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105
gamemodes/ixhl2rp/plugins/wn_holditems/meta/sh_item.lua
Normal file
105
gamemodes/ixhl2rp/plugins/wn_holditems/meta/sh_item.lua
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--[[
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| This file was obtained through the combined efforts
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| of Madbluntz & Plymouth Antiquarian Society.
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|
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| Credits: lifestorm, Gregory Wayne Rossel JR.,
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| Maloy, DrPepper10 @ RIP, Atle!
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|
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| Visit for more: https://plymouth.thetwilightzone.ru/
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--]]
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local ITEM = ix.meta.item
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function ITEM:IsHoldable()
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return ix.holdItems:CanHold(self.uniqueID) or self.holdData
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end
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function ITEM:InitializeHoldable()
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if self:IsHoldable() then
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self.functions.hold = {
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name = "Umieść ten przedmiot w ręce",
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tip = "Możesz wizualnie wyświetlić ten przedmiot.",
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icon = "icon16/bullet_green.png",
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--[[isMulti = true,
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multiOptions = function(item, player)
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if !item.useAllHoldTypes then
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return {
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{
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name = ix.holdItems.holdTypes["rhand"].name,
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data = ix.holdItems.holdTypes["rhand"]
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}
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}
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end
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local holdTypes = {}
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for hID, hType in pairs(ix.holdItems.holdTypes) do
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holdTypes[#holdTypes + 1] = {
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name = hType.name,
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data = hType
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}
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end
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return holdTypes
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end,--]]
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OnRun = function(item)
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local client = item.player
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local entity = item.entity
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local holdTypeData = item.holdType or ix.holdItems.holdTypes["rhand"]
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if (!IsValid(client) or IsValid(entity) or !client:Alive()) then return false end
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if ix.holdItems.forbiddenFactions[client:Team()] then
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client:NotifyLocalized("Twoja frakcja nie może trzymać przedmiotów.")
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return
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end
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if client:GetActiveWeapon():GetClass() != "ix_hands" then
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client:NotifyLocalized("Już coś trzymasz w rękach.")
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return false
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end
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if client.ixHoldingItemEnt and IsValid(client.ixHoldingItemEnt) then
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client:NotifyLocalized("Już trzymasz przedmiot!")
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return false
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end
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--[[if !item.useAllHoldTypes and holdTypeData.id != "rhand" then
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client:NotifyLocalized("You can hold this item only in your right hand.")
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return false
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end--]]
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client:TakeHoldableItem(item, ix.holdItems:CanHold(item.uniqueID) and ix.holdItems:CanHold(item.uniqueID).holdData or item.holdData, holdTypeData)
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return false
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end,
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OnCanRun = function(item)
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local client = item.player
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local entity = item.entity
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return IsValid(client) and !IsValid(entity) and !item:GetData("holdBy", false) and !ix.holdItems.forbiddenFactions[client:Team()] and true or false
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end
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}
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self.functions.hputback = {
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name = "Odłóż ten przedmiot",
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tip = "Przestań wyświetlać ten przedmiot.",
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icon = "icon16/bullet_red.png",
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OnRun = function(item)
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local client = item.player
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local entity = item.entity
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if (!IsValid(client) or IsValid(entity)) then return false end
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client:PutHoldableItemBack(item)
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return false
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end,
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OnCanRun = function(item)
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local client = item.player
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local entity = item.entity
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return IsValid(client) and !IsValid(entity) and item:GetData("holdBy", false) and IsValid(item:GetData("holdBy", false)) and true or false
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end
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}
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end
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end
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