This commit is contained in:
lifestorm
2024-08-04 23:12:27 +03:00
parent 0e770b2b49
commit ba1fc01b16
7084 changed files with 2173495 additions and 14 deletions

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--[[
| This file was obtained through the combined efforts
| of Madbluntz & Plymouth Antiquarian Society.
|
| Credits: lifestorm, Gregory Wayne Rossel JR.,
| Maloy, DrPepper10 @ RIP, Atle!
|
| Visit for more: https://plymouth.thetwilightzone.ru/
--]]
PLUGIN.name = "Storage Resize"
PLUGIN.author = "Gr4Ss"
PLUGIN.description = "Resizes the storage containers."
--[[
ix.container.Register(model, {
name = "Crate",
description = "A simple wooden create.",
width = 4,
height = 4,
locksound = "",
opensound = ""
})
]]--
ix.container.Register("models/props_junk/wood_crate001a.mdl", {
name = "Skrzynia",
description = "Prosta, drewniana skrzynia.",
width = 6,
height = 6,
})
ix.container.Register("models/props_junk/wood_crate002a.mdl", {
name = "Duża skrzynia",
description = "Duża drewniana skrzynia.",
width = 10,
height = 10,
})
ix.container.Register("models/props_c17/lockers001a.mdl", {
name = "Szafki",
description = "Białe szafki.",
width = 8,
height = 8,
})
ix.container.Register("models/props_wasteland/controlroom_storagecloset001a.mdl", {
name = "Duża metalowa szafa",
description = "Zielona metalowa szafa.",
width = 9,
height = 9,
})
ix.container.Register("models/props_wasteland/controlroom_storagecloset001b.mdl", {
name = "Duża metalowa szafa",
description = "Zielona metalowa szafa.",
width = 9,
height = 9,
})
ix.container.Register("models/props_wasteland/controlroom_filecabinet001a.mdl", {
name = "Szafka na dokumenty",
description = "Metalowa szafka na dokumenty.",
width = 5,
height = 3
})
ix.container.Register("models/props_wasteland/controlroom_filecabinet002a.mdl", {
name = "Wysoka szafka na dokumenty",
description = "Metalowa szafka na dokumenty.",
width = 5,
height = 8,
})
ix.container.Register("models/props_lab/filecabinet02.mdl", {
name = "Szafka na dokumenty",
description = "Metalowa szafka na dokumenty.",
width = 5,
height = 3
})
ix.container.Register("models/props_c17/furniturefridge001a.mdl", {
name = "Lodówka",
description = "Metalowa lodówka stworzona do przechowywania jedzenia.",
width = 6,
height = 7,
})
ix.container.Register("models/props_wasteland/kitchen_fridge001a.mdl", {
name = "Duża lodówka",
description = "Duża metalowa lodówka stworzona do przechowywania jeszcze większej ilości jedzenia.",
width = 9,
height = 9,
})
ix.container.Register("models/props_junk/trashbin01a.mdl", {
name = "Kosz na śmieci",
description = "Myślisz, że coś tu znajdziesz?",
width = 7,
height = 3,
})
ix.container.Register("models/props_junk/trashdumpster01a.mdl", {
name = "Śmietnik",
description = "Śmietnik służący do przechowywania śmieci. Troche od niego śmierdzi.",
width = 9,
height = 9
})
ix.container.Register("models/items/ammocrate_smg1.mdl", {
name = "Skrzynia z amunicją",
description = "Ciężka skrzynia w której możesz przechowywać amunicje.",
width = 8,
height = 6,
OnOpen = function(entity, activator)
local closeSeq = entity:LookupSequence("Close")
entity:ResetSequence(closeSeq)
timer.Simple(2, function()
if (entity and IsValid(entity)) then
local openSeq = entity:LookupSequence("Open")
entity:ResetSequence(openSeq)
end
end)
end
})
ix.container.Register("models/items/ammocrate_rockets.mdl", {
name = "Skrzynia z amunicją",
description = "Ciężka skrzynia w której możesz przechowywać amunicje.",
width = 8,
height = 6,
OnOpen = function(entity, activator)
local closeSeq = entity:LookupSequence("Close")
entity:ResetSequence(closeSeq)
timer.Simple(2, function()
if (entity and IsValid(entity)) then
local openSeq = entity:LookupSequence("Open")
entity:ResetSequence(openSeq)
end
end)
end
})
ix.container.Register("models/items/ammocrate_ar2.mdl", {
name = "Skrzynia z amunicją",
description = "Ciężka skrzynia w której możesz przechowywać amunicje.",
width = 8,
height = 6,
OnOpen = function(entity, activator)
local closeSeq = entity:LookupSequence("Close")
entity:ResetSequence(closeSeq)
timer.Simple(2, function()
if (entity and IsValid(entity)) then
local openSeq = entity:LookupSequence("Open")
entity:ResetSequence(openSeq)
end
end)
end
})
ix.container.Register("models/items/ammocrate_grenade.mdl", {
name = "Skrzynia z amunicją",
description = "Ciężka skrzynia w której możesz przechowywać amunicje.",
width = 8,
height = 6,
OnOpen = function(entity, activator)
local closeSeq = entity:LookupSequence("Close")
entity:ResetSequence(closeSeq)
timer.Simple(2, function()
if (entity and IsValid(entity)) then
local openSeq = entity:LookupSequence("Open")
entity:ResetSequence(openSeq)
end
end)
end
})
ix.container.Register("models/props_forest/footlocker01_closed.mdl", {
name = "Skrzynka",
description = "Mała skrzynia w której możesz przechować swoje rzeczy.",
width = 6,
height = 5
})
ix.container.Register("models/items/item_item_crate.mdl", {
name = "Skrzynia na przedmioty",
description = "skrzynia w której możesz przechować swoje rzeczy.",
width = 5,
height = 4
})
ix.container.Register("models/props_c17/cashregister01a.mdl", {
name = "Kasa",
description = "Zwykła kasa.",
width = 2,
height = 2
})