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126
gamemodes/ixhl2rp/plugins/drugs/sh_plugin.lua
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126
gamemodes/ixhl2rp/plugins/drugs/sh_plugin.lua
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--[[
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| This file was obtained through the combined efforts
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| of Madbluntz & Plymouth Antiquarian Society.
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|
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| Credits: lifestorm, Gregory Wayne Rossel JR.,
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| Maloy, DrPepper10 @ RIP, Atle!
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|
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| Visit for more: https://plymouth.thetwilightzone.ru/
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--]]
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local PLUGIN = PLUGIN
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PLUGIN.name = "Drugs"
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PLUGIN.author = "AleXXX_007"
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PLUGIN.description = "Adds visual effects on certain items usage."
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ix.option.Add("drugEffects", ix.type.bool, true, {
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category = "drugs"
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})
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local redUberMaterial = Material("effects/invuln_overlay_red.vmt")
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local blueUberMaterial = Material("effects/invuln_overlay_blue.vmt")
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local redMaterial = Material("effects/bleed_overlay.vmt")
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local gasMaterial = Material("effects/gas_overlay.vmt")
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local jarateUberMaterial = Material("effects/jarate_overlay.vmt")
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local stealthMaterial = Material("effects/stealth_overlay.vmt")
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local distort1Material = Material("effects/distortion_normal001.vmt")
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PLUGIN.effects = {
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["sobel"] = function()
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DrawSobel(0.5)
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end,
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["sharpen"] = function()
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DrawSharpen(1.2, 1.2)
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end,
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["blackAndWhite"] = function()
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DrawColorModify({
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["$pp_colour_colour"] = 0
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})
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end,
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["saturated"] = function()
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DrawColorModify({
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["$pp_colour_colour"] = 3
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})
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end,
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["redtint"] = function()
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DrawColorModify({
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["$pp_colour_addr"] = 1.3
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})
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end,
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["greentint"] = function()
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DrawColorModify({
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["$pp_colour_addg"] = 1.3
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})
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end,
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["bluetint"] = function()
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DrawColorModify({
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["$pp_colour_addb"] = 1.3
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})
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end,
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["bloom"] = function()
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DrawBloom(0.5, 2, 9, 9, 1, 1, 1, 1, 1)
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end,
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["redUber"] = function()
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render.SetMaterial(redUberMaterial)
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end,
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["blueUber"] = function()
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render.SetMaterial(blueUberMaterial)
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end,
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["red"] = function()
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render.SetMaterial(redMaterial)
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end,
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["gas"] = function()
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render.SetMaterial(gasMaterial)
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end,
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["jarate"] = function()
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render.SetMaterial(jarateUberMaterial)
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end,
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["stealth"] = function()
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render.SetMaterial(stealthMaterial)
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end,
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["distort1"] = function()
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render.SetMaterial(distort1Material)
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end
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}
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--[[
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Simple texture may be registered by adding this:
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["redUber"] = function()
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render.SetMaterial("effect/path/here")
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end
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--]]
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ix.util.Include("cl_hooks.lua")
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ix.util.Include("sv_hooks.lua")
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ix.char.RegisterVar("drugEffects", {
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field = "drugEffects",
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default = {},
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bNoDisplay = true
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})
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do
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local COMMAND = {
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description = "@cmdRemoveDrugEffects",
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arguments = {
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ix.type.character
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},
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adminOnly = true
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}
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function COMMAND:OnRun(client, character)
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if (character) then
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character:SetDrugEffects({})
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if (character:GetPlayer() and ix.plugin.list.rave or character:GetPlayer() and ix.plugin.listravebutsapphire) then
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ix.plugin.list.rave:Clear(character:GetPlayer())
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ix.plugin.list.ravebutsapphire:Clear(character:GetPlayer())
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end
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client:Notify("Removed drug effects from "..character:GetName())
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end
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end
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ix.command.Add("RemoveDrugEffects", COMMAND)
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end
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