(self.header_buttons, button)
return button
end
function PANEL:OnMousePressed(_, checking)
if not self.m_bSizable then return end
local x, y = self:LocalToScreen(0, 0)
local w, h = self:GetSize()
if gui.MouseX() > (x + w - 20) and gui.MouseY() > (y + h - 20) then
if not checking then
self.sizing = {gui.MouseX() - w, gui.MouseY() - h}
self:MouseCapture(true)
end
self:SetCursor("sizenwse")
return
end
if checking then
self:SetCursor("arrow")
end
end
function PANEL:OnMouseReleased()
if not self.m_bSizable then return end
self:MouseCapture(false)
SUI.CallScaleChanged()
self.sizing = nil
end
function PANEL:Think()
if not self.m_bSizable then return end
self:OnMousePressed(nil, true)
if not self.sizing then return end
local sw, sh = ScrW(), ScrH()
local cx, cy = input.GetCursorPos()
local mousex = math.Clamp(cx, 1, sw - 1)
local mousey = math.Clamp(cy, 1, sh - 1)
local x = mousex - self.sizing[1]
x = math.Clamp(x, self.m_iMinWidth, sw - 10)
local y = mousey - self.sizing[2]
y = math.Clamp(y, self.m_iMinHeight, sh - 10)
self.real_w, self.real_h = x, y
SetSize(self, x, y)
self:InvalidateLayout(true)
self:SetCursor("sizenwse")
end
function PANEL:OnPosChanged()
end
local SetVisible = Panel.SetVisible
local Remove = Panel.Remove
local anim_speed = 0.2
local show = function(s)
local w, h = s.real_w, s.real_h
if s.anim_scale then
w, h = SUI.Scale(w), SUI.Scale(h)
end
SetVisible(s, true)
SetSize(s, w * 1.1, h * 1.1)
s:Center()
s:Stop()
s:SizeTo(w, h, anim_speed, 0, -1)
s:MoveTo((ScrW() / 2) - (w / 2), (ScrH() / 2) - (h / 2), anim_speed, 0, -1)
s:AlphaTo(255, anim_speed + 0.02, 0)
s:MakePopup()
end
local remove = function(s, hide)
if not hide and not s:IsVisible() then
Remove(s)
return
end
local w, h = s.real_w, s.real_h
if s.anim_scale then
w, h = SUI.Scale(w), SUI.Scale(h)
end
w, h = w * 1.1, h * 1.1
s:Stop()
s:SizeTo(w, h, anim_speed, 0, -1)
s:MoveTo((ScrW() / 2) - (w / 2), (ScrH() / 2) - (h / 2), anim_speed, 0, -1)
s:SetMouseInputEnabled(false)
s:SetKeyboardInputEnabled(false)
s:AlphaTo(0, anim_speed + 0.02, 0, function()
if hide then
SetVisible(s, false)
else
Remove(s)
end
end)
end
local hide = function(s)
remove(s, true)
end
function PANEL:AddAnimations(w, h, no_scale)
self.anim_scale = not no_scale
self.real_w, self.real_h = w, h
self:SetAlpha(0)
show(self)
self.Remove = remove
self.Hide = hide
self.Show = show
end
sui.register("Frame", PANEL, "EditablePanel")

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@@ -0,0 +1,334 @@
--[[
| This file was obtained through the combined efforts
| of Madbluntz & Plymouth Antiquarian Society.
|
| Credits: lifestorm, Gregory Wayne Rossel JR.,
| Maloy, DrPepper10 @ RIP, Atle!
|
| Visit for more: https://plymouth.thetwilightzone.ru/
--]]
local table = table
local file = file
local coroutine = coroutine
local surface = surface
local UnPredictedCurTime = UnPredictedCurTime
local pairs = pairs
local color_white = color_white
local sui = sui
local SUI, NAME = CURRENT_SUI, CURRENT_SUI.name
local read_gif = include("sui/libs/gif_loader.lua")
local generate_png = include("sui/libs/png_encoder.lua")
local images_path = (NAME .. "/images/"):lower()
file.CreateDir(images_path)
local get_image_path = function(url)
return images_path .. (url:gsub("%W", "_") .. ".png")
end
local Write = file.Write
local gif_to_png; do
local internal_gif_to_png = function(file_path, chunk)
local gif = read_gif(chunk)
local frames = gif:get_frames()
local w, h = gif.width, gif.height
local path = file_path .. "/"
file.CreateDir(path)
for frame_id = 1, #frames do
local frame = frames[frame_id]
local data = frame.data
local png = generate_png(w, h, data)
Write(("%s%d_%d.png"):format(path, frame_id, frame.delay), png)
coroutine.yield()
end
end
local delay = 0.01
local next_run = 0
local coroutines = {}
local callbacks = {}
gif_to_png = function(file_path, data, callback)
local co = coroutine.create(internal_gif_to_png)
local i = table.insert(coroutines, co)
callbacks[i] = callback
coroutine.resume(co, file_path, data)
next_run = UnPredictedCurTime()
end
hook.Add("Think", NAME .. "ProcessGIFs", function()
local co = coroutines[1]
if not co then return end
if UnPredictedCurTime() < next_run then return end
if coroutine.status(co) == "suspended" then
coroutine.resume(co)
else
callbacks[1]()
table.remove(coroutines, 1)
table.remove(callbacks, 1)
end
next_run = UnPredictedCurTime() + delay
end)
hook.Add(NAME .. "ImagesCleared", "ClearCoroutines", function()
table.Empty(coroutines)
table.Empty(callbacks)
end)
end
local download_image, is_downloading_image; do
-- https://stackoverflow.com/questions/25959386/how-to-check-if-a-file-is-a-valid-image
local valid_images = {
["\xff\xd8\xff"] = "jpeg",
["\x89PNG\r\n\x1a\n"] = "png",
["GIF87a"] = "gif",
["GIF89a"] = "gif",
}
local get_image_type = function(data)
for k, v in pairs(valid_images) do
if data:StartWith(k) then
return v
end
end
return false
end
local downloading_images = {}
local process_callbacks = function(url)
local callbacks = downloading_images[url] or {}
downloading_images[url] = nil
for _, func in ipairs(callbacks) do
func()
end
end
download_image = function(url, callback)
if downloading_images[url] then
table.insert(downloading_images[url], callback)
return
end
downloading_images[url] = {callback}
http.Fetch(url, function(data)
local image_type = get_image_type(data)
if not image_type then
downloading_images[url] = nil
return
end
local image_path = get_image_path(url)
if image_type == "gif" then
gif_to_png(image_path, data, function()
process_callbacks(url)
end)
else
file.Write(image_path, data)
process_callbacks(url)
end
end, function(err)
print("(SUI) Failed to download an image, error: " .. err)
downloading_images[url] = nil
end)
end
is_downloading_image = function(url)
return downloading_images[url] ~= nil
end
hook.Add(NAME .. "ImagesCleared", "ClearDownloadingImages", function()
table.Empty(downloading_images)
end)
end
local images_panels = {}
local PANEL = {}
local err_mat = SUI.Material("error")
function PANEL:Init()
self:SetMouseInputEnabled(false)
self.minus = 0
self.rotation = 0
self.image = err_mat
self.image_col = color_white
table.insert(images_panels, self)
end
function PANEL:OnRemove()
for k, v in ipairs(images_panels) do
if v == self then
table.remove(images_panels, k)
return
end
end
end
function PANEL:SetMinus(minus)
self.minus = minus
end
function PANEL:SetRotation(rotation)
self.rotation = rotation
end
function PANEL:SetImageColor(col)
self.image_col = col
end
local cached_files = {}
local get_files = function(image_path)
local f = cached_files[image_path]
if f then return f end
cached_files[image_path] = file.Find(image_path .. "/*", "DATA")
return cached_files[image_path]
end
function PANEL:SetImage(url)
self.image = err_mat
self.pos = nil
self.delay = nil
self.images = nil
self.delays = nil
self.url = url
if url:sub(1, 4) ~= "http" then
self.image = SUI.Material(url)
return
end
local image_path = get_image_path(url)
if not file.Exists(image_path, "DATA") or is_downloading_image(url) then
download_image(url, function()
if self:IsValid() then
self:SetImage(url)
end
end)
return
end
local is_gif = file.IsDir(image_path, "DATA")
if is_gif then
local images = {}
local delays = {}
local files = get_files(image_path)
for i = 1, #files do
local v = files[i]
local id, delay = v:match("(.*)_(.*)%.png")
id = tonumber(id)
local img_path = "../data/" .. image_path .. "/" .. v
images[id] = img_path
delays[id] = delay
end
self.frame = 1
self.delay = (UnPredictedCurTime() * 100) + delays[1]
self.images = images
self.delays = delays
self.max_images = #files
else
self.image = SUI.Material("../data/" .. image_path)
end
end
local SetMaterial = surface.SetMaterial
function PANEL:PaintGIF(w, h, images)
local frame = self.frame
-- SUI.Material() caches materials by default
local mat = SUI.Material(images[frame], true)
if not mat then
if frame > 1 then
mat = SUI.Material(images[frame - 1])
else
mat = err_mat
end
SetMaterial(mat)
return
end
SetMaterial(mat)
local curtime = UnPredictedCurTime() * 100
if curtime < self.delay then return end
frame = frame + 1
if frame > self.max_images then
frame = 1
end
self.frame = frame
self.delay = curtime + self.delays[frame]
end
local PaintGIF = PANEL.PaintGIF
local SetDrawColor = surface.SetDrawColor
local DrawTexturedRectRotated = surface.DrawTexturedRectRotated
function PANEL:Paint(w, h)
SetDrawColor(self.image_col)
local images = self.images
if images then
PaintGIF(self, w, h, images)
else
SetMaterial(self.image)
end
if self.Draw then
self:Draw(w, h, true)
else
local minus = self.minus
DrawTexturedRectRotated(w * 0.5, h * 0.5, w - minus, h - minus, self.rotation)
end
end
sui.register("Image", PANEL, "PANEL")
function SUI.ClearImages()
local files, dirs = file.Find(images_path .. "/*", "DATA")
for _, f in ipairs(files) do
file.Delete(images_path .. f)
end
for _, d in ipairs(dirs) do
for _, f in ipairs(file.Find(images_path .. d .. "/*", "DATA")) do
file.Delete(images_path .. (d .. "/" .. f))
end
file.Delete(images_path .. d)
end
table.Empty(SUI.materials)
table.Empty(cached_files)
hook.Call(NAME .. "ImagesCleared")
for k, v in ipairs(images_panels) do
if v.url then
v:SetImage(v.url)
end
end
end

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@@ -0,0 +1,220 @@
--[[
| This file was obtained through the combined efforts
| of Madbluntz & Plymouth Antiquarian Society.
|
| Credits: lifestorm, Gregory Wayne Rossel JR.,
| Maloy, DrPepper10 @ RIP, Atle!
|
| Visit for more: https://plymouth.thetwilightzone.ru/
--]]
local SUI, NAME = CURRENT_SUI, CURRENT_SUI.name
local MOUSE_LEFT = MOUSE_LEFT
local SysTime = SysTime
local PANEL = {}
AccessorFunc(PANEL, "m_colText", "TextColor")
AccessorFunc(PANEL, "m_colTextStyle", "TextStyleColor")
AccessorFunc(PANEL, "m_FontName", "Font")
AccessorFunc(PANEL, "m_bDoubleClicking", "DoubleClickingEnabled", FORCE_BOOL)
AccessorFunc(PANEL, "m_bAutoStretchVertical", "AutoStretchVertical", FORCE_BOOL)
AccessorFunc(PANEL, "m_bIsMenuComponent", "IsMenu", FORCE_BOOL)
AccessorFunc(PANEL, "m_bBackground", "PaintBackground", FORCE_BOOL)
AccessorFunc(PANEL, "m_bBackground", "DrawBackground", FORCE_BOOL)
AccessorFunc(PANEL, "m_bDisabled", "Disabled", FORCE_BOOL)
AccessorFunc(PANEL, "m_bIsToggle", "IsToggle", FORCE_BOOL)
AccessorFunc(PANEL, "m_bToggle", "Toggle", FORCE_BOOL)
AccessorFunc(PANEL, "m_bBright", "Bright", FORCE_BOOL)
AccessorFunc(PANEL, "m_bDark", "Dark", FORCE_BOOL)
AccessorFunc(PANEL, "m_bHighlight", "Highlight", FORCE_BOOL)
PANEL:SetIsToggle(false)
PANEL:SetToggle(false)
PANEL:SetDisabled(false)
PANEL:SetDoubleClickingEnabled(true)
local Panel = FindMetaTable("Panel")
local SetMouseInputEnabled = Panel.SetMouseInputEnabled
local SetPaintBackgroundEnabled = Panel.SetPaintBackgroundEnabled
local SetPaintBorderEnabled = Panel.SetPaintBorderEnabled
local InvalidateLayout = Panel.InvalidateLayout
local SetFGColor = Panel.SetFGColor
function PANEL:Init()
SetMouseInputEnabled(self, false)
SetPaintBackgroundEnabled(self, false)
SetPaintBorderEnabled(self, false)
end
function PANEL:AllowScale()
SUI.OnScaleChanged(self, self.ScaleChanged)
end
function PANEL:ScaleChanged()
self:SizeToContents()
end
function PANEL:SetFont(font)
if self.m_FontName == font then return end
self.m_FontName = font
self:SetFontInternal(self.m_FontName)
end
function PANEL:SetTextColor(col)
if self.m_colText == col then return end
self.m_colText = col
SetFGColor(self, col.r, col.g, col.b, col.a)
end
PANEL.SetColor = PANEL.SetTextColor
function PANEL:GetColor()
return self.m_colText or self.m_colTextStyle
end
function PANEL:Toggle()
if not self:GetIsToggle() then return end
self:SetToggle(not self:GetToggle())
self:OnToggled(self:GetToggle())
end
function PANEL:SetDisabled(bDisabled)
self.m_bDisabled = bDisabled
InvalidateLayout(self)
end
function PANEL:SetEnabled(bEnabled)
self:SetDisabled(not bEnabled)
end
function PANEL:IsEnabled()
return not self:GetDisabled()
end
function PANEL:ApplySchemeSettings()
local col = self:GetColor()
if not col then return end
self:SetFGColor(col.r, col.g, col.b, col.a)
end
function PANEL:AutoStretchVerticalThink()
self:SizeToContentsY()
end
function PANEL:SetAutoStretchVertical(enable)
self.m_bAutoStretchVertical = enable
self.Think = enable and self.AutoStretchVerticalThink or nil
end
function PANEL:OnCursorEntered()
InvalidateLayout(self, true)
end
function PANEL:OnCursorExited()
InvalidateLayout(self, true)
end
function PANEL:OnMousePressed(mousecode)
if self:GetDisabled() then return end
if mousecode == MOUSE_LEFT and not dragndrop.IsDragging() and self.m_bDoubleClicking then
if self.LastClickTime and SysTime() - self.LastClickTime < 0.2 then
self:DoDoubleClickInternal()
self:DoDoubleClick()
return
end
self.LastClickTime = SysTime()
end
if self:IsSelectable() and mousecode == MOUSE_LEFT and input.IsShiftDown() then
return self:StartBoxSelection()
end
self:MouseCapture(true)
self.Depressed = true
self:OnDepressed()
InvalidateLayout(self, true)
self:DragMousePress(mousecode)
end
function PANEL:OnMouseReleased(mousecode)
self:MouseCapture(false)
if self:GetDisabled() then return end
if not self.Depressed and dragndrop.m_DraggingMain ~= self then return end
if self.Depressed then
self.Depressed = nil
self:OnReleased()
InvalidateLayout(self, true)
end
if self:DragMouseRelease(mousecode) then return end
if self:IsSelectable() and mousecode == MOUSE_LEFT then
local canvas = self:GetSelectionCanvas()
if canvas then
canvas:UnselectAll()
end
end
if not self.Hovered then return end
self.Depressed = true
if mousecode == MOUSE_RIGHT then
self:DoRightClick()
end
if mousecode == MOUSE_LEFT then
self:DoClickInternal()
self:DoClick()
end
if mousecode == MOUSE_MIDDLE then
self:DoMiddleClick()
end
self.Depressed = nil
end
function PANEL:OnReleased()
end
function PANEL:OnDepressed()
end
function PANEL:OnToggled(bool)
end
function PANEL:DoClick()
self:Toggle()
end
function PANEL:DoRightClick()
end
function PANEL:DoMiddleClick()
end
function PANEL:DoClickInternal()
end
function PANEL:DoDoubleClick()
end
function PANEL:DoDoubleClickInternal()
end
sui.register("Label", PANEL, "Label")

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@@ -0,0 +1,81 @@
--[[
| This file was obtained through the combined efforts
| of Madbluntz & Plymouth Antiquarian Society.
|
| Credits: lifestorm, Gregory Wayne Rossel JR.,
| Maloy, DrPepper10 @ RIP, Atle!
|
| Visit for more: https://plymouth.thetwilightzone.ru/
--]]
local SUI, NAME = CURRENT_SUI, CURRENT_SUI.name
local LABEL_FONT = SUI.CreateFont("LabelPanel", "Roboto", 18)
local PANEL = {}
local add = function(s, c)
if IsValid(s.pnl) then
s.pnl:Remove()
end
local pnl = vgui.Create(c, s)
s.pnl = pnl
return pnl
end
function PANEL:Init()
self.title = ""
local label = self:Add(NAME .. ".Label")
label:Dock(LEFT)
self.label = label
self:SetFont(LABEL_FONT)
self:Dock(TOP)
self:InvalidateLayout(true)
self.Add = add
end
function PANEL:SetPanel(pnl)
if IsValid(self.pnl) then
self.pnl:Remove()
end
pnl:SetParent(self)
self.pnl = pnl
end
function PANEL:SetLabel(lbl)
self.title = lbl
self:InvalidateLayout(true)
end
function PANEL:SetFont(font)
self.font = font
self.label:SetFont(font)
end
function PANEL:PerformLayout(w, h)
local label = self.label
local pnl = self.pnl
local pnl_w, pnl_h = 0, 0
if pnl then
pnl_w, pnl_h = pnl:GetSize()
end
label:SetWide(w - pnl_w - 4)
label:SetText(sui.wrap_text(self.title, self.font, w - pnl_w - 4))
local _, _h = label:GetTextSize()
self:SetTall(math.max(_h, pnl_h))
if pnl then
pnl:SetPos(w - pnl_w, h / 2 - pnl_h / 2)
end
end
sui.register("LabelPanel", PANEL, "PANEL")

View File

@@ -0,0 +1,45 @@
--[[
| This file was obtained through the combined efforts
| of Madbluntz & Plymouth Antiquarian Society.
|
| Credits: lifestorm, Gregory Wayne Rossel JR.,
| Maloy, DrPepper10 @ RIP, Atle!
|
| Visit for more: https://plymouth.thetwilightzone.ru/
--]]
local surface = surface
local SUI, NAME = CURRENT_SUI, CURRENT_SUI.name
local NUMBER_SLIDER_FONT = SUI.CreateFont("NumberSlider", "Roboto Regular", 14)
local PANEL = {}
sui.scaling_functions(PANEL)
function PANEL:Init()
self:ScaleInit()
local slider = vgui.Create(NAME .. ".Slider", self, "NumberSlider")
slider:Dock(FILL)
self.slider = slider
local label = self:Add(NAME .. ".Label")
label:Dock(RIGHT)
label:DockMargin(3, 0, 0, 0)
label:SetFont(NUMBER_SLIDER_FONT)
self.label = label
function label:Think()
self:SetText(slider:GetValue())
self:SizeToContents()
end
self:SetSize(100, 12)
self:InvalidateLayout(true)
end
sui.register("NumberSlider", PANEL, "Panel")

View File

@@ -0,0 +1,19 @@
--[[
| This file was obtained through the combined efforts
| of Madbluntz & Plymouth Antiquarian Society.
|
| Credits: lifestorm, Gregory Wayne Rossel JR.,
| Maloy, DrPepper10 @ RIP, Atle!
|
| Visit for more: https://plymouth.thetwilightzone.ru/
--]]
local PANEL = {}
sui.scaling_functions(PANEL)
function PANEL:Init()
self:ScaleInit()
end
sui.register("Panel", PANEL, "Panel")

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@@ -0,0 +1,171 @@
--[[
| This file was obtained through the combined efforts
| of Madbluntz & Plymouth Antiquarian Society.
|
| Credits: lifestorm, Gregory Wayne Rossel JR.,
| Maloy, DrPepper10 @ RIP, Atle!
|
| Visit for more: https://plymouth.thetwilightzone.ru/
--]]
local draw = draw
local surface = surface
local vgui = vgui
local TYPE_MATERIAL = TYPE_MATERIAL
local RealFrameTime = RealFrameTime
local IsValid = IsValid
local Lerp = Lerp
local pairs = pairs
local TypeID = TypeID
local TDLib_Classes = sui.TDLib.LibClasses
local TextColor = TDLib_Classes.TextColor
local SUI, NAME = CURRENT_SUI, CURRENT_SUI.name
local PROPERTY_SHEET_FONT = SUI.CreateFont("PropertySheet", "Roboto Regular", 18)
local PANEL = {}
AccessorFunc(PANEL, "m_FontName", "Font", FORCE_STRING)
function PANEL:Init()
self.tabs = {}
self:SetFont(PROPERTY_SHEET_FONT)
local tab_scroller = self:Add("DHorizontalScroller")
tab_scroller:Dock(TOP)
self.tabs_tall = 26
self.tab_scroller = tab_scroller
self:ScaleChanged()
SUI.OnScaleChanged(self, self.ScaleChanged)
end
function PANEL:ScaleChanged()
self.tab_scroller:SetTall(SUI.Scale(self.tabs_tall))
for k, v in pairs(self.tab_scroller.Panels) do
if v:IsValid() then
if v.Material then
v:SetWide(self.tab_scroller:GetTall())
else
v:SizeToContentsX()
end
end
end
self:InvalidateLayout(true)
end
function PANEL:Paint(w, h)
self:RoundedBox("Background", 1, 0, 0, w, self.tab_scroller:GetTall(), SUI.GetColor("property_sheet_bg"))
end
function PANEL:PaintOver(w, h)
local active_tab = self:GetActiveTab()
if not IsValid(active_tab) then return end
local tab_scroller = self.tab_scroller
local offset = tab_scroller:GetTall() - SUI.Scale(1)
local x = active_tab:LocalToScreen(0) - self:LocalToScreen(0)
if not self.activeTabX then
self.activeTabX = x
self.activeTabW = active_tab:GetWide()
end
local delta = RealFrameTime() * 6
if delta then
self.activeTabX = Lerp(delta, self.activeTabX, x)
self.activeTabW = Lerp(delta, self.activeTabW, active_tab:GetWide())
end
self:RoundedBox("Background2", 1, self.activeTabX, tab_scroller.y + offset, self.activeTabW, SUI.Scale(1), SUI.GetColor("property_sheet_tab_active"))
end
local tab_Paint = function(s, w, h)
s.circle_click_color = SUI.GetColor("property_sheet_tab_click")
if s.property_sheet:GetActiveTab() == s then
TextColor(s, SUI.GetColor("property_sheet_tab_active"))
else
TextColor(s, SUI.GetColor("property_sheet_tab"))
end
end
local tab_DoClick = function(s)
s.parent:SetActiveTab(s)
end
local image_paint = function(s, w, h)
surface.SetDrawColor(color_white)
surface.SetMaterial(s.Material)
surface.DrawTexturedRectRotated(w * 0.5, h * 0.5, w - 10, h - 10, 0)
end
function PANEL:AddSheet(name, load_func)
local tab = vgui.Create("DButton")
if TypeID(name) == TYPE_MATERIAL then
tab:SetText("")
tab.Material = name
tab.Paint = image_paint
tab:SetWide(self.tab_scroller:GetTall())
else
tab:SetFont(self:GetFont())
tab:SetText(name)
tab:SetTextInset(10, 0)
tab:SizeToContentsX()
tab.Paint = tab_Paint
end
tab.parent = self
tab.DoClick = tab_DoClick
tab.load_func = load_func
tab.property_sheet = self
tab.On = TDLib_Classes.On
TDLib_Classes.CircleClick(tab)
self.tab_scroller:AddPanel(tab)
if not self:GetActiveTab() then
self:SetActiveTab(tab)
end
table.insert(self.tabs, tab)
return tab
end
function PANEL:GetActiveTab()
return self.active_tab
end
function PANEL:SetActiveTab(new_tab)
if IsValid(new_tab) and not IsValid(new_tab.panel) then
local panel = new_tab.load_func(self)
panel:SetParent(self)
panel:SetVisible(false)
panel.tab = new_tab
new_tab.panel = panel
end
if self.active_tab and IsValid(self.active_tab.panel) then
self.active_tab.panel:SetVisible(false)
end
if IsValid(new_tab) then
new_tab.panel:SetVisible(true)
end
self.active_tab = new_tab
end
sui.register("PropertySheet", PANEL, "EditablePanel")

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@@ -0,0 +1,140 @@
--[[
| This file was obtained through the combined efforts
| of Madbluntz & Plymouth Antiquarian Society.
|
| Credits: lifestorm, Gregory Wayne Rossel JR.,
| Maloy, DrPepper10 @ RIP, Atle!
|
| Visit for more: https://plymouth.thetwilightzone.ru/
--]]
local ScrW, ScrH = ScrW, ScrH
local DisableClipping = DisableClipping
local SetDrawColor = surface.SetDrawColor
local DrawRect = surface.DrawRect
local BlurPanel = sui.TDLib.BlurPanel
local lerp_color = sui.lerp_color
local SUI, NAME = CURRENT_SUI, CURRENT_SUI.name
local GetColor = SUI.GetColor
local PANEL = {}
function PANEL:SetCallback(callback)
self.callback = callback
end
function PANEL:Init()
self:SetSize(0, 0)
local bottom = self:Add("Panel")
bottom:Dock(BOTTOM)
bottom:DockMargin(4, 10, 4, 4)
bottom:SetZPos(100)
local save = bottom:Add(NAME .. ".Button")
save:SetText("SAVE")
save:Dock(RIGHT)
save:SetEnabled(false)
self.save = save
function save.DoClick()
self.callback()
self:Remove()
end
local cancel = bottom:Add(NAME .. ".Button")
cancel:Dock(RIGHT)
cancel:DockMargin(0, 0, 4, 0)
cancel:SetContained(false)
cancel:SetColors(GetColor("query_box_cancel"), GetColor("query_box_cancel_text"))
cancel:SetText("CANCEL")
self.cancel = cancel
function cancel.DoClick()
self:Remove()
end
bottom:SetSize(save:GetWide() * 2 + 4, SUI.Scale(30))
local body = self:Add("Panel")
body:Dock(FILL)
body:DockMargin(4, 4, 4, 4)
body:DockPadding(3, 3, 3, 3)
body:InvalidateLayout(true)
body:InvalidateParent(true)
local added = 1
function body.OnChildAdded(s, child)
added = added + 1
child:Dock(TOP)
child:SetZPos(added)
child:InvalidateLayout(true)
s:InvalidateLayout(true)
end
self.body = body
function self:Add(name)
return body:Add(name)
end
local old_Paint = self.Paint
local trans = Color(0, 0, 0, 0)
local new_col = Color(70, 70, 70, 100)
function self:Paint(w, h)
lerp_color(trans, new_col)
local x, y = self:LocalToScreen(0, 0)
DisableClipping(true)
BlurPanel(self)
SetDrawColor(trans)
DrawRect(x * -1, y * -1, ScrW(), ScrH())
DisableClipping(false)
old_Paint(self, w, h)
end
end
function PANEL:ChildrenHeight()
local body = self.body
self.header:InvalidateLayout(true)
local height = self.header:GetTall()
body:InvalidateLayout(true)
self:InvalidateLayout(true)
height = height + select(2, body:ChildrenSize())
height = height + SUI.Scale(30) + 14 + 6
return height
end
function PANEL:Paint(w, h)
if GetColor("frame_blur") then
BlurPanel(self)
end
self:RoundedBox("Background", 8, 0, 0, w, h, GetColor("query_box_bg"))
end
function PANEL:Done()
self:InvalidateChildren(true)
self.size_to_children = function()
local h = self:ChildrenHeight()
self:RealSetSize(self:GetWide(), h)
self.real_h = h
end
self:Center()
self:MakePopup()
self:DoModal(true)
timer.Simple(0.08, function()
self:AddAnimations(self:GetWide(), self:ChildrenHeight(), true)
end)
end
sui.register("QueryBox", PANEL, NAME .. ".Frame")

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@@ -0,0 +1,208 @@
--[[
| This file was obtained through the combined efforts
| of Madbluntz & Plymouth Antiquarian Society.
|
| Credits: lifestorm, Gregory Wayne Rossel JR.,
| Maloy, DrPepper10 @ RIP, Atle!
|
| Visit for more: https://plymouth.thetwilightzone.ru/
--]]
local math = math
local table = table
local pairs = pairs
local RealFrameTime = RealFrameTime
local TDLib = sui.TDLib
local SUI, NAME = CURRENT_SUI, CURRENT_SUI.name
local RoundedBox = sui.TDLib.LibClasses.RoundedBox
local Panel = {}
AccessorFunc(Panel, "m_bFromBottom", "FromBottom", FORCE_BOOL)
AccessorFunc(Panel, "m_bVBarPadding", "VBarPadding", FORCE_NUMBER)
Panel:SetVBarPadding(0)
Panel.NoOverrideClear = true
-- VBar
local starting_scroll_speed = 3
local vbar_OnMouseWheeled = function(s, delta)
s.scroll_speed = s.scroll_speed + (14 * RealFrameTime() --[[ slowly increase scroll speed ]])
s:AddScroll(delta * -s.scroll_speed)
end
-- default set scroll clamps amount
local vbar_SetScroll = function(s, amount)
if not s.Enabled then s.Scroll = 0 return end
s.scroll_target = amount
s:InvalidateLayout()
end
-- ¯\_(ツ)_/¯ https://github.com/Facepunch/garrysmod/blob/cd3d894288b847e3d081570129963d4089e36261/garrysmod/lua/vgui/dvscrollbar.lua#L234
local vbar_OnCursorMoved = function(s, _, y)
if s.Dragging then
y = y - s.HoldPos
y = y / (s:GetTall() - s:GetWide() * 2 - s.btnGrip:GetTall())
s.scroll_target = y * s.CanvasSize
end
end
local vbar_Think = function(s)
local frame_time = RealFrameTime() * 14
local scroll_target = s.scroll_target
s.Scroll = Lerp(frame_time, s.Scroll, scroll_target)
if not s.Dragging then
s.scroll_target = Lerp(frame_time, scroll_target, math.Clamp(scroll_target, 0, s.CanvasSize))
end
-- now start slowing it down!!!
s.scroll_speed = Lerp(frame_time / 14, s.scroll_speed, starting_scroll_speed)
end
local vbar_Paint = function(s, w, h)
TDLib.RoundedBox(s.vertices, 3, 0, 0, w, h, SUI.GetColor("scroll"))
end
local vbarGrip_Paint = function(s, w, h)
TDLib.RoundedBox(s.vertices, 3, 0, 0, w, h, SUI.GetColor("scroll_grip"))
end
local vbar_PerformLayout = function(s, w, h)
local scroll = s:GetScroll() / s.CanvasSize
local bar_size = math.max(s:BarScale() * h, 10)
local track = (h - bar_size) + 1
scroll = scroll * track
s.btnGrip.y = scroll
s.btnGrip:SetSize(w, bar_size)
end
--
function Panel:Init()
local canvas = self:GetCanvas()
canvas:SUI_TDLib()
local children = {}
function canvas:OnChildAdded(child)
table.insert(children, child)
end
function canvas:OnChildRemoved(child)
for i = 1, #children do
local v = children[i]
if v == child then
table.remove(children, i)
return
end
end
end
canvas.GetChildren = function()
return children
end
canvas.children = children
local vbar = self.VBar
vbar:SetHideButtons(true)
vbar.btnUp:SetVisible(false)
vbar.btnDown:SetVisible(false)
vbar.vertices = {}
vbar.scroll_target = 0
vbar.scroll_speed = starting_scroll_speed
vbar.OnMouseWheeled = vbar_OnMouseWheeled
vbar.SetScroll = vbar_SetScroll
vbar.OnCursorMoved = vbar_OnCursorMoved
vbar.Think = vbar_Think
vbar.Paint = vbar_Paint
vbar.PerformLayout = vbar_PerformLayout
vbar.btnGrip.vertices = {}
vbar.btnGrip.Paint = vbarGrip_Paint
self:ScaleChanged()
SUI.OnScaleChanged(self, self.ScaleChanged)
end
function Panel:OnChildAdded(child)
self:AddItem(child)
self:ChildAdded(child)
end
function Panel:ChildAdded()
end
function Panel:ScaleChanged()
local w = SUI.Scale(4)
self.VBar:SetWide(w)
self.VBar.btnDown:SetSize(w, 0)
self.VBar.btnUp:SetSize(w, 0)
end
function Panel:Paint(w, h)
local outline = SUI.GetColor("scroll_panel_outline")
if outline then
TDLib.DrawOutlinedBox(3, 0, 0, w, h, SUI.GetColor("scroll_panel"), outline, 1)
else
RoundedBox(self, "Background", 3, 0, 0, w, h, SUI.GetColor("scroll_panel"))
end
end
function Panel:ScrollToBottom()
local vbar = self.VBar
for k, anim in pairs(vbar.m_AnimList or {}) do
anim:Think(vbar, 1)
vbar.m_AnimList[k] = nil
end
self:InvalidateParent(true)
self:InvalidateChildren(true)
vbar:SetScroll(vbar.CanvasSize)
end
function Panel:PerformLayoutInternal(w, h)
w = w or self:GetWide()
h = h or self:GetTall()
local canvas = self.pnlCanvas
self:Rebuild()
local vbar = self.VBar
vbar:SetUp(h, canvas:GetTall())
if vbar.Enabled then
w = w - vbar:GetWide() - self.m_bVBarPadding
end
canvas:SetWide(w)
self:Rebuild()
end
function Panel:Think()
local canvas = self.pnlCanvas
local vbar = self.VBar
if vbar.Enabled then
canvas.y = -vbar.Scroll
else
if self:GetFromBottom() then
canvas._y = Lerp(14 * RealFrameTime(), canvas._y or canvas.y, self:GetTall() - canvas:GetTall())
else
canvas._y = Lerp(14 * RealFrameTime(), canvas._y or canvas.y, -vbar.Scroll)
end
canvas.y = canvas._y
end
end
sui.register("ScrollPanel", Panel, "DScrollPanel")

View File

@@ -0,0 +1,91 @@
--[[
| This file was obtained through the combined efforts
| of Madbluntz & Plymouth Antiquarian Society.
|
| Credits: lifestorm, Gregory Wayne Rossel JR.,
| Maloy, DrPepper10 @ RIP, Atle!
|
| Visit for more: https://plymouth.thetwilightzone.ru/
--]]
local SUI, NAME = CURRENT_SUI, CURRENT_SUI.name
local TDLib = sui.TDLib
local Panel = {}
sui.scaling_functions(Panel)
AccessorFunc(Panel, "m_bValue", "Value", FORCE_NUMBER)
AccessorFunc(Panel, "m_bMin", "Min", FORCE_NUMBER)
AccessorFunc(Panel, "m_bMax", "Max", FORCE_NUMBER)
AccessorFunc(Panel, "m_bDecimals", "Decimals", FORCE_NUMBER)
function Panel:Init()
self:ScaleInit()
self:SetMin(0)
self:SetMax(10)
self:SetValue(1)
self:SetDecimals(1)
self:SetSize(100, 12)
self.rounded_box = {}
self.Knob.circle = {}
self.Knob.Paint = self.KnobPaint
self:SetTrapInside(true)
end
function Panel:SetMinMax(min, max)
self:SetMin(min)
self:SetMax(max)
end
function Panel:TranslateValues(x, y)
self:SetValue(self:GetMin() + (x * self:GetRange()))
return self:GetFraction(), y
end
function Panel:GetFraction()
return (self:GetValue() - self:GetMin()) / self:GetRange()
end
function Panel:SetValue(val)
val = math.Clamp(val, self:GetMin(), self:GetMax())
val = math.Round(val, self:GetDecimals())
self.m_bValue = val
self:SetSlideX((val - self:GetMin()) / self:GetRange())
self:OnValueChanged(val)
end
function Panel:OnValueChanged(val)
end
function Panel:GetRange()
return self:GetMax() - self:GetMin()
end
function Panel:Paint(w, h)
local _h = SUI.Scale(2)
TDLib.RoundedBox(self.rounded_box, 3, 0, h / 2 - _h / 2, w, _h, SUI.GetColor("slider_track"))
end
function Panel:KnobPaint(w, h)
if self.Depressed then
TDLib.DrawCircle(self.circle, w / 2, h / 2, h / 1.1, SUI.GetColor("slider_pressed"))
elseif self.Hovered then
TDLib.DrawCircle(self.circle, w / 2, h / 2, h / 1.1, SUI.GetColor("slider_hover"))
end
TDLib.DrawCircle(self.circle, w / 2, h / 2, h / 2, SUI.GetColor("slider_knob"))
end
function Panel:PerformLayout(w, h)
self.Knob:SetSize(SUI.Scale(12), SUI.Scale(12))
DSlider.PerformLayout(self, w, h)
end
sui.register("Slider", Panel, "DSlider")

View File

@@ -0,0 +1,389 @@
--[[
| This file was obtained through the combined efforts
| of Madbluntz & Plymouth Antiquarian Society.
|
| Credits: lifestorm, Gregory Wayne Rossel JR.,
| Maloy, DrPepper10 @ RIP, Atle!
|
| Visit for more: https://plymouth.thetwilightzone.ru/
--]]
local sui = sui
local surface = surface
local utf8 = sui.utf8
local draw = draw
local math = math
local IsValid = IsValid
local tostring = tostring
local tonumber = tonumber
local SUI, NAME = CURRENT_SUI, CURRENT_SUI.name
local GetColor = SUI.GetColor
local TEXT_ENTRY_FONT = SUI.CreateFont("TextEntry", "Roboto Regular", 16)
local Panel = {}
sui.scaling_functions(Panel)
AccessorFunc(Panel, "m_FontName", "Font", FORCE_STRING)
AccessorFunc(Panel, "m_Editable", "Editable", FORCE_BOOL)
AccessorFunc(Panel, "m_Placeholder", "Placeholder", FORCE_STRING)
AccessorFunc(Panel, "m_MaxChars", "MaxChars", FORCE_NUMBER)
AccessorFunc(Panel, "m_Numeric", "Numeric", FORCE_BOOL)
AccessorFunc(Panel, "m_NoBar", "NoBar", FORCE_BOOL)
AccessorFunc(Panel, "m_BarColor", "BarColor")
AccessorFunc(Panel, "m_Background", "Background")
AccessorFunc(Panel, "m_Radius", "Radius")
AccessorFunc(Panel, "m_NoEnter", "NoEnter")
Panel:SetRadius(3)
function Panel:Init()
self:ScaleInit()
self:SetupTransition("TextEntryReady", 0.9, function()
return self:IsEditing() or self:GetBarColor() ~= nil
end)
self:SetUpdateOnType(true)
self:SetCursor("beam")
self:SetFont(TEXT_ENTRY_FONT)
self:SetPlaceholder("Placeholder text")
self:SetSize(200, 22)
self.allowed_numeric_characters = "1234567890.-"
self.history = {}
self.history_pos = 1
self.can_use_history = true
self:OnScaleChange()
end
function Panel:SetCaretPos(pos)
DTextEntry.SetCaretPos(self, math.Clamp(pos, 0, utf8.len(self:GetText())))
end
function Panel:SetValue(value)
self:SetText(value)
self:OnValueChange(value)
end
function Panel:AllowInput(ch)
if self:CheckNumeric(ch) then return true end
if sui.wspace_chs[ch] or sui.cntrl_chs[ch] then
return true
end
local max_chars = self:GetMaxChars()
if max_chars and #self:GetText() >= max_chars then
surface.PlaySound("resource/warning.wav")
return true
end
end
function Panel:AddValue(v, i, j)
local original_text = self:GetText()
local start
if i then
start = original_text:sub(1, i)
else
start = utf8.sub(original_text, 1, self:GetCaretPos())
end
local text = start .. v
local caret_pos = utf8.len(text)
local _end
if j then
_end = original_text:sub(j)
else
_end = utf8.sub(original_text, utf8.len(start) + 1)
end
text = text .. _end
local max_chars = self:GetMaxChars()
if max_chars then
text = text:sub(1, max_chars)
end
self:SetValue(text)
self:SetCaretPos(caret_pos)
end
function Panel:OnKeyCodeTyped(code)
if self.no_down then
self.no_down = nil
return
end
if code == KEY_UP or code == KEY_DOWN then
if not self:UpdateFromHistory(code) then
return true
end
local lines, caret_line = self:GetNumLines()
if lines == 1 then
return true
end
--
-- this fixes a weird issue
-- make the text entry has at least 2 lines, go up then go down, you won't be able to go up again
--
if code == KEY_DOWN and lines == caret_line + 1 then
self.no_down = true
gui.InternalKeyCodeTyped(KEY_DOWN)
end
end
self:OnKeyCode(code)
if code == KEY_ENTER then
if IsValid(self.Menu) then
self.Menu:Remove()
end
if not self:GetNoEnter() then
self:FocusNext()
self:OnEnter()
end
end
end
function Panel:DisallowFloats(disallow)
if not isbool(disallow) then
disallow = true
end
if disallow then
self.allowed_numeric_characters = self.allowed_numeric_characters:gsub("%.", "", 1)
elseif not self.allowed_numeric_characters:find(".", 1, true) then
self.allowed_numeric_characters = self.allowed_numeric_characters .. "."
end
end
function Panel:DisallowNegative(disallow)
if not isbool(disallow) then
disallow = true
end
if disallow then
self.allowed_numeric_characters = self.allowed_numeric_characters:gsub("%-", "", 1)
elseif not self.allowed_numeric_characters:find("-", 1, true) then
self.allowed_numeric_characters = self.allowed_numeric_characters .. "-"
end
end
function Panel:CheckNumeric(value)
if not self:GetNumeric() then return false end
if not self.allowed_numeric_characters:find(value, 1, true) then
return true
end
local new_value = ""
local current_value = tostring(self:GetText())
local caret_pos = self:GetCaretPos()
for i = 0, #current_value do
new_value = new_value .. current_value:sub(i, i)
if i == caret_pos then
new_value = new_value .. value
end
end
if #current_value ~= 0 and not tonumber(new_value) then
return true
end
return false
end
function Panel:AddHistory(txt)
if not txt or txt == "" then return end
local history = self.history
if history[#history] ~= txt then
table.insert(history, txt)
end
end
function Panel:UpdateFromHistory(code)
if not self.can_use_history then return end
local lines, caret_line = self:GetNumLines()
if code == KEY_UP then
if caret_line > 1 then return true end -- enable the caret to move up and down
if self.history_pos <= 1 then return end
self.history_pos = self.history_pos - 1
elseif code == KEY_DOWN then
if caret_line ~= lines then return true end
if self.history_pos >= #self.history then
self:SetValue("")
self:SetCaretPos(0)
self.history_pos = #self.history + 1
return
end
self.history_pos = self.history_pos + 1
end
local text = self.history[self.history_pos]
if not text then return end
self:SetValue(text)
self:SetCaretPos(utf8.len(text))
end
function Panel:OnTextChanged()
self.history_pos = #self.history + 1
local text = self:GetText()
self.can_use_history = text == "" and true or false
if self:GetUpdateOnType() then
self:UpdateConvarValue()
self:OnValueChange(text)
end
self:OnChange()
end
function Panel:OnScaleChange()
self:InvalidateLayout()
self:InvalidateLayout(true)
end
function Panel:Paint(w, h)
self:RoundedBox("Background", self:GetRadius(), 0, 0, w, h, GetColor("text_entry_bg") or self:GetBackground())
local text_entry_3 = GetColor("text_entry_3")
if self:GetText() == "" then
local old_text = self:GetText()
self:SetText(self:GetPlaceholder())
self:DrawTextEntryText(GetColor("text_entry_2"), text_entry_3, text_entry_3)
self:SetText(old_text)
else
self:DrawTextEntryText(GetColor("text_entry"), text_entry_3, text_entry_3)
end
if not self:GetNoBar() then
local bar_color = self:GetBarColor()
self:RoundedBox("Bar1", 0, 0, h - 1, w, 1, GetColor("text_entry_bar_color"))
local bar = math.Round(w * self.TextEntryReady)
if bar > 0 then
self:RoundedBox("Bar2", 0, (w / 2) - (bar / 2), h - 1, bar, 1, bar_color or text_entry_3)
end
end
end
-- https://github.com/ValveSoftware/source-sdk-2013/blob/0d8dceea4310fde5706b3ce1c70609d72a38efdf/mp/src/vgui2/vgui_controls/TextEntry.cpp#L969
function Panel:GetNumLines(wide)
local num_lines = 1
wide = wide or self:GetWide() - 2
local vbar = self:GetChildren()[1]
if vbar then
wide = wide - vbar:GetWide()
end
local char_width
local x = 3
local word_start_index = 1
local word_start_len
local word_length = 0
local has_word = false
local just_started_new_line = true
local word_started_on_new_line = true
local start_char = 1
surface.SetFont(self:GetFont())
local i = start_char
local text, n = utf8.force(self:GetText())
local caret_line = 0
local caret_pos = self:GetCaretPos()
local caret_i = 1
while i <= n do
local ch_len = utf8.char_bytes(text:byte(i))
local ch = text:sub(i, i + ch_len - 1)
if ch ~= " " then
if not has_word then
word_start_index = i
word_start_len = ch_len
has_word = true
word_started_on_new_line = just_started_new_line
word_length = 0
end
else
has_word = false
end
char_width = surface.GetTextSize(ch)
just_started_new_line = false
if (x + char_width) >= wide then
x = 3
just_started_new_line = true
has_word = false
if word_started_on_new_line then
num_lines = num_lines + 1
else
num_lines = num_lines + 1
i = (word_start_index + word_start_len) - ch_len
end
word_length = 0
end
x = x + char_width
word_length = word_length + char_width
if caret_i == caret_pos then
caret_line = num_lines
end
i = i + ch_len
caret_i = caret_i + 1
end
return num_lines, caret_line
end
function Panel:SetCheck(func, col)
function self:OnValueChange(text)
if func(text) == false then
self.valid = false
self:SetBarColor(GetColor("close_hover"))
self:SetNoEnter(true)
else
self.valid = true
self:SetBarColor(col)
self:SetNoEnter(false)
end
end
self:SetValue(self:GetText())
end
sui.register("TextEntry", Panel, "DTextEntry")

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@@ -0,0 +1,99 @@
--[[
| This file was obtained through the combined efforts
| of Madbluntz & Plymouth Antiquarian Society.
|
| Credits: lifestorm, Gregory Wayne Rossel JR.,
| Maloy, DrPepper10 @ RIP, Atle!
|
| Visit for more: https://plymouth.thetwilightzone.ru/
--]]
local math = math
local table = table
local ipairs = ipairs
local SUI, NAME = CURRENT_SUI, CURRENT_SUI.name
local Panel = {}
AccessorFunc(Panel, "horizontalMargin", "HorizontalMargin", FORCE_NUMBER)
AccessorFunc(Panel, "verticalMargin", "VerticalMargin", FORCE_NUMBER)
AccessorFunc(Panel, "columns", "Columns", FORCE_NUMBER)
AccessorFunc(Panel, "Wide2", "Wide2", FORCE_NUMBER)
function Panel:Init()
self:SetHorizontalMargin(0)
self:SetVerticalMargin(0)
self.Rows = {}
self.Cells = {}
end
function Panel:AddCell(pnl)
local cols = self:GetColumns()
local idx = math.floor(#self.Cells / cols) + 1
local rows = self.Rows[idx]
if not rows then
rows = self:CreateRow()
self.Rows[idx] = rows
end
local margin = self:GetHorizontalMargin()
local dockl, dockt, _, dockb = pnl:GetDockMargin()
pnl:SetParent(rows)
pnl:Dock(LEFT)
pnl:DockMargin(dockl, dockt, #rows.Items + 1 < cols and self:GetHorizontalMargin() or 0, dockb)
pnl:SetWide(((self:GetWide2() or self:GetWide()) - margin * (cols - 1)) / cols)
table.insert(rows.Items, pnl)
table.insert(self.Cells, pnl)
self:CalculateRowHeight(rows)
end
function Panel:CreateRow()
local row = self:Add("Panel")
row:Dock(TOP)
row:DockMargin(0, 0, 0, self:GetVerticalMargin())
row.Items = {}
return row
end
function Panel:CalculateRowHeight(row)
local height = 0
for k, v in ipairs(row.Items) do
local _, t, _, b = v:GetDockMargin()
height = math.max(height, v:GetTall() + t + b)
end
row:SetTall(height)
end
function Panel:Skip()
local cell = vgui.Create("Panel")
self:AddCell(cell)
end
function Panel:CalculateRowHeights()
for _, row in ipairs(self.Rows) do
self:CalculateRowHeight(row)
end
end
function Panel:Clear()
for _, row in ipairs(self.Rows) do
for _, cell in ipairs(row.Items) do
cell:Remove()
end
row:Remove()
end
self.Cells, self.Rows = {}, {}
end
Panel.OnRemove = Panel.Clear
sui.register("ThreeGrid", Panel, NAME .. ".ScrollPanel")

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@@ -0,0 +1,48 @@
--[[
| This file was obtained through the combined efforts
| of Madbluntz & Plymouth Antiquarian Society.
|
| Credits: lifestorm, Gregory Wayne Rossel JR.,
| Maloy, DrPepper10 @ RIP, Atle!
|
| Visit for more: https://plymouth.thetwilightzone.ru/
--]]
local Lerp = Lerp
local FrameTime = FrameTime
local SUI, NAME = CURRENT_SUI, CURRENT_SUI.name
local TDLib = sui.TDLib
local Panel = {}
sui.scaling_functions(Panel)
function Panel:Init()
self:ScaleInit()
local rounded_box = {}
local switch_circle = {}
function self:Paint(w, h)
local is_checked = self:GetChecked()
local _h = SUI.Scale(14)
TDLib.RoundedBox(rounded_box, _h, 0, h / 2 - _h / 2, w, _h, is_checked and SUI.GetColor("toggle_button_active") or SUI.GetColor("toggle_button"))
local size = h - 2
do
local pos = is_checked and (w - (size / 2)) or (h / 2 - 1)
if self.pos then
self.pos = Lerp(FrameTime() * 12, self.pos, pos)
else
self.pos = pos
end
end
TDLib.DrawCircle(switch_circle, self.pos, h / 2, size / 2, is_checked and SUI.GetColor("toggle_button_switch_active") or SUI.GetColor("toggle_button_switch"))
end
self:SetSize(34, 20)
end
sui.register("ToggleButton", Panel, "DCheckBox")

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@@ -0,0 +1,147 @@
--[[
| This file was obtained through the combined efforts
| of Madbluntz & Plymouth Antiquarian Society.
|
| Credits: lifestorm, Gregory Wayne Rossel JR.,
| Maloy, DrPepper10 @ RIP, Atle!
|
| Visit for more: https://plymouth.thetwilightzone.ru/
--]]
local draw = draw
local render = render
local TDLib = sui.TDLib
local SUI, NAME = CURRENT_SUI, CURRENT_SUI.name
local lerp_color = sui.lerp_color
local contrast_color = sui.contrast_color
local BUTTON_FONT = SUI.CreateFont("Button", "Roboto Medium", 16)
local color_white = color_white
local color_transparent = Color(0, 0, 0, 0)
local PANEL = {}
AccessorFunc(PANEL, "m_Background", "Background")
AccessorFunc(PANEL, "m_bContained", "Contained", FORCE_BOOL)
sui.TDLib.Install(PANEL)
sui.scaling_functions(PANEL)
PANEL:ClearPaint()
PANEL:SetContained(true)
local Panel = FindMetaTable("Panel")
local SetMouseInputEnabled = Panel.SetMouseInputEnabled
local IsMouseInputEnabled = Panel.IsMouseInputEnabled
local SetCursor = Panel.SetCursor
local SetContentAlignment = Panel.SetContentAlignment
function PANEL:Init()
self:ScaleInit()
self.vertices, self.vertices_2 = {}, {}
SetMouseInputEnabled(self, true)
SetCursor(self, "hand")
SetContentAlignment(self, 5)
self:SetSize(90, 30)
self:SetFont(BUTTON_FONT)
self:CircleClick(nil, 7)
self.OldPaint, self.Paint = self.Paint, self.Paint2
self.cur_col = Color(0, 0, 0, 0)
end
function PANEL:SetEnabled(b)
SetMouseInputEnabled(self, b)
end
function PANEL:IsEnabled()
return IsMouseInputEnabled(self)
end
function PANEL:ContainedPaint(w, h)
local enabled = self:IsEnabled()
local col
if enabled then
col = self:GetBackground() or SUI.GetColor("button")
self:SetTextColor(SUI.GetColor("button_text"))
else
col = SUI.GetColor("button_disabled")
self:SetTextColor(SUI.GetColor("button_disabled_text"))
end
self:RoundedBox("Background", 4, 0, 0, w, h, col)
if not enabled then return end
self.circle_click_color = SUI.GetColor("button_click")
if self.Hovered or self.Selected then
self:RoundedBox("Hover", 4, 0, 0, w, h, SUI.GetColor("button_hover"))
end
end
function PANEL:SetColors(hover_color, text_color)
self.hover = hover_color
self.text_color = text_color
end
function PANEL:Paint2(w, h)
if self:GetContained() then
self:ContainedPaint(w, h)
self:OldPaint(w, h)
return
end
render.ClearStencil()
render.SetStencilEnable(true)
render.SetStencilWriteMask(1)
render.SetStencilTestMask(1)
render.SetStencilFailOperation(STENCILOPERATION_REPLACE)
render.SetStencilPassOperation(STENCILOPERATION_ZERO)
render.SetStencilZFailOperation(STENCILOPERATION_ZERO)
render.SetStencilCompareFunction(STENCILCOMPARISONFUNCTION_NEVER)
render.SetStencilReferenceValue(1)
TDLib.RoundedBox(self.vertices, 4, 0, 0, w, h, color_white)
render.SetStencilFailOperation(STENCILOPERATION_ZERO)
render.SetStencilPassOperation(STENCILOPERATION_REPLACE)
render.SetStencilZFailOperation(STENCILOPERATION_ZERO)
render.SetStencilCompareFunction(STENCILCOMPARISONFUNCTION_EQUAL)
render.SetStencilReferenceValue(1)
local cur_col = self.cur_col
if self.Selected then
lerp_color(cur_col, SUI.GetColor("button2_selected"))
elseif self.Hovered then
lerp_color(cur_col, self.hover or SUI.GetColor("button2_hover"))
else
lerp_color(cur_col, color_transparent)
end
TDLib.RoundedBox(self.vertices_2, 4, 0, 0, w, h, cur_col)
if self.text_color then
self.circle_click_color = self.text_color
self:SetTextColor(self.text_color)
else
local col = contrast_color(cur_col)
self.circle_click_color = col
self:SetTextColor(col)
end
self:OldPaint(w, h)
render.SetStencilEnable(false)
render.ClearStencil()
end
sui.register("Button", PANEL, NAME .. ".Label")

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@@ -0,0 +1,254 @@
--[[
| This file was obtained through the combined efforts
| of Madbluntz & Plymouth Antiquarian Society.
|
| Credits: lifestorm, Gregory Wayne Rossel JR.,
| Maloy, DrPepper10 @ RIP, Atle!
|
| Visit for more: https://plymouth.thetwilightzone.ru/
--]]
local sui = sui
local draw_material = sui.draw_material
local SUI, NAME = CURRENT_SUI, CURRENT_SUI.name
local GetColor = SUI.GetColor
local RoundedBox = sui.TDLib.LibClasses.RoundedBox
local TextColor = sui.TDLib.LibClasses.TextColor
local TABS_FONT = SUI.CreateFont("CategoryListTabs", "Roboto Bold", 13)
local ITEMS_FONT = SUI.CreateFont("CategoryListItems", "Roboto Medium", 14)
local Panel = {}
local item_OnRemove = function(s)
local parent = s.parent
local items = parent.items
for k, v in ipairs(items) do
if v == s then
table.remove(items, k)
break
end
end
if #items == 0 then
local category = s.category
category:Remove()
parent.categories[category.name] = nil
end
end
local item_DoClick = function(s)
local parent = s.parent
parent:select_item(s)
end
function Panel:Init()
local categories = {}
local items = {}
self.categories = categories
self.items = items
self:SetVBarPadding(1)
local get_category = function(name)
local category = categories[name]
if category then return category end
local expanded = false
category = self:Add("Panel")
category:Dock(TOP)
category:DockMargin(0, 0, 0, 3)
category.name = name
local header = category:Add("DButton")
header:Dock(TOP)
header:DockMargin(0, 0, 0, 3)
header:SetFont(TABS_FONT)
header:SetContentAlignment(4)
header:SetTextInset(6, 0)
header:SetText(name)
header:SizeToContentsY(SUI.Scale(14))
local cur_col
local cur_col_text = Color(GetColor("collapse_category_header_text"):Unpack())
function header:Paint(w, h)
if expanded then
cur_col = GetColor("collapse_category_header_active")
cur_col_text = GetColor("collapse_category_header_text_active")
elseif self.Hovered then
cur_col = GetColor("collapse_category_header_hover")
cur_col_text = GetColor("collapse_category_header_text_hover")
else
cur_col = GetColor("collapse_category_header")
cur_col_text = GetColor("collapse_category_header_text")
end
RoundedBox(self, "Background", 3, 0, 0, w, h, cur_col)
TextColor(self, cur_col_text)
end
local image = header:Add(NAME .. ".Image")
image:Dock(FILL)
image:SetImage("https://raw.githubusercontent.com/Srlion/Addons-Data/main/icons/sui/arrow.png")
function image:Draw(w, h)
local size = SUI.ScaleEven(10)
draw_material(nil, w - (size / 2) - 6, h / 2, size, cur_col_text, expanded and 180)
end
local current_h
function category.RefreshHeight()
local h
if expanded then
local _
_, h = category:ChildrenSize()
if self.searching and h == header:GetTall() then
h = 0
end
else
h = header:GetTall()
end
if current_h == h then return end
if h > 0 then
category:SetVisible(true)
end
current_h = h
category:Stop()
category:SizeTo(-1, h, 0.2, 0, -1, function()
if h == 0 then
category:SetVisible(false)
end
end)
end
function category.SetExpanded(_, set_expanded)
if expanded == set_expanded then return end
if sam.isbool(set_expanded) then
expanded = set_expanded
else
expanded = not expanded
end
category.RefreshHeight()
if expanded then
self:OnCategoryExpanded(category)
end
self:InvalidateLayout(true)
end
header.DoClick = category.SetExpanded
category:SetTall(header:GetTall())
categories[name] = category
return category
end
function self:add_item(name, category_name)
local category = get_category(category_name)
local item = category:Add("DButton")
item:Dock(TOP)
item:DockMargin(0, 0, 0, 3)
item:SetFont(ITEMS_FONT)
item:SetText(name)
item:SizeToContentsY(SUI.Scale(3 * 2))
item.name = name
item.parent = self
item.category = category
local cur_col
local cur_col_text = Color(GetColor("collapse_category_item_text"):Unpack())
function item:Paint(w, h)
if self.selected then
cur_col = GetColor("collapse_category_item_active")
cur_col_text = GetColor("collapse_category_item_text_active")
elseif self.Hovered then
cur_col = GetColor("collapse_category_item_hover")
cur_col_text = GetColor("collapse_category_item_text_hover")
else
cur_col = GetColor("collapse_category_item")
cur_col_text = GetColor("collapse_category_item_text")
end
RoundedBox(self, "Background", 4, 0, 0, w, h, cur_col)
TextColor(self, cur_col_text)
end
item.DoClick = item_DoClick
item.OnRemove = item_OnRemove
table.insert(items, item)
return item
end
end
function Panel:OnCategoryExpanded(category)
end
function Panel:select_item(item)
if self.selected_item ~= item then
if IsValid(self.selected_item) then
self.selected_item.selected = false
end
item.selected = true
self.selected_item = item
self:item_selected(item)
end
end
function Panel:item_selected()
end
function Panel:Search(text, names)
local items = self.items
self.searching = true
for i = 1, #items do
local item = items[i]
local category = item.category
category:SetExpanded(true)
if not names then
if item.name:find(text, nil, true) then
item:SetVisible(true)
else
item:SetVisible(false)
end
else
local found = false
for _, name in ipairs(item.names) do
if name:find(text, nil, true) then
found = true
item:SetVisible(true)
end
end
if not found then
item:SetVisible(false)
end
end
if text == "" then
category:SetExpanded(false)
end
category:RefreshHeight()
category:InvalidateLayout(true)
end
self.searching = false
end
sui.register("CollapseCategory", Panel, NAME .. ".ScrollPanel")

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@@ -0,0 +1,142 @@
--[[
| This file was obtained through the combined efforts
| of Madbluntz & Plymouth Antiquarian Society.
|
| Credits: lifestorm, Gregory Wayne Rossel JR.,
| Maloy, DrPepper10 @ RIP, Atle!
|
| Visit for more: https://plymouth.thetwilightzone.ru/
--]]
local IsValid = IsValid
local TDLib_Classes = sui.TDLib.LibClasses
local SUI, NAME = CURRENT_SUI, CURRENT_SUI.name
local GetColor = SUI.GetColor
local Panel = {}
function Panel:Init()
self.tabs = {}
local tab_scroller = self:Add(NAME .. ".ScrollPanel")
tab_scroller:Dock(LEFT)
function tab_scroller:Paint(w, h)
self:RoundedBox("Background", 1, 0, 0, w, h, GetColor("column_sheet_bar"))
end
self.tabs_wide = 48
self.tab_scroller = tab_scroller
self:ScaleChanged()
SUI.OnScaleChanged(self, self.ScaleChanged)
end
function Panel:ScaleChanged()
local tabs_wide = SUI.Scale(self.tabs_wide)
self.tab_scroller:SetWide(tabs_wide)
self:InvalidateLayout(true)
local tabs = self.tabs
for i = 1, #self.tabs do
tabs[i].img:SetMinus(SUI.Scale(20))
end
end
function Panel:Paint(w, h)
self:RoundedBox("Background", 1, 0, 0, w, h, GetColor("column_sheet"))
end
local tab_DoClick = function(s)
s.parent:SetActiveTab(s)
end
local tab_Paint = function(s, w, h)
local cur_col
if s.active then
cur_col = GetColor("column_sheet_tab_active")
elseif s.Hovered then
cur_col = GetColor("column_sheet_tab_hover")
else
cur_col = GetColor("column_sheet_tab")
end
s:RoundedBox("Backgrounds", 0, 0, 0, w, h, cur_col)
end
local tab_OnRemove = function(s)
table.RemoveByValue(s.parent.tabs, s)
end
function Panel:AddSheet(mat, load_func)
local tab = self.tab_scroller:Add(NAME .. ".Button")
tab:Dock(TOP)
tab:SetText("")
tab:SetTall(self.tabs_wide)
tab.On = TDLib_Classes.On
tab.DoClick = tab_DoClick
tab.Paint = tab_Paint
tab:On("OnRemove", tab_OnRemove)
tab.parent = self
tab.load_func = load_func
local img = tab:Add(NAME .. ".Image")
img:Dock(FILL)
img:SetImage(mat)
img:SetMinus(SUI.Scale(20))
tab.img = img
self.tab_scroller:AddItem(tab)
if not self:GetActiveTab() then
self:SetActiveTab(tab)
end
table.insert(self.tabs, tab)
return tab
end
function Panel:GetActiveTab()
return self.active_tab
end
function Panel:SetActiveTab(new_tab)
if new_tab == self.active_tab then return end
if not IsValid(new_tab.panel) then
local panel = new_tab.load_func(self)
panel:SetParent(self)
panel:SetVisible(false)
panel:SetAlpha(0)
panel.tab = new_tab
new_tab.panel = panel
end
local old_active_tab = self.active_tab
local delay = 0
if old_active_tab and IsValid(old_active_tab.panel) then
old_active_tab.active = false
delay = 0.2
old_active_tab.panel:AlphaTo(0, delay, 0, function(_, p)
if p:IsValid() then
p:SetVisible(false)
end
end)
end
new_tab.active = true
new_tab.panel:SetVisible(true)
new_tab.panel:AlphaTo(255, 0.2, delay)
self.active_tab = new_tab
end
sui.register("ColumnSheet", Panel, "EditablePanel")

View File

@@ -0,0 +1,146 @@
--[[
| This file was obtained through the combined efforts
| of Madbluntz & Plymouth Antiquarian Society.
|
| Credits: lifestorm, Gregory Wayne Rossel JR.,
| Maloy, DrPepper10 @ RIP, Atle!
|
| Visit for more: https://plymouth.thetwilightzone.ru/
--]]
local BSHADOWS = sui.BSHADOWS
local SUI, NAME = CURRENT_SUI, CURRENT_SUI.name
local GetColor = SUI.GetColor
local RoundedBox = sui.TDLib.LibClasses.RoundedBox
local TextColor = sui.TDLib.LibClasses.TextColor
local OPTION_FONT = SUI.CreateFont("MenuOption", "Roboto Medium", 15, 500)
local PANEL = {}
AccessorFunc(PANEL, "m_bIsMenuComponent", "IsMenu")
AccessorFunc(PANEL, "m_bDeleteSelf", "DeleteSelf")
AccessorFunc(PANEL, "m_iMinimumWidth", "MinimumWidth")
AccessorFunc(PANEL, "m_SetInternal", "Internal")
PANEL:SetIsMenu(true)
PANEL:SetDeleteSelf(true)
local pad = 4
local max_height = 300
local PerformLayout = function(s)
local w, h = s:ChildrenSize()
if h > SUI.Scale(max_height) then
h = SUI.Scale(max_height)
end
s:SetSize(math.max(s:GetMinimumWidth(), w), h)
end
function PANEL:Init()
self:GetCanvas():DockPadding(0, pad, 0, pad)
self:SetMinimumWidth(SUI.Scale(100))
self:SetKeyboardInputEnabled(false)
self:SetTall(pad * 2)
self:SetAlpha(0)
self.tall = pad * 2
RegisterDermaMenuForClose(self)
self:On("PerformLayoutInternal", PerformLayout)
end
function PANEL:Paint(w, h)
local x, y = self:LocalToScreen()
BSHADOWS.BeginShadow()
self:RoundedBox("Background", pad, x, y, w, h, GetColor("menu"))
BSHADOWS.EndShadow(1, 3, 3)
self:MoveToFront()
end
function PANEL:Open(x, y)
self:SizeToChildren(true, false)
local w, h = self:GetSize()
if h > SUI.Scale(max_height) then
h = SUI.Scale(max_height)
end
local internal = self:GetInternal()
internal:On("OnRemove", function()
self:Remove()
end)
if not x then
x, y = internal:LocalToScreen(0, 0)
y = y + (internal:GetTall() + 2)
end
if y + h > ScrH() then
y = y - h
end
if x + w > ScrW() then
x = x - w
end
if y < 1 then
y = 1
end
if x < 1 then
x = 1
end
self:SetPos(x, y)
self:MakePopup()
self:AlphaTo(255, 0.23)
self:SetDrawOnTop(true)
self:MoveToFront()
end
local option_OnMouseReleased = function(s, mousecode)
if s.Depressed and mousecode == MOUSE_LEFT then
CloseDermaMenus()
end
DButton.OnMouseReleased(s, mousecode)
end
function PANEL:AddOption(str, callback)
local option = self:Add("DButton")
option:Dock(TOP)
option:SetFont(OPTION_FONT)
option:SetText(str)
option:SizeToContentsX(20)
option:SizeToContentsY(10)
option:InvalidateLayout(true)
option.OnMouseReleased = option_OnMouseReleased
function option:Paint(w, h)
RoundedBox(self, "Background", 0, 0, 0, w, h, self.Hovered and GetColor("menu_option_hover") or GetColor("menu_option"))
TextColor(self, self.Hovered and GetColor("menu_option_hover_text") or GetColor("menu_option_text"))
end
option.DoClick = callback
self.tall = self.tall + option:GetTall()
self:SetTall(self.tall)
return option
end
function PANEL:AddSpacer()
local spacer = self:Add("Panel")
spacer:Dock(TOP)
spacer:DockMargin(0, 1, 0, 1)
spacer:SetTall(2)
function spacer:Paint(w, h)
RoundedBox(self, "Background", 0, 0, 0, w, h, GetColor("menu_spacer"))
end
spacer:InvalidateLayout(true)
end
sui.register("Menu", PANEL, NAME .. ".ScrollPanel")