This commit is contained in:
lifestorm
2024-08-04 23:12:27 +03:00
parent 0e770b2b49
commit ba1fc01b16
7084 changed files with 2173495 additions and 14 deletions

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--[[
| This file was obtained through the combined efforts
| of Madbluntz & Plymouth Antiquarian Society.
|
| Credits: lifestorm, Gregory Wayne Rossel JR.,
| Maloy, DrPepper10 @ RIP, Atle!
|
| Visit for more: https://plymouth.thetwilightzone.ru/
--]]
ITEM.name = "Strój polowy CCR"
ITEM.description = "Strój bojowy, przeznaczony dla Konskryptów CCR."
ITEM.category = "Clothing - Conscripts"
ITEM.replacementString = "thomask_110"
ITEM.model = Model("models/props_c17/BriefCase001a.mdl")
ITEM.width = 1
ITEM.height = 1
ITEM.isCP = false

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--[[
| This file was obtained through the combined efforts
| of Madbluntz & Plymouth Antiquarian Society.
|
| Credits: lifestorm, Gregory Wayne Rossel JR.,
| Maloy, DrPepper10 @ RIP, Atle!
|
| Visit for more: https://plymouth.thetwilightzone.ru/
--]]
ITEM.name = "Mundur CP Rebelii"
ITEM.description = "Mundur CP, który został ozdobiony graffiti i oznaczeniami związanymi z globalnym ruchem oporu w celu łatwiejszej identyfikacji."
ITEM.category = "Clothing - Resistance"
ITEM.replacementString = "wn7new/metropolice_rebel"
ITEM.model = Model("models/wn7new/metropolice/cpuniform.mdl")
ITEM.width = 1
ITEM.height = 1
ITEM.isCP = false
ITEM.maxArmor = 50
ITEM.energyConsumptionRate = 0.002 -- fatigue_system

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--[[
| This file was obtained through the combined efforts
| of Madbluntz & Plymouth Antiquarian Society.
|
| Credits: lifestorm, Gregory Wayne Rossel JR.,
| Maloy, DrPepper10 @ RIP, Atle!
|
| Visit for more: https://plymouth.thetwilightzone.ru/
--]]
ITEM.name = "Mundur Riot CP Rebelii"
ITEM.description = "Mundur CP, który został ozdobiony graffiti i oznaczeniami związanymi z globalnym ruchem oporu w celu łatwiejszej identyfikacji."
ITEM.category = "Clothing - Resistance"
ITEM.replacementString = "wn7new/metropolice_rebel"
ITEM.model = Model("models/wn7new/metropolice/cpuniform.mdl")
ITEM.width = 1
ITEM.height = 1
ITEM.isCP = false
ITEM.bodyGroups = {
["cp_Armor"] = 2 -- The actual name of the bodypart, then number in that bodypart (model-wise)
}
ITEM.maxArmor = 75
ITEM.energyConsumptionRate = 0.002 -- fatigue_system