This commit is contained in:
lifestorm
2024-08-05 18:40:29 +03:00
parent 9f505a0646
commit c6d9b6f580
8044 changed files with 1853472 additions and 21 deletions

View File

@@ -0,0 +1,131 @@
--[[
| This file was obtained through the combined efforts
| of Madbluntz & Plymouth Antiquarian Society.
|
| Credits: lifestorm, Gregory Wayne Rossel JR.,
| Maloy, DrPepper10 @ RIP, Atle!
|
| Visit for more: https://plymouth.thetwilightzone.ru/
--]]
-- local DEFINE_BASECLASS = DEFINE_BASECLASS
local IsValid = IsValid
local hook = hook
local CurTime = CurTime
local net = net
local Color = Color
local surface = surface
local ix = ix
DEFINE_BASECLASS("ix_container")
ENT.Type = "anim"
ENT.PrintName = "Dropped Items"
ENT.Category = "Helix"
ENT.Spawnable = false
if (SERVER) then
function ENT:Initialize()
self:PhysicsInit(SOLID_VPHYSICS)
self:SetSolid(SOLID_VPHYSICS)
self:SetUseType(SIMPLE_USE)
self.receivers = {}
self:SetDisplayName("Dropped Items")
local physObj = self:GetPhysicsObject()
if (IsValid(physObj)) then
physObj:EnableMotion(true)
physObj:Wake()
end
end
function ENT:OnRemove()
local index = self:GetID()
if (!ix.shuttingDown and !self.ixIsSafe and ix.entityDataLoaded and index) then
local inventory = index != 0 and ix.item.inventories[index]
if (inventory) then
ix.item.inventories[index] = nil
local query = mysql:Delete("ix_items")
query:Where("inventory_id", index)
query:Execute()
query = mysql:Delete("ix_inventories")
query:Where("inventory_id", index)
query:Execute()
end
hook.Run("DropRemoved", self, inventory)
end
end
function ENT:Use(activator)
local inventory = self:GetInventory()
if (inventory and (activator.ixNextOpen or 0) < CurTime()) then
local character = activator:GetCharacter()
if (character) then
if (self:GetLocked() and !self.Sessions[character:GetID()]) then
self:EmitSound("doors/default_locked.wav")
if (!self.keypad) then
net.Start("ixContainerPassword")
net.WriteEntity(self)
net.Send(activator)
end
else
self:OpenInventory(activator)
end
end
activator.ixNextOpen = CurTime() + 1
end
end
else
ENT.PopulateEntityInfo = true
local COLOR_LOCKED = Color(200, 38, 19, 200)
local COLOR_UNLOCKED = Color(135, 211, 124, 200)
function ENT:OnPopulateEntityInfo(tooltip)
local bLocked = self:GetLocked()
surface.SetFont("ixIconsSmall")
local iconText = bLocked and "P" or "Q"
local iconWidth, iconHeight = surface.GetTextSize(iconText)
-- minimal tooltips have centered text so we'll draw the icon above the name instead
if (tooltip:IsMinimal()) then
local icon = tooltip:AddRow("icon")
icon:SetFont("ixIconsSmall")
icon:SetTextColor(bLocked and COLOR_LOCKED or COLOR_UNLOCKED)
icon:SetText(iconText)
icon:SizeToContents()
end
local title = tooltip:AddRow("name")
title:SetImportant()
title:SetText(self:GetDisplayName())
title:SetBackgroundColor(ix.config.Get("color"))
title:SetTextInset(iconWidth + 8, 0)
title:SizeToContents()
if (!tooltip:IsMinimal()) then
title.Paint = function(panel, width, height)
panel:PaintBackground(width, height)
surface.SetFont("ixIconsSmall")
surface.SetTextColor(bLocked and COLOR_LOCKED or COLOR_UNLOCKED)
surface.SetTextPos(4, height * 0.5 - iconHeight * 0.5)
surface.DrawText(iconText)
end
end
end
end

View File

@@ -0,0 +1,16 @@
--[[
| This file was obtained through the combined efforts
| of Madbluntz & Plymouth Antiquarian Society.
|
| Credits: lifestorm, Gregory Wayne Rossel JR.,
| Maloy, DrPepper10 @ RIP, Atle!
|
| Visit for more: https://plymouth.thetwilightzone.ru/
--]]
LANGUAGE = {
plyNoRefunding = "This character does not have any lost items.",
plyRefund = "Items were successfully refunded.",
plyRefundTemp = "Items were successfully refunded. Excess ones were put in a container in front.",
plyRefundLost = "%s items were irretrievably lost in the refund!"
}

View File

@@ -0,0 +1,16 @@
--[[
| This file was obtained through the combined efforts
| of Madbluntz & Plymouth Antiquarian Society.
|
| Credits: lifestorm, Gregory Wayne Rossel JR.,
| Maloy, DrPepper10 @ RIP, Atle!
|
| Visit for more: https://plymouth.thetwilightzone.ru/
--]]
LANGUAGE = {
plyNoRefunding = "Este personaje no tiene objetos perdidos.",
plyRefundTemp = "Los objetos se devolvieron con éxito. Los objetos sobrantes se colocaron en un contenedor en frente.",
plyRefund = "Los objetos han sido devueltos con éxito.",
plyRefundLost = "%s objetos han sido irremediablemente perdidos en la devolución!"
}

View File

@@ -0,0 +1,226 @@
--[[
| This file was obtained through the combined efforts
| of Madbluntz & Plymouth Antiquarian Society.
|
| Credits: lifestorm, Gregory Wayne Rossel JR.,
| Maloy, DrPepper10 @ RIP, Atle!
|
| Visit for more: https://plymouth.thetwilightzone.ru/
--]]
local ix = ix
local table = table
local pairs = pairs
local ents = ents
local IsValid = IsValid
local Color = Color
local math = math
local PLUGIN = PLUGIN
PLUGIN.name = "Drop Items on Death"
PLUGIN.author = "AleXXX_007"
PLUGIN.description = "After death, the character will drop they belongings."
ix.config.Add("dropItems", false, "Whether or not characters drop their items after death.", nil, {
category = "Drop Items on Death"
})
ix.config.Add("dropContainerModel", "models/props_c17/BriefCase001a.mdl", "A model path of a container with dropped items.", nil, {
category = "Drop Items on Death"
})
ix.util.Include("sv_plugin.lua")
if (ix.allowedHoldableClasses) then
ix.allowedHoldableClasses["ix_drop"] = true
end
ix.char.RegisterVar("refundItems", {
field = "refundItems",
default = {},
bNoNetworking = true,
bNoDisplay = true
})
ix.lang.AddTable("english", {
deathDropRemoved = "Removed a total of %d death drops."
})
ix.lang.AddTable("spanish", {
deathDropRemoved = "Borrados un total de %d death drops."
})
ix.command.Add("RemoveDeathDrops", {
description = "Removes all death drops on the map or in the given radius.",
adminOnly = true,
arguments = {
ix.type.number
},
OnRun = function(self, client, radius)
radius = radius and radius * radius or math.huge
local pos = client:GetPos()
local count = 0
for k, v in pairs(ents.GetAll()) do
if (!IsValid(v)) then continue end
if (v:GetClass() != "ix_drop") then continue end
if (v:GetPos():DistToSqr(pos) > radius) then continue end
v:Remove()
count = count + 1
end
return "@deathDropRemoved", count
end
})
if (CLIENT) then
function PLUGIN:PostDrawTranslucentRenderables(bDrawingDepth, bDrawingSkybox)
local command = string.utf8lower(ix.chat.currentCommand)
if (command == "removedeathdrops") then
local range = tonumber(ix.chat.currentArguments[1])
if (range) then
render.SetColorMaterial()
render.DrawSphere(LocalPlayer():GetPos(), 0 - range, 50, 50, Color(255,150,0,100))
end
end
end
end
ix.command.Add("RefundKill", {
description = "Returns all items player lost after they last death.",
adminOnly = true,
arguments = {
ix.type.player
},
OnRun = function(self, client, target)
local inventory = target:GetCharacter():GetInventory()
local itemIds = target:GetCharacter():GetRefundItems()
if (!itemIds) then
client:NotifyLocalized("plyNoRefunding")
end
local leftItems = table.Copy(itemIds)
local lost = 0
local temp = false
for _, v in pairs(itemIds) do
local itemTable = ix.item.instances[v]
if (!itemTable) then
lost = lost + 1
continue
end
local curInv = ix.item.inventories[self.invID or 0]
if (!curInv) then
ErrorNoHalt("[DEATHDROP] Failed to transfer item "..itemTable.uniqueID.." (#"..v.."), no curInv!")
continue
end
local w, h = itemTable.width, itemTable.height
if (inventory:FindEmptySlot(w, h)) then
PLUGIN:TransferItem(target, itemTable, curInv, inventory)
table.RemoveByValue(leftItems, v)
else
temp = true
local container = ents.Create("ix_drop")
container:SetPos(target:GetPos() + target:GetAngles():Forward() * 5)
container:SetModel(ix.config.Get("dropContainerModel", "models/props_c17/BriefCase001a.mdl"))
container:Spawn()
ix.inventory.New(0, "droppedItems", function(newInv)
newInv.vars.isBag = false
newInv.vars.isDrop = true
function newInv.OnAuthorizeTransfer(_, _, _, item)
if (item.authorized) then
return true
end
end
if (!IsValid(container)) then
return
end
container:SetInventory(newInv)
newInv.vars.entity = container
for _, v1 in pairs(leftItems) do
local item = ix.item.instances[v1]
if (!item) then continue end
local owner = item:GetOwner()
local curInv1 = IsValid(owner) and owner:GetCharacter():GetInventory() or false
PLUGIN:TransferItem(owner, item, curInv1, newInv)
end
ix.saveEnts:SaveEntity(container)
end)
break
end
end
local notify = temp and "plyRefundTemp" or "plyRefund"
client:NotifyLocalized(notify)
if (lost > 0) then
client:NotifyLocalized("plyRefundLost", lost)
end
if (client != target) then
target:NotifyLocalized(notify)
if (lost > 0) then
target:NotifyLocalized("plyRefundLost", lost)
end
end
target:GetCharacter():SetRefundItems(nil)
end
})
function PLUGIN:InitializedConfig()
ix.inventory.Register("droppedItems", 9, 9)
end
function PLUGIN:CanTransferItem(itemTable, curInv, inventory)
if (!itemTable.authorized) then
if (curInv:GetID() == 0) then return end
if (curInv.vars and curInv.vars.isDrop and inventory:GetID() == curInv:GetID()) then
return false
end
if (inventory.vars and inventory.vars.isDrop) then
return false
end
end
end
function PLUGIN:OnItemTransferred(itemTable, curInv, inventory)
if (curInv.vars and curInv.vars.isDrop and table.IsEmpty(curInv:GetItems())) then
local container = curInv.vars.entity
if (IsValid(container)) then
container:Remove()
end
end
end
if (CLIENT) then
local color = Color(255, 0, 128)
function PLUGIN:InitializedPlugins()
local function drawDropESP(client, entity, x, y, factor)
ix.util.DrawText("Death Drop", x, y - math.max(10, 32 * factor), color,
TEXT_ALIGN_CENTER, TEXT_ALIGN_CENTER, nil, math.max(255 * factor, 80))
end
ix.observer:RegisterESPType("ix_drop", drawDropESP, "drop")
end
end

View File

@@ -0,0 +1,220 @@
--[[
| This file was obtained through the combined efforts
| of Madbluntz & Plymouth Antiquarian Society.
|
| Credits: lifestorm, Gregory Wayne Rossel JR.,
| Maloy, DrPepper10 @ RIP, Atle!
|
| Visit for more: https://plymouth.thetwilightzone.ru/
--]]
local ix = ix
local IsValid = IsValid
local pairs = pairs
local isfunction = isfunction
local table = table
local ents = ents
local hook = hook
local ipairs = ipairs
local PLUGIN = PLUGIN
ix.log.AddType("droppedItems", function(client, text)
return text
end)
function PLUGIN:TransferItem(client, itemTable, curInv, inventory)
itemTable.player = client
if (itemTable:GetData("equip") == true and itemTable.functions.EquipUn) then
itemTable.functions.EquipUn.OnRun(itemTable)
end
if (itemTable.OnTransferred) then
itemTable:OnTransferred(curInv, inventory)
end
if (itemTable.OnDrop) then
itemTable:OnDrop()
end
local x, y = itemTable.gridX, itemTable.gridY
local w, h = itemTable.width, itemTable.height
if (!x or !y or !inventory:CanItemFit(x, y, w, h)) then
x, y = inventory:FindEmptySlot(w, h)
end
itemTable.authorized = true
itemTable:Transfer(inventory:GetID(), x, y)
local entity = itemTable:GetEntity()
if (IsValid(entity)) then
itemTable:GetEntity():Remove()
end
itemTable.player = nil
itemTable.authorized = nil
end
function PLUGIN:ShouldCharacterDropItems(client)
if (!ix.config.Get("dropItems")) then
return false
end
local character = client:GetCharacter()
if (character) then
local faction = character:GetFaction()
if (faction) then
local factionTable = ix.faction.Get(faction)
if (factionTable.saveItemsAfterDeath) then
return false
end
end
else
return false
end
end
function PLUGIN:PlayerDeath(client, inflictor, attacker)
if (hook.Run("ShouldCharacterDropItems", client) != false) then
local clientInv = client:GetCharacter():GetInventory()
local droppedItems = {}
local items = {}
for _, v in pairs(clientInv:GetItems()) do
if (v.isBag) then continue end
if (v.OnDeathDrop) then
v:OnDeathDrop(client, items, droppedItems)
elseif ((isfunction(v.KeepOnDeath) and v:KeepOnDeath(client) or v.KeepOnDeath) != true) then
table.insert(items, v)
table.insert(droppedItems, v:GetID())
if (v.OnDoDeathDrop) then
v:OnDoDeathDrop(client, items, droppedItems)
end
end
end
if (!table.IsEmpty(items)) then
local container = ents.Create("ix_drop")
container:SetPos(client:GetPos())
container:SetModel(ix.config.Get("dropContainerModel", "models/props_c17/BriefCase001a.mdl"))
container:Spawn()
hook.Run("PreDropCharacterInventory", client, items, container)
ix.inventory.New(0, "droppedItems", function(inventory)
inventory.vars.isBag = false
inventory.vars.isDrop = true
function inventory.OnAuthorizeTransfer(_, _, _, itemTable)
if (itemTable.authorized) then
return true
end
end
if (IsValid(container)) then
container:SetInventory(inventory)
inventory.vars.entity = container
for _, v in pairs(items) do
self:TransferItem(client, v, clientInv, inventory)
end
ix.saveEnts:SaveEntity(container)
hook.Run("PostDropCharacterInventory", client, items, container, inventory)
else
ix.item.inventories[inventory.id] = nil
local query = mysql:Delete("ix_items")
query:Where("inventory_id", inventory.id)
query:Execute()
query = mysql:Delete("ix_inventories")
query:Where("inventory_id", inventory.id)
query:Execute()
end
end)
client:GetCharacter():SetRefundItems(droppedItems)
local logString = client:Name().." has dropped:"
for _, v in ipairs(items) do
if (!v.maxStackSize or v.maxStackSize == 1) then
logString = logString.." "..v:GetName().." (#"..v:GetID()..");"
else
logString = logString.." "..v:GetStackSize().."x "..v:GetName().." (#"..v:GetID()..");"
end
end
ix.log.Add(client, "droppedItems", logString)
end
end
end
function PLUGIN:PostDropCharacterInventory(client, items, container, inventory)
for k, v in pairs(inventory:GetItems()) do
if (v.replaceOnDeath) then
local newItem = v.replaceOnDeath
v:Remove()
if (ix.item.list[v.replaceOnDeath]) then
inventory:Add(newItem)
end
end
end
end
function PLUGIN:RegisterSaveEnts()
ix.saveEnts:RegisterEntity("ix_drop", true, true, true, {
OnSave = function(entity, data) --OnSave
local inventory = entity:GetInventory()
data.invID = inventory:GetID()
data.model = entity:GetModel()
data.name = entity.name
data.password = entity.password
data.money = entity:GetMoney()
end,
OnRestore = function(entity, data) --OnRestore
entity:SetModel(data.model)
entity:SetSolid(SOLID_VPHYSICS)
entity:PhysicsInit(SOLID_VPHYSICS)
if (data.password) then
entity.password = data.password
entity:SetLocked(true)
entity.Sessions = {}
end
if (data.name) then
entity.name = data.name
entity:SetDisplayName(data.name)
end
if (data.money) then
entity:SetMoney(data.money)
end
ix.inventory.Restore(data.invID, ix.config.Get("inventoryWidth"), ix.config.Get("inventoryHeight"), function(inventory)
inventory.vars.isBag = false
inventory.vars.isDrop = true
if (IsValid(entity)) then
entity:SetInventory(inventory)
inventory.vars.entity = entity
end
end)
end,
ShouldSave = function(entity) --ShouldSave
return entity:GetInventory() and entity:GetInventory() != 0
end,
ShouldRestore = function(data) --ShouldRestore
return data.invID >= 1
end
})
end