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309
gamemodes/helix/plugins/itemlist/sh_plugin.lua
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309
gamemodes/helix/plugins/itemlist/sh_plugin.lua
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--[[
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| This file was obtained through the combined efforts
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| of Madbluntz & Plymouth Antiquarian Society.
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|
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| Credits: lifestorm, Gregory Wayne Rossel JR.,
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| Maloy, DrPepper10 @ RIP, Atle!
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|
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| Visit for more: https://plymouth.thetwilightzone.ru/
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--]]
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local PLUGIN = PLUGIN
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PLUGIN.name = "Itemlist"
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PLUGIN.author = "Zombine, ported by Fruity"
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PLUGIN.description = "Adds a spawn-menu tab with all registered items listed by category."
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CAMI.RegisterPrivilege({
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Name = "Helix - Item Menu",
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MinAccess = "superadmin"
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})
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if (SERVER) then
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netstream.Hook("MenuItemSpawn", function(client, uniqueID)
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if (!IsValid(client)) then return end
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if (!CAMI.PlayerHasAccess(client, "Helix - Item Menu")) then return end
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local pos = client:GetEyeTraceNoCursor().HitPos
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ix.item.Spawn(uniqueID, pos + Vector( 0, 0, 10 ))
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ix.log.Add(client, "itemListSpawnedItem", uniqueID)
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hook.Run("PlayerSpawnedItem", client, pos, uniqueID)
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end)
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netstream.Hook("MenuItemGive", function(client, uniqueID)
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if (!IsValid(client)) then return end
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if (!CAMI.PlayerHasAccess(client, "Helix - Item Menu")) then return end
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local character = client:GetCharacter()
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local inventory = character:GetInventory()
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inventory:Add(uniqueID, 1)
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ix.log.Add(client, "itemListGiveItem", uniqueID)
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hook.Run("PlayerGaveItem", client, client:GetCharacter(), uniqueID, 1)
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end)
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function PLUGIN:PlayerLoadedCharacter(client)
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netstream.Start(client, "CheckForItemTab")
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end
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ix.log.AddType("itemListSpawnedItem", function(client, name)
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return string.format("%s has spawned a %s.", client:GetName(), name)
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end)
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ix.log.AddType("itemListGiveItem", function(client, name)
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return string.format("%s has given himself a %s.", client:GetName(), name)
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end)
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else
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local icons = {
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["Ammunition"] = "box",
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["Ammunition (New)"] = "box",
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["Clothing"] = "user_suit",
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["Combine"] = "contrast",
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["Food"] = "cake",
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["Ingredient"] = "basket",
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["Workbenches"] = "page",
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["Crafting"] = "cog",
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["Deployables"] = "arrow_down",
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["Filters"] = "weather_clouds",
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["Junk"] = "bin",
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["Medical"] = "heart",
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["Medicine Components"] = "heart_add",
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["Drugs"] = "rainbow",
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["Melee Weapons"] = "bomb",
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["Other"] = "brick",
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["Storage"] = "package",
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["Tools"] = "wrench",
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["Weapons"] = "gun",
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["Attachment"] = "gun",
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["Technology"] = "computer",
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["Water Loot"] = "weather_rain",
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["Writing"] = "book_open",
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["Vortigaunt"] = "bug",
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["Xen"] = "world",
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["Audiobooks"] = "music",
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["Housing"] = "house",
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["Infestation Control"] = "wand"
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}
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spawnmenu.AddContentType("ixItem", function(container, data)
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if (!data.name) then return end
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local icon = vgui.Create("ContentIcon", container)
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icon:SetContentType("ixItem")
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icon:SetSpawnName(data.uniqueID)
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icon:SetName(L(data.name))
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icon.model = vgui.Create("ModelImage", icon)
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icon.model:SetMouseInputEnabled(false)
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icon.model:SetKeyboardInputEnabled(false)
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icon.model:StretchToParent(16, 16, 16, 16)
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icon.model:SetModel(data:GetModel(), data:GetSkin(), "000000000")
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icon.model:MoveToBefore(icon.Image)
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function icon:DoClick()
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netstream.Start("MenuItemSpawn", data.uniqueID)
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surface.PlaySound("ui/buttonclickrelease.wav")
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end
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function icon:OpenMenu()
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local menu = DermaMenu()
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menu:AddOption("Copy Item ID to Clipboard", function()
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SetClipboardText(data.uniqueID)
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end)
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menu:AddOption("Give to Self", function()
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netstream.Start("MenuItemGive", data.uniqueID)
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end)
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if (data.customItem) then
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menu:AddOption("Delete Item", function()
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net.Start("ixDeleteCustomItem")
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net.WriteString(data.uniqueID)
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net.SendToServer()
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end)
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end
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menu:Open()
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for _, v in pairs(menu:GetChildren()[1]:GetChildren()) do
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if v:GetClassName() == "Label" then
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v:SetFont("MenuFontNoClamp")
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end
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end
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end
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if ix.gui.clothingCreator and IsValid(ix.gui.clothingCreator) then
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icon.DoClick = function()
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surface.PlaySound( "ui/buttonclickrelease.wav")
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ix.gui.clothingCreator:SaveItemMenuChoice(data.uniqueID)
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end
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icon.OpenMenu = function() end
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end
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if (IsValid(container)) then
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container:Add(icon)
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end
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end)
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spawnmenu.AddContentType("ixItemAdvanced", function(container, data)
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if (!data.name) then return end
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local icon = vgui.Create("ContentIcon", container)
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icon:SetContentType("ixItem")
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icon:SetSpawnName(data.uniqueID)
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icon:SetName(L(data.name))
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icon.model = vgui.Create("ixItemIconAdvanced", icon)
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icon.model:SetMouseInputEnabled(false)
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icon.model:SetKeyboardInputEnabled(false)
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icon.model:StretchToParent(16, 16, 16, 16)
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icon.model:SetModel(data:GetModel(), data:GetSkin(), "000000000")
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icon.model:MoveToBefore(icon.Image)
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local entity = icon.model:GetEntity()
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icon.model:SetColor(color_white)
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if (data.OnInventoryDraw) then
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data.OnInventoryDraw(data, entity)
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end
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if (data.iconCam) then
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icon.model:SetCamPos(data.iconCam.pos)
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icon.model:SetFOV(data.iconCam.fov)
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icon.model:SetLookAng(data.iconCam.ang)
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else
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local pos = entity:GetPos()
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local camData = PositionSpawnIcon(entity, pos)
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if (camData) then
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icon.model:SetCamPos(camData.origin)
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icon.model:SetFOV(camData.fov)
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icon.model:SetLookAng(camData.angles)
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end
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end
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icon.model.LayoutEntity = function() end
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function icon:DoClick()
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netstream.Start("MenuItemSpawn", data.uniqueID)
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surface.PlaySound("ui/buttonclickrelease.wav")
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end
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function icon:OpenMenu()
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local menu = DermaMenu()
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menu:AddOption("Copy Item ID to Clipboard", function()
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SetClipboardText(data.uniqueID)
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end)
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menu:AddOption("Give to Self", function()
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netstream.Start("MenuItemGive", data.uniqueID)
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end)
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if (data.customItem) then
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menu:AddOption("Delete Item", function()
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net.Start("ixDeleteCustomItem")
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net.WriteString(data.uniqueID)
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net.SendToServer()
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end)
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end
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menu:Open()
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for _, v in pairs(menu:GetChildren()[1]:GetChildren()) do
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if v:GetClassName() == "Label" then
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v:SetFont("MenuFontNoClamp")
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end
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end
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end
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if ix.gui.clothingCreator and IsValid(ix.gui.clothingCreator) then
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icon.DoClick = function()
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surface.PlaySound( "ui/buttonclickrelease.wav")
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ix.gui.clothingCreator:SaveItemMenuChoice(data.uniqueID)
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end
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icon.OpenMenu = function() end
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end
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if (IsValid(container)) then
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container:Add(icon)
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end
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end)
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function PLUGIN:CreateItemsPanel()
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local base = vgui.Create("SpawnmenuContentPanel")
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local tree = base.ContentNavBar.Tree
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local categories = {}
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vgui.Create("ItemSearch", base.ContentNavBar)
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for _, v in SortedPairsByMemberValue(ix.item.list, "category") do
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if (!categories[v.category] and not string.match( v.name, "Base" )) then
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categories[v.category] = true
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local category = tree:AddNode(v.category, icons[v.category] and ("icon16/" .. icons[v.category] .. ".png") or "icon16/brick.png")
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category.DoPopulate = function()
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if (category.Container) then return end
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category.Container = vgui.Create("ContentContainer", base)
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category.Container:SetVisible(false)
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category.Container:SetTriggerSpawnlistChange(false)
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for _, itemTable in SortedPairsByMemberValue(ix.item.list, "name") do
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if (itemTable.category == v.category and not string.match( itemTable.name, "Base" )) then
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if itemTable.base == "base_bgclothes" then
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spawnmenu.CreateContentIcon("ixItemAdvanced", category.Container, itemTable)
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else
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spawnmenu.CreateContentIcon("ixItem", category.Container, itemTable)
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end
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end
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end
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end
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category.DoClick = function()
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category:DoPopulate()
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base:SwitchPanel(category.Container)
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end
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end
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end
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local FirstNode = tree:Root():GetChildNode(0)
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if (IsValid(FirstNode)) then
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FirstNode:InternalDoClick()
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end
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PLUGIN:PopulateContent(base, tree, nil)
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local refresh = base.ContentNavBar:Add("DButton")
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refresh:Dock(BOTTOM)
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refresh:DockMargin(0, 10, 0, 0)
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refresh:SetText("Refresh")
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refresh.Paint = function(this, width, height)
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surface.SetDrawColor(0, 0, 0, 150)
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surface.DrawRect(0, 0, width, height)
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end
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refresh.DoClick = function()
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LocalPlayer():ConCommand("spawnmenu_reload")
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end
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return base
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end
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spawnmenu.AddCreationTab("Items", PLUGIN.CreateItemsPanel, "icon16/script_key.png")
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netstream.Hook("CheckForItemTab", function()
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if !LocalPlayer():GetNWBool("spawnmenu_reloaded") then
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LocalPlayer():ConCommand( "spawnmenu_reload" )
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LocalPlayer():SetNWBool("spawnmenu_reloaded", true)
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end
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end)
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end
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